Blindzoom Posted March 25, 2012 Share Posted March 25, 2012 (edited) A years long in-the-making track:)(but finally finished) Source Latest Version (13th april 2014) https://www.dropbox.com/s/owyveega1eoxzny/Holding_M_13.4_v3.mp3 Reviewed N°2: https://soundcloud.com/blindzoom/holding-my-thoughts-in-my Reviewed N°1 http://youtu.be/bo_gE_9B76g Edited April 13, 2014 by Blindzoom Quote Link to comment Share on other sites More sharing options...
TheMrkuul Posted March 28, 2012 Share Posted March 28, 2012 up the tempo and make the bassdrum a bit distorted and youve got an instant hit! wheres the goddamn hoover??? Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted March 28, 2012 Author Share Posted March 28, 2012 The major part of my friends which have listened to this said that the bassdrum was too invasive (thus very little of them are into electronic music), however thaks for your opinion, i'll try and get a shot at it. The big problem is that in this version i had the chance of getting a semi-professional mastering from a guy i know, and i don't know if i'll have the chance to get another one, so i consider this my final version. Here you can hear a version i mastered myself, and it's clear that my mastering skills (and probably also equipment) are not at the same level. http://soundcloud.com/blindzoom/final-fantasy-7-holding-my Right now i'm focusing a little more on tutorials about mastering,maybe in the future i shall do a better work. Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted March 28, 2012 Author Share Posted March 28, 2012 up the tempo and make the bassdrum a bit distorted and youve got an instant hit! wheres the goddamn hoover??? Well man, it took me all the afternoon, i've tried to do my best, i hope this is the type of hoover you meant.I also took the opportunity and changed the hi-string sample http://soundcloud.com/blindzoom/holding-my-thoughts-in-my Quote Link to comment Share on other sites More sharing options...
TheMrkuul Posted March 30, 2012 Share Posted March 30, 2012 its gotten better! but the hoover i meant is a little higher, now it makes your track go blurry. i have the perfect hoover sound right here on my synth lol. ill try to add it to you track if thats ok? its hard to explain sounds, sounds should be heard! Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted March 30, 2012 Author Share Posted March 30, 2012 its gotten better! but the hoover i meant is a little higher, now it makes your track go blurry. i have the perfect hoover sound right here on my synth lol. ill try to add it to you track if thats ok? its hard to explain sounds, sounds should be heard! Please go ahead and make yorseflf at home, i'm curious to hear what you'll do! Quote Link to comment Share on other sites More sharing options...
TheMrkuul Posted March 30, 2012 Share Posted March 30, 2012 cant get the hoover to fit in the mix, the main issue is the bpm of the source track being not absolute lol are you using fruity? Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted March 31, 2012 Author Share Posted March 31, 2012 (edited) Nope, reason Edit: if you post a sample of how your synthy sound, i can try and recreate it in reason Edited March 31, 2012 by Blindzoom Quote Link to comment Share on other sites More sharing options...
TheMrkuul Posted April 2, 2012 Share Posted April 2, 2012 ill post a sample as soon as i get home Quote Link to comment Share on other sites More sharing options...
Brian6330 Posted April 2, 2012 Share Posted April 2, 2012 Wow. This is one. Awesome. Remix! Really loving your take on it! If I were into this stuff myself I'd tell you some constructive criticism, but :-/ Quote Link to comment Share on other sites More sharing options...
TheMrkuul Posted April 2, 2012 Share Posted April 2, 2012 heres an example recording of the hoover: http://snd.sc/HIGPlL Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted April 5, 2012 Author Share Posted April 5, 2012 Wow. This is one. Awesome. Remix!Really loving your take on it! If I were into this stuff myself I'd tell you some constructive criticism, but :-/ Thanks brian, i really appreciate it. heres an example recording of the hoover: http://snd.sc/HIGPlL wow, quite a badass synth out there, and pretty complex too.I'll try and do something similar, but i don't know how i'm gonna fit in the mix. Just changing the main kick gave the result of melting the track witout ann appropriate re-equing, if i change the main synth with something so big, i'll probably have to redo the whole eq:) Quote Link to comment Share on other sites More sharing options...
TheMrkuul Posted April 6, 2012 Share Posted April 6, 2012 i have a roland juno here where i can probably make a sf2 bank from for you to use in dance mixes? as you can hear from my mixes (if youve heard em) im mainly into dance/trance heh Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted May 10, 2012 Author Share Posted May 10, 2012 i have a roland juno here where i can probably make a sf2 bank from for you to use in dance mixes? as you can hear from my mixes (if youve heard em) im mainly into dance/trance heh Sorry for answering this late, but i've been busy lately. yesterday i (finally) had time to work a little bit on the remix,i've tried to change the main synth, but in the end i like how the original one sound and fits in the mix. If you can do a sf2 bank, i'll glad to give it a try! However, here's the latest version, i think it's better than the last one: http://soundcloud.com/blindzoom/holding-final-rekicked Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted May 10, 2012 Author Share Posted May 10, 2012 And finally i had time to do a proper mastering: http://soundcloud.com/blindzoom/holding-final-mastered3 and now i truly like how it sounds. I'm adding this to first post and leave it for some days before turning to mod review, please give me all your opinions! Quote Link to comment Share on other sites More sharing options...
