djpretzel Posted October 20, 2004 Share Posted October 20, 2004 remixer name: Homie real name: Ed email address: musornoyevedro@yahoo.com website: http://www.bandlookup.com/post/artist.php?aid=989 user id: 18147 (?) ReMix Info: This is a progressive hard-rock/heavy-metal implementation of 5 of the tracks from the same game. Name of game ReMixed: Shatterhand (European version), Solbrain (Japanese version) Songs ReMixed: Opening, Missile Command, Ravaged City, Stage Select, Stage Clear. Additional information about game: system: Nintendo Entertainment System, game: Shatterhand/Solbrain composers: Iku Mizutani, Kouichi Yamanishi developer: Natsume publisher: Jaleco year of release: 1991 Link to the original soundtrack: http://www.geocities.com/shatterhandweb/emulation.htm Comments about the mix: Iku Mizutani and Kouichi Yamanishi were at the pick of their creativity when they scored Shatterhand/Solbrain. This game contains some of the best NES songs ever written - Is that enough inspiration, or what? Software involved: Image-Line Fruity Loops (host app) reFX Slayer (plug-in) reFX Vanguard (plug-in) BigTick Angelina Choir Pads (plug-in) ORGANized trio (plug-in) Edirol Super Quartet (plug-in) Thank you much __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com Link to comment Share on other sites More sharing options...
Protricity Posted October 27, 2004 Share Posted October 27, 2004 Oh fuck yea. Listen to that lead. Thats what I'm talkin about. Finally someone who knows how to lead. ROCK IT Unfortunately the sound quality really brings this song down. Those leads get pretty annoying after a while. The rythm guitar isn't nearly meaty enough. The Sweet lead sequencing at the beginning does not really reappear later on at all. Man, that beginning was so cool. Then the drums get very simple and the lead gets repetitive. Thats such a downer. I must say although I love how this song was done, rework that eq and reconsider your drumprogression later on. Song rocked at the beginning and then just got really weak later on. Man I'm really torn on this song. NO Please rework the eq and resubmit. Look into reverb, eq, and tone to get those guitars sounding good. Link to comment Share on other sites More sharing options...
Malcos Posted October 27, 2004 Share Posted October 27, 2004 I like this mix a lot. I understand what prot just wrote about eq, but personally I can take it as the remixer's own style. I'm saying it's quirky, rather than 'wrong'. Or maybe the great intro just kinda carried over into the rest of the song. Anyway I don't have to make excuses. YES Link to comment Share on other sites More sharing options...
Liontamer Posted November 7, 2004 Share Posted November 7, 2004 http://www.zophar.net/nsf/shatterh.zip - NSFs Track 4 & 5 Gotta echo's Prot's sentiment; the lead guitar tone was flat and really never hit that level of strength beyond the opening riff for some reason. Soon after, the lead then got really obscured by the more distorted guitar providing support; watch the sound balance there. Hook up the percussion with a bit more activity and try to get the sound quality a bit sharper. Away from the production side, this mix was a pretty strong straight arrangement/cover-style track and we do accept tracks like that, but I'd prefer to hear something on the rearrangement side to put it on firmer ground. I really enjoyed this one as well and would love to hear a resubmission, Ed. Frankly, if you're gonna do a cover, it needs to be a bit more expansive on the whole, but the second guitar did a good job on that level, so you may not need to do anything there. Primarily, taking a look at the production and delivery could bring this up a few notches. NO (resubmit) Link to comment Share on other sites More sharing options...
Israfel Posted November 13, 2004 Share Posted November 13, 2004 Those expecting a convincing, live guitar sound will be sorely disappointed, but if you just accept the sounds for what they are I think there's a lot to like here. Love the energy throughout this one, and there's a enough variety in textures to keep things from getting too monotonous. And unlike most mixes that I hear these days, there's actually a satisfying form going on. The opening (dig that organ) and the changeup at about 3:05 in particular are really wonderful, in my opinion. Percussion track isn't the most interesting thing in the world, and the mix isn't perfect by any means. I'm pretty borderline on this one, but lean towards giving it a thumbs up. YES Link to comment Share on other sites More sharing options...
DarkeSword Posted November 13, 2004 Share Posted November 13, 2004 I think that the piece starts out really great, but as it gets further along, it really starts becoming quite bland. The guitar sound is pretty good (yay slayer?), but I really think that some sonic variety could do this piece some good; more of the kind of thing we get around the 3:03 mark. I'm pretty borderline on this track. It seems to lose some steam halfway through. Work on a stronger, tighter sounding drum track, and some sonic variety. NO (resubmit) Link to comment Share on other sites More sharing options...
Vig Posted November 13, 2004 Share Posted November 13, 2004 some of the leads are nice, but DS is right...it loses steam. furthermore, those crunchy guitars are missing mid and low range freqs. the form is cool, but it more or less all sounds the same. i did a test and randomly skipped to different parts of teh song...they all sounded virtually the same. that would account for the lack of steam. mix it up a bit more, etc. and beef up the sound quality NO Link to comment Share on other sites More sharing options...
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