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AMT

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Everything posted by AMT

  1. These are amazing! I really love both the Shop and House themes, they're actually my two favorite OoT songs- can't wait to hear!
  2. I'm gonna be rockin' it for The Beat Busters.
  3. Ok, this is the final version- I don't think I'm going to be able to improve it past this. Mods, review?
  4. Slightly off topic but related to my voting- AkumajoBelmont, do you have an album of these 80's synthpop songs? Because I'd buy it in a heartbeat. Also, voted! Looking forward to the new round
  5. Anyone? I want to change this to mod review soon, hopefully.
  6. Much better! My thoughts for this version: Now I think the drums are a hair too quiet- it's a fine balance, but try leaving everything but the kick and snare at the volume they are now, but bring the kick and snare up just a tiny bit. A little more power in the snare could definitely help- more thwap! The kick could use a little more click too. The whole track is overcompressed, bring the loudness down a bit and it'll give everything some room to breathe. What do you have on your mastering chain? Really close here, awesome job!
  7. I just wanted to say that your first entry is my favorite track out of the whole contest. Can't wait to hear more!
  8. Right when your rhythm guitars come in, the song should be blaring but it isn't. Lower the drums there, raise the guitars, and use some sidechaining to make it really hit hard. Love the UT2k4 style rhythm guitars here, they really work. Overall the drums are too loud in general, and your synths need to be brought forward a lot more- it's hard to hear any sort of coherent lead. The song could have a lot more bass in general, whether it's an actual bass guitar or just more guts on the kick. It gets some low end here and there, but overall the song just doesn't punch you in the face the way it should- this is mostly because of mixing, the arrangement and playing is more than sufficient. Maybe a fatter drum sound in general would help, although the DnB snare works pretty well. This sounds awesome, keep polishing it and I think you have a good chance!
  9. I'm glad I managed to nail the sound I was going for- I just had no idea it would be such an unpopular style Ah well, what's done is done. Thanks for taking the time to do writeups!
  10. I know I'd love to hear vocals in this- They really make the original track. As it stands, it's hard to tell what the original is. You could definitely fill out the soundscape a little and I'd have a synth at least play the melody of the vocals if nothing else. Still, nice start, it's sounding good!
  11. Alright, I attempted to fix the pitch issues on the vocals. Is this better?
  12. I think this may be the final version! Thoughts?
  13. Listening now, will update with feedback as I go! Liquid Metal - I absolutely love this. It's corny as hell and rocks. The instrumentation is solid and I actually really want to know if you got your whole team in on vox- I recognize Brandon of course, but I think I hear other voices too. Awesome job and props for taking a risk Makes me wish I actually went with the Nirvana style vocals I had in mind for mine. Satch Man - What would you get if Megaman made a trip to Dreamland? I think this is a pretty accurate rendition of what that would sound like, and it's sweet. I've always loved your Kirby-inspired stuff the most, halc, and this is no exception. I'm grooving to this way more than Don't Make Me Cut You- it feels a lot more natural to me. You're on ground you know well and it shows. Willrock's solo is awesome as usual- even moreso than usual, actually. I seriously have no idea how you sequence this stuff- do you play it on a midi controller or do it by hand? It rocks either way. Cold Dreams - The Sir Nuts Time Travel Train continues, and once again you nail the genre on the head. This kind of music is what got me into production in the first place, and I haven't heard it done this well around these parts since I first heard bLiNd. Excellent stuff- I can already tell this round is going to be incredibly hard to vote for, because I could see any of these tracks taking my number 1 so far. I didn't have time to make this song The Song - Solid arps draw me into this soundscape right off the bat. By your own admission you may not have had a lot of time, but you did a damn good job regardless. It reminds me a little of Metroid Prime's Phendrana Drifts, which is never a bad thing. The icy sounds and solid rhythms are just getting started when this stops- a shame, because I loved what I heard so far. Passing of the Knight - Another real bass! That already makes me happy. Solid lead guitar playing, a good sounding kit, and some creative synth work make this a solid entry in Rockman Rock (that should have been a team name, guys). This almost sounds like it could be a live recording, which gives it a really neat, raw dynamic. Some timing issues here and there, but they don't detract much from the song. Electrostatic - Glitchy and interesting, this almost reminds me of something you'd hear in a Mother game. You've crafted a really unique sound here and that makes it stand out to me. Not quite ambient, not quite glitchcore, I like the idea you're going for. It could use a little more polishing / changes in dynamics, but I really like the concept. The song was at pretty much the same volume the whole time and a lot of things seemed to fight for attention. Some separation would do this one a lot of good. The Death of Mr. X - Hey, it's mine! Not gonna say much here, just that I went for the polar opposite of 90's here than Sir Nuts. I had a feeling we were going to get a lot of guitar mixes this time, so I tried to do something other than my usual heavy synth rock. All live instruments here except the drums, and I wanted to play those too but I didn't have the time / resources to do it. Also considered doing vocals for this at one point, and I may revisit it still to do so. Dayquil, Nyquil - This one reminds me a lot of Dream an Eastern Peace, except a lot dreamier (the Nyquil, perhaps?). A very nice, icy soundscape builds into an excellent climax and drives the song into some strong beats. This one definitely feels epic, and that's not a word I like to throw around. The production is a bit spotty, but given your condition I'm amazed you got anything together at all! Awesome work Jason and feel better D: I Dreamt of a Man With Two Heads - Ok, I thought Electrostatic reminded me of Mother, but you hit that style on the head here. I'm honestly surprised how good this is after round one- this is night and day. This reminds me a LOT of Battle With a Weird Opponent from Earthbound (and some of Pokey's Theme too), and given that it's one of my favorite tracks in the game, that's a really good thing. Just when it needs a changeup you bring in a nice, echoy piano that gives the piece a really chill atmosphere (lots of icy sounds this round!). Excellent work, and if you keep improving at this rate you're going to be making postable mixes in no time. While it's not technically perfect, it didn't stop me from just plain enjoying this one, which makes it a really solid contender for this round. Copperhead Drumstep - Funnily enough, this is the first mix that really sounds to me like it came from a Megaman game. The execution on this is really impressive- it's one of the best glitchy chiptune driven mixes I've heard. You stay true to the sources but still manage to expand on them. The spot around 2:10 is my favorite part by far, and it makes the whole mix for me. halc's got some serious competition here! Smooth Operator - I seriously have no idea what genre I'd even put this in, but it's funky for sure. I'm really grooving to this for the first half, but it seems to lose its direction a little ways into the song. Thankfully it doesn't lose its grove, but it feels like it wanders aimlessly a little too much. ZERO to ROBO - Lots of good ideas here, but the execution could stand to be stronger. I didn't hear a lot of Wily, mostly just Crash Man, but these sources are a really tough pair. Some dissonance in the Crash Man parts made a few sections not too pleasant. Still a good effort, but I think more time would have helped this. Awesome stuff, you guys all rock!
  14. It's looking like this week is going to be full of guitar mixes. I'm really looking forward to hearing what everyone did, I have a feeling it'll be another close round.
  15. I'm glad to hear I'm not the only one- this Wily theme just did not inspire me at all. I honestly didn't like it very much, but I made the best of it that I could.
  16. There's also a decent chance that the frequency is being suppressed by whatever your listening setup is. Maybe the headphones or speakers you're using don't reproduce that frequency very well, so in your mix you left it up high to compensate and that's what everyone else is hearing.
  17. D: I cannot be outscreamed! *Goes to get mic* ...I think my team would kill me if I did that
  18. Oh yeah, I'm mixing this round. Or mixed. Almost done. brandon i'ma rock yo face
  19. Thank you all so much for the input! Don't worry mak, you weren't rude at all Here's the updated version: I decided to go for more aggressive vocals to carry the song along- I've never been a pretty singer, so I figure I should try playing to my strengths instead of forcing something unnatural out. The vocal takes still need work, but I think they're better than the previous. Thoughts?
  20. Hey all, I'm redoing a song that got NO'd a little while ago in hopes of resubmitting it. It's a punk-ish mix of two songs from the game The World Ends With You. Here's my new version: EDIT: Made revisions after Mod Review. Final thoughts? AFTER MOD REVIEW: Previous (FINAL): http://tindeck.com/listen/fkej Previous: (REV4): url=http://tindeck.com/listen/fvxc Previous: (REV3): url=http://tindeck.com/listen/llto Previous: (REV2) http://tindeck.com/listen/molp Previous: (REV1): http://tindeck.com/listen/fnsk The old judge's decision thread can be found here (source songs are there too) and the old version of this mix is here. I really want to get this to submittable quality, so please leave feedback and criticism! Thanks for taking the time to listen. Sources:
  21. So kind of offtopic but we're all in a Megaman mood over here- I may not be entering in this week's mixing, but I needed to write a MIDI player for Flash, so I figured the inaugural song had to be one thing: http://www.swfcabin.com/open/1320717997
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