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Powerlord

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Everything posted by Powerlord

  1. The complaining about medics is why I generally don't play medic anymore. There's no way you can make everyone happy; why bother trying? You're just going to get the blame if your team loses anyway. I don't need to deal with that sort of shit, kthx.
  2. Lets see... which is more likely to happen before you die? 1. Me holding down "v" and saying "Edgecrusher, spy behind you!" 2. Me hitting "y" and typing out "Edgecrusher, spy behind you!" Hint: I talk faster than I type.
  3. Out of curiosity, is BACON a clan name or a running gag? 'cause as long as you keep using it, expect "It's Bacon!" jokes from me.
  4. Well, it's definitely down... whether that's for maintenance or not, good question! Hey, does anyone have the Bahamut summon? He'll know!
  5. Excellent! Another vict... er... player. I updated my Introduction to TF2 classes post when I copied it to my LJ.
  6. I find it weird that the nominate command doesn't appear to work in game. Edit: Also, since I've had the game before the Gold Rush update, calling Gold Rush old seems... weird.
  7. I have a request: Please do not add this map to the server rotation.
  8. Valve's employees mention it in the Developer's Commentary. You should go listen to it sometime. Edit: Oh, I almost forgot. My copy of TF2 was wigging out tonight. When I went to switch weapons, nearly 1/3 of the time, it would immediately switch back to the weapon I just had. Same with switching disguises as Spy. Has anyone else run into this, and if so, how did you fix it? Maybe it's just lost packets between me and the server, although that should be reflected in the ping time. Edit 2: I've deleted my local TF2 files and am reinstalling from Steam.
  9. Only the first weekend after each major update. Oh, and while I'm replying here, I was about to log on when I noticed that the server is now on the map "achievementbox_b3" ...wtf?
  10. I meant where the entire team is switched from attacking to defense or vice versa.
  11. Exactly. The Heavy Update page has a link to download Steam... not that you can't find it on the main Steam page. (Second sentence added to make the message long enough to make vBulletin happy)
  12. Switching to an arena map switches server configurations (to config_arena.cfg), which unfortunately has a different default mapcycle (all arena maps). No idea why Valve thought this was a good idea... P.S. Is it just me or are attack/defense maps like Dustbowl, Gravel Pit, Gold Rush, and Badwater Basin restricted to one team switch now?
  13. It's funny that you say that since the server is only cycling through Arena maps now without someone forcing a different map (like cp_steel).
  14. Not only does it crash on changes to arena maps, but a map vote from cp_dustbowl (the map the server defaults to when it crashes and restarts) always switches the map to cp_badwater no matter what actually wins the vote. I haven't seen anything about this on their forums, but at a best guess, mani admin and Metamod Source need new gametypes.txt and gamedata.txt files respectively.
  15. What the stats mean is that, on the official Valve maps, averaged across all players, Engineers were being played 16.1% of the time in the past week. The wording arena could also mean a multi-part map, like how Dustbowl, Gold Rush, and others are done.
  16. If this was time played per life, your argument would make sense. However, this is Total Time Played per Class for the last week (expressed as a percent) across all official Valve maps.
  17. I'm also interested in what the new game mode is and what the 5 arenas for it look like. Maybe we'll see on Monday.
  18. The new heavy minigun looks interesting... does 25% less damage, but slows whomever it hits. Which makes the minigun much more useful against ranged Pyros in addition to the classes Valve listed, I'd think.
  19. Yeah... Valve's stats even show that Red wins Gold Rush approx 85% of the time
  20. Mmm, I must have missed that announcement... or skimmed over it. I do that sometimes.
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