XPRTNovice Posted May 25, 2012 Share Posted May 25, 2012 Love the build in the beginning and I love 2:30 ish. I think the transition into 2:30 could be a little smoother, though. I'm not a huge fan of this type of music, but I can appreciate a good mix when I hear it. The kick during the last minute was a little invasive, but other than that I think this is good. Quote Link to comment Share on other sites More sharing options...
Rozovian Posted May 27, 2012 Share Posted May 27, 2012 The track was going so well, up to around 0:45 when the drums came in. They just aren't good. The rest of the sound design works well, the drums are terrible. Yeah and the lead is a bit bland, but not _bad_. There's a rhythm clash here, mostly the hihat rhythm clashing with the triplet beat of everything else. A failed attempt at polyrhythmic music? Some cool chords here, 2:25 clashes with the bass tho, and I thought I heard some other clashes with tracks further in the background before that. Watch your writing. Breakdown and build-upworks, some parts better than others (3:08 to 3:318 my fav part). This is a track based around breakdowns and build-ups, which is fine, but it's easy to have too many and just throw in a breakdown when you don't know what else to do in a track. Some more deliberate build-ups and bigger payoffs at the end of the buildups would make the track better, and reduce the need for so many breakdowns. Really weird compression mishap at 4:15. PRODUCTION - Drums have no energy - not quite true, but they don't have the impact they should have, they're just using their energy to make the rhythm clunky and - Overcompressed (pumping/no dynamics) - mostly not a big deal, but that 4:15 thing is weird - Mixing is muddy (eg. too many sounds in the same range) STRUCTURE - Too repetitive - drums could vary a bit more, the genre calls for repeated elements but there's room to change stuff up I can hear you know your toolbox, there's a lot of cool automation tricks you use. Your drum sound design and mixing needs work, and figuring out how rhythms work together (or how they don't) should also help. You can do it. Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted May 28, 2012 Author Share Posted May 28, 2012 Love the build in the beginning and I love 2:30 ish. I think the transition into 2:30 could be a little smoother, though.I'm not a huge fan of this type of music, but I can appreciate a good mix when I hear it. The kick during the last minute was a little invasive, but other than that I think this is good. Thanks a lot for your advice and your appreciation! The track was going so well, up to around 0:45 when the drums came in. They just aren't good. The rest of the sound design works well, the drums are terrible. Yeah and the lead is a bit bland, but not _bad_.There's a rhythm clash here, mostly the hihat rhythm clashing with the triplet beat of everything else. A failed attempt at polyrhythmic music? Some cool chords here, 2:25 clashes with the bass tho, and I thought I heard some other clashes with tracks further in the background before that. Watch your writing. Breakdown and build-upworks, some parts better than others (3:08 to 3:318 my fav part). This is a track based around breakdowns and build-ups, which is fine, but it's easy to have too many and just throw in a breakdown when you don't know what else to do in a track. Some more deliberate build-ups and bigger payoffs at the end of the buildups would make the track better, and reduce the need for so many breakdowns. Really weird compression mishap at 4:15. PRODUCTION - Drums have no energy - not quite true, but they don't have the impact they should have, they're just using their energy to make the rhythm clunky and - Overcompressed (pumping/no dynamics) - mostly not a big deal, but that 4:15 thing is weird - Mixing is muddy (eg. too many sounds in the same range) STRUCTURE - Too repetitive - drums could vary a bit more, the genre calls for repeated elements but there's room to change stuff up I can hear you know your toolbox, there's a lot of cool automation tricks you use. Your drum sound design and mixing needs work, and figuring out how rhythms work together (or how they don't) should also help. You can do it. Do'n't know if it's true, but i surely will try my best:) I'm not sure to undertsand what you're talking about when you point at a rythm clash, surely it's my ignorance,however i'm switching back to work in progress and i will put my ears at work in figuring out what's wrong. Last 3 months have been truly bad IRL for me, but now seems like i'll have more free time\clear mind to put into this hobby, i really want to do this good. To do list: Intro is good, don't touch it:) Kick is crap, the only thing i can say is that i tried a couple of different mastering configurations since i switched to mod review, and both of them were more focused on "leaving the center" as it is, giving more power to the drums and consequentially an improvement in the rythm itself. I don't know if i'm gonna change the kick sample itself, building a new one from scratch,or giving the actual one a different equing. Transition into 2.30, i think i'll poimt to something less abruting and more fluid Overcompression: probably this problem will resolve itself