Cody Wedel

Members
  • Content count

    211
  • Joined

  • Last visited

About Cody Wedel

  • Rank
    Double the Trouble! Co-Director
  • Birthday 08/18/1991

Profile Information

  • Gender
    Not Telling
  • Location
    Salinas, CA

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    Mixcraft
  • Composition & Production Skills
    Arrangement & Orchestration
    Lyrics
  • Instrumental & Vocal Skills (List)
    Piano
  • Instrumental & Vocal Skills (Other)
    Beatboxing

Contact Methods

  • AIM
    yoshieggs2

Converted

  • Facebook ID
    1706027476

Recent Profile Visitors

1,792 profile views
  1. Thanks all, I really appreciate the feedback. (I forgot I even made this thread!) Any suggestions with different themes I should implement? I'm kind of stumped when it comes to art; I don't feel like I'm all that creative.
  2. I like how the cover art has Geno using Geno Whirl against Exor! That's awesome. Super Mario RPG is one of those rare games that I have a particularly strong connection with even though I wouldn't necessarily call it one of my favorite games. It tends to randomly show up in my life sporadically -- and sometimes it comes at just the right time. For me, in its own unique way, I would say SMRPG is a Pick Me Up. It's one beautiful game that's for sure; its soundtrack is sheer creativity. I need to bust out my SNES and play it again sometime soon. As for this album, it's interesting. I've found that the whole thing is enjoyable as a whole. I felt there aren't as many standout tracks as other albums, which isn't necessarily a bad thing. I've only heard the album once all the way through so maybe I'm missing some tracks, but here are my favorites: Oyster Me Timbers - Hylian Lemon, Phonetic Hero This was the first track that I checked who remixed it; my reaction was "wow, what an interesting interpretation of the source theme, who did this?" Just One Wish - Doc Nano This is simply beautiful. Thank you from the bottom of my heart for remixing this. Variations in Melancholy Minor - zykO When I first saw the tracklist I noticed zykO's track was 7 minutes long and I knew I was in for a surprise. This track is just, wow! To me the story it tells is just wonderful; it's as if the instruments all have their own distinctive personalities and are in hiding initially, only to come out and embrace one another in harmony as the track progresses. There's something about zykO, and his beautiful music, that speaks deeply to me. Variations is really story-like in the way it's composed and that appeals to me strongly. Riptide Rush - Argle Within hours (half a day?) of Theory of N creating the initial SMRPG album thread in March 2013, I'd said something along the lines of "whoever claims Let's Go Down the Wine River will be blessed with my eternal love." I ended up really really loving the track. It's epic! Thanks, Argle! Great use of water sfx towards the beginning. Honky Town - Wiesty feat. XPRTNovice I can't quite put it into words but the amount of life this track exerts is astonishing! Great job!! There was one bit that initially made me "??????? that's so familiar, where is it from?" and right now, right away, it dawned on me it's from Chrono Trigger, one of the few tracks I have heard from the game (which is odd as I own the SNES cartridge; haven't bothered playing it yet but it's on my to-do-list!) Huh, I kinda want to make my own version of the tracklist for this very reason. While to me the current tracklist is not a deal breaker in the slightest (I enjoyed the album a lot), I can't help but feel that an album's tracklist is one of the main driving forces behind its success, as much as the content itself, if that makes sense? I kind of want to arrange the tracks as I personally see fit just to see how it'd go but I probably won't... or if I do I won't permanently arrange them that way. I'm ok with the way things are now. During the production of the Donkey Kong Country 3 project, Emunator and I crafted the tracklist very carefully over a long sequence of time. We listened to the finished tracks + work-in-progresses, in order, a LOT (also replacing the at-the-time unclaimed tracks with the originals) to ensure the cohesiveness of the album. It was our goal to be mindful of how tracks blended together stylistically as well as thematically regarding their appearance in-game; to us we felt it was very important for the listeners especially. In this album's case I'm not sure why Barrel Volcano is track #3, or why it goes Smithy fight --> SMRPG intro --> Midas River, but I'm sure the directors had their reasons.
  3. I'm a little late, but thanks for the kind words. I know the arrangement as-is is a bit mechanical in terms of the way it's composed; I'll look into smoothing things out. Do you have any recommendations for VSTs? It kind of feels like I'm playing the lottery in terms of downloading ones that seem to work with Mixcraft. I've added considerably more but probably won't post the final track until I'm 100% happy with it.
  4. Hi guys, I wanted to share some of my improv ink pen art with one of my favorite communities on the 'net: Aquarium Universe: Rocket Duck Takes a Trip: Midnight City:
  5. Hi guys, I recently started working on an original piece and figured I'd post the WIP here. I do plan on adding more of a transition to the two 'moods' but I think I found a general direction for the track. Unfortunately I don't have access to any real workstation so Mixcraft soundfonts'll have to suffice. Drums are also placeholder. http://tindeck.com/listen/cdeyy What do you guys think? Any suggestions?
  6. Beautiful cover art and album title! I just thought about this project out of the blue and logged on solely see how it was going; it's awesome to see the first post was updated today of all days. I read in the first post that you will still take all the art you can get -- are you looking for anything in particular? Super Mario RPG is among my favorite titles on the SNES and I'd love to contribute to the album, if I can! (In the meantime I'll also see if I can come up with a WIP for Dodo's Theme or something)
  7. This is so beautiful I almost shed a tear. Please never stop what you do, Sole Signal!
  8. Sole Signal, I can't believe you did TWO remixes of the Cave Dungeon theme!!! I love you! YOUR TRACKS ARE HEAVENLY! I've been looking forward to this album for years, especially your take on the track(s!), and not only have they met my expectations but you've completely shattered them! I mean, I was looking forward to one great Cave Dungeon remix, but TWO? I don't think I've ever liked a remix as much as I like these two! That said, this album's really good, I'm loving it. I've found Boo's Cues, Devastation Duel, Sunken Secrets and Do Piranha Plants Dream of Electric Italians to be album highlights though there ain't a bad track in the bunch.
  9. Heh, yeah, I was going to enter the art contest as well. Even spent a few hours on a painting which depicted Mario, up close, hiding behind the chimney of the hut, ready to throw a snowball across to the two snowmen in the original painting next to their tree and all. I didn't end up finishing it but I got substantial progress done. Also started work on a Lethal Lava Land painting in which