Jump to content

Powerlord

Members
  • Posts

    2,420
  • Joined

  • Last visited

Everything posted by Powerlord

  1. Speaking of the server name, it still says HLStatsX in it... that's been canceled now, hasn't it? Nope, I guess not, my HLStatsX page says I was on yesterday. Edit: Also, my HLStatsX page is... how can I say... better than my other stats pages.
  2. I would hope that random pubbies would realize it's an Alltalk server... the server name has Alltalk in it!
  3. Every time alltalk has been turned off, people here have started to complain about it.
  4. The only reason that "joke" hasn't been told is because I didn't come here and bitch about it the other day after missing a clear backstab on a medic and ragequitting shortly thereafter. I suspect this was in relation to the hitboxes also being messed up. Earlier yesterday, I missed an obvious backstab on a Spy, who then turned around and facestabbed me. My point here being that I was apparently close enough to him that it counted the stab as to his face, so when he turned, he was close enough to me for the stab to count as my back.
  5. They can and they have with Team Fortress 2, a game that hasn't ever been as expensive as L4D: TF2 was originally $50 (now $30) in the Orange Box or $20 standalone. Right, but as pointed out earlier, Valve has with their other recently released multi-player game. In the year and a half since Team Fortress 2's release, Valve has added: 3 new game modes 11 new Valve maps 7 new community maps 18 new unlockable weapons/items 235 new achievements 9 new rare unlockable hats (cosmetic only, but still...) Additional air-blast ability to Pyro's Flamethrower Upgraded Engineer buildings Upgraded Spy's invisibility watch (not counting the two new ones) Improved Spy Disguise handling Granted, none of this has made it to the Xbox 360 version yet, but Valve says they need to rework some things due to memory constraints and then they'll release it. On another note, it turns out the Left 4 Dead logo at E3 is fake. I managed to find a link to the real one.
  6. Part 2 is the one with the center building? There's at least one passage around behind it (I was playing Spy on this section and used it a lot) as well as an upper passage into the building. One the cart takes that point (Part 2 point A?) you can go around that building iirc in addition to the previously mentioned passage to past that building and the tracks through the building. I don't remember part 3 that well... as I recall, the cart dips through the water at one point on it, and there's still several side passages into the last open area.
  7. Hoodoo part 1 between points A and B has at least two routes... 3 if you're a Scout, Demo, Engy (using a dispenser) or Soldier. Even to the first point, there's an area the goes under part of the building around behind it. Pretty sure it's hoodoo I'm thinking of.
  8. You mean the badwater that has one long chokepoint before point A and another between points B and C? Surely you couldn't be talking about THAT badwater?
  9. No, that's less than a year (November 18, 2008 to November 17, 2009). I never was a big fan of L4D, but now I feel betrayed for buying it and having them pull the rug out from under us by charging us for future updates. Left 4 Dead 2? On my computer? It's less likely than you think. For that matter, I removed Left 4 Dead from my computer, as whatever inclination I had to play it just evaporated.
  10. or to put it more bluntly, any map you have to download before you can play it on the server. Actually, I was wondering why he said that. I didn't think hoodoo was all that bad. And that's from a person whose team managed to get shut out before taking the first point before.
  11. My bad, it was the nominations list that was messed up. That's fixed now.
  12. Well, in this case, I compared it with an older version I had on my hard drive.
  13. I'm not sure why, but the rockthevote section of the maplists.cfg file was missing. I've re-added it. That would explain why the vote screen has been so limited recently.
  14. Having glanced at the sourcemod error log, there's an error on line 1059. The problem was that two accounts had the auth type set to "Steam" but sourcemod only recognizes "steam" (in lowercase). I've since fixed the entries for SpectreShot and ouij007 so that they're lowercase.
  15. lol, I edited my post *right* before you posted that. Also, the Milestones have lower requirements than before. They're at 5/11/17 instead of 10/16/22 like the old updates. Now I can stop bitching. With 22 Spy achievements, I'd even have the unlocks in the old system. (Note: I haven't been trying to earn achievements; 22 is just from normal play as Spy. Incidentally, I only have 2 Sniper achievements.)
  16. New Update: Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables and some other crap we probably don't care about: Arena Mode Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off Added tf_arena_round_time to set a timelimit on the round Added the userid of the player who built the teleporter to the "player_teleported" event Fixed player killed event causing server crash Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled Fixed attackers seeing the mini-crit particle effect for full crits if the victim has the Jarate effect enabled Fixed the Ambassador not doing damage to buildings Fixed Spies disguised as their own team not drawing blood effects Fixed players killed by flaming arrows not showing the appropriate death icon
  17. I'm considering boycotting the game until Valve implements the trade system. I'm extremely irritated that other players can dominate me at my best class as said class just because they have one of the unlocks and I don't. (Specifically Spy and the Ambassador)
  18. /agree I got the Scout Bonk drink on Sat or Sun by getting a 22nd Scout achievment... and have gotten two more since then. Yet I can't seem to get the Cloak and Dagger, Ambassador, or Huntsman at all. Anyway, I probably won't be around to play tonight... going to go see a movie with some friends.
  19. Nothing about fixing the mysterious spy arm that sometimes appears either. Also, the dead ringer is a lot less useful now. It still works in certain situations, but most of the time, the regular cloaking watch is leagues better.
  20. Hmm... I've been experimenting with Psychostats a bit... the latest stable version, 3.1, is a bit flaky. For whatever reason, I can't get it to do certain award types, and it insists on doing weekly awards even though I disabled them. Weapon awards aren't showing up at all, even though I have them enabled. It also refuses to run the daily awards for the 25th, despite it being the 26th today.
  21. Hmm, lets see... if this is implying we use our normal server for said tourney, I'm against it.
  22. Ugh, I was going to check if there was an updated version of toy_fort_elite with the round end time fixed on fpsbanana, but Google currently has them listed as spreading malware as of earlier today.
  23. Since we're installing plugins to take care of things that annoy us, can we install a plugin to limit the number of spectators?
×
×
  • Create New...