while i'm trying different mastering setups. The problem at 4.15 is a problem of the mix itself, i put a reverse cymbal on an almost infinite ratio sidechain over the mix, it was one of the latest thing i added to the mix,i wanted a single sound to "break" the track before the outro, but seems like it was a bad idea (and probably its volume is too loud, so it cracked a bit too much when i mastered the track).I'll try lower it down and maybe giving a lower attack\longest release to the sidechain Repetiveness:the only point i was quite sure to have done a decent job was in giving the track multiple variations, but hell! not enough! I can promise you nothing, if inspiration come the track will change. Sorry for the long post, it's just a long way of say thank you all, i'm back to WIP and i will make treasure of you advice. Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted June 4, 2012 Author Share Posted June 4, 2012 Updating. kick was redone and i've resolved the overcompression troubles http://soundcloud.com/blindzoom/holding-wip-06-03-2012 Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted July 3, 2012 Author Share Posted July 3, 2012 Another update, worked on transitions and on eq\mixing levels. http://soundcloud.com/blindzoom/holding-wip-03-07-2012 I feel like the transition from 2'20'' to 2.35'' need more work and more changes on rythm patches are on schedule. the problem is reason started giving me the "computer too slow" message, the song is getting too complex for my poor processor to handle, and working on this is now a pain, i simply cannot listen to the track from start to finish without breaks anymore:( Quote Link to comment Share on other sites More sharing options...
avaris Posted July 3, 2012 Share Posted July 3, 2012 Kick is still terrible. It is completely lost in the mix. EQ out with a parametric EQ everything around 800Hz on the kick. It will help the track breathe considerably. The Open Hat is way too loud and unpleasant in the high frequencies. No way a hat should ever over shadow a good sounding synth part. I believe a lot of the issues in the song relate to mixing. The levels are off all over the place. Try starting off with this basic 2 part tutorial: (should provide a nice reference point) http://www.youtube.com/watch?v=zYzUkjKCTks&feature=plcp Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted July 11, 2012 Author Share Posted July 11, 2012 Kick is still terrible. It is completely lost in the mix. EQ out with a parametric EQ everything around 800Hz on the kick. It will help the track breathe considerably.The Open Hat is way too loud and unpleasant in the high frequencies. No way a hat should ever over shadow a good sounding synth part. I believe a lot of the issues in the song relate to mixing. The levels are off all over the place. Try starting off with this basic 2 part tutorial: (should provide a nice reference point) http://www.youtube.com/watch?v=zYzUkjKCTks&feature=plcp Thank you Avaris for your advice, i'm still working on the rythmic part, but let me know if i'm moving in the right way with the kick http://soundcloud.com/blindzoom/holding-wip-07-11-2012 and previous version for reference http://soundcloud.com/blindzoom/holding-wip-03-07-2012 Quote Link to comment Share on other sites More sharing options...
Blindzoom Posted July 19, 2012 Author Share Posted July 19, 2012 Updating: I've got the kick to breath a little more, redone must of the rythmic part and changed some levels\eq, now this seems more cohesive to me, but at this point i gave far too listenings to this track, so i hope someone with fresh ears gives his two cents on this. http://soundcloud.com/blindzoom/holding-wip-07-20-2012 and previous version for comparison http://soundcloud.com/blindzoom/holding-wip-07-11-2012 I think i'm almost done, i'm going to give a little more variation on rythmics, but overall i like this. Quote Link to comment Share on other sites More sharing options...
avaris Posted July 23, 2012 Share Posted July 23, 2012 Hey kick sounds much better! A lot of the synths seem to be overly bright. Might just be my headphones at work. I think where the track needs the most work is the pacing. A lot of the ideas are good. The arrangement and changes in levels of energy need to be improved. This can be helped by choosing where to use certain sections. It's all about drawing in the listener and keeping them interested over the entire length of the track. Quote Link to comment Share on other sites More sharing options...
Swifthom Posted July 24, 2012 Share Posted July 24, 2012 Not going to go back over prev versions, but of the 07.20.2012: You've already had some good technical feedback so here's a more emotional overview. Loved the slow intro, the build was just right and when things kicked off at the minute mark I found myself tapping my foot along. Perfect; that's just what you want Wasn't too keen on the changup at the 2 minute mark, somewhere along the way the middle section lost my interest. Don't know why. Fortunately at the 2.30 breakdown my interest was regained and I loved it from there to the end. Well done for a good track, I really enjoyed it Quote Link to comment Share on other sites More sharing options...
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