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The Coop

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Everything posted by The Coop

  1. Ooooh! Link me, damnit! I wanna see a picture of this guy. Your wish is my command... at least this time anyway http://www.emulationzone.org/sections/segaforever/sor/sor3/bk_sor.html or http://www.emulationzone.org/sections/segaforever/sor/sor3/moves/ash.html But friend, you ain't seen nothin' until you've seen this guy in motion... pointed toes and all . If you know how, emulate Bare Knuckles 3 and get a good laugh.
  2. How about the fun boss at the end of Darklight Conflict? While it's not neccessarily a boss perse, it's still hard as balls. You complete the final mission, then you have to make a mad dash back to Earth, with about every remaining ship in the alien armada (who you were teamed up with up to that point to get rid of a "menace") chasing your ass down (if memory serves, it's a "now you get the honor of being blown to Hell"... kinda like the end of Einhander on PS1). You gotta make it back to see the end, or it's game over. And it's a long flight back because by the time you finish the final mission, you're out a special weapons and you're damaged big time (unless you use a cheat ). Oh... and Jedi Kirby? You're wrong about the funniest boss ever. That honor goes to the boss Ash from the Japanese version of Streets of Rage 3... the guy that was removed from the American version. If you've seen him, you know why .
  3. PLEASE tell me your not including the version of Dracula from Castlevania II: Simon's quest. That version has to have been the easiet boss battle ever. All you gotta do is stand up against the ledge and throw constant Holy Waters. Drac moves right into them and as long as you keep throwing them, he's dead in about 20 seconds... if that long. He was a complete puss in that game and a complete anticlimactic fight considering the rest of the bosses in that game were harder.
  4. But don't all game bosses have a pattern? This attack, followed by this attack, followed by this attack, and so on and so on. If it's not a flat out pattern, then it's clues that let you know the attack about to come... which lets you prepare for it and prepare to heal afterwards/avoid it/counter it/ whatever it. Some patterns are longer, some are shorter, but all bosses have a pattern (RPGs included). Whether they're recognized quickly or not at all, is another mater entirely.
  5. You said, you had to gloat (WHAT?) You had to pat yourself on the back (WHAT?) You were proud of yourself out loud (WHAT?) You had to show everyone else up (WHAT?) You had to show off (WHAT?) You had to be special (WHAT?) Now what are you gonna do? (WHAT?) You gonna beat something else? (WHAT?) You gonna show off again? (WHAT?) You gonna take on another challenge? (WHAT?) You gonna try and prove you're better than everyone else? (WHAT?) You gonna keep pretending you're special? (WHAT?) You gonna wait to see how long I can keep this up? (WHAT?) You gonna wait to see how long I can keep going with this? (WHAT?) You gonna wait to see when I stop? (WHAT?) When I finish? (WHAT?) When I'm done? (WHAT?) When my rant's over? (WHAT?) When it's through? (WHAT?) When I finally shut up? (WHAT?) When I finally shut up? (WHAT?) I SAID, WHEN I FINALLY SHUT UP! Sorry everyone... it's quarter to three here, and I think I'm getting a little punchy. Anyway, played Castlevania 1 again... I think Deaths incarnation in that game just moved itself up a couple notches. Cuz if you don't have the boomerang, and the "III" symbol? You're f*cked...
  6. How about the Water Dragon in Lunar: Eternal Blue on PS1? I've owned the game for over a year and I've been stuck there for eight months of it ! Or Ghaleon at the end of Lunar: The Silver Star Story on the Sega CD? On the PS1, he was a breeze compared to his first appearence on the Sega CD.
  7. This one's open to all game catagories. Now, I'm not talking about a game who's control was so bad it made fighting/playing hard. I'm talking about a boss that was just plain nasty, viscious, could take a beating and dish one out, and took seeminly forever before the bastard/bitch (both sexes are covered here ) finally fell. For me, that honor goes to...... Mother Brain and Dark Force!!!!!! Mother Brain from Phantasy Star II was a complete bitch to beat. No matter how many times you hit her, no matter the strength of the magic cast, you got your ass kicked in a big, big way. Dark Force from Phantasy Star III gets the tying nod because of the exact same thing. It took forever to disable it's hands, just so you could start beating on its head... which was another battle in itself. While it was also a sh*t to beat to Phantasy Star IV and I, the third game had the nastiest version on it. Special honors go to Death from Castlevania I... GOD that was an unfair boss...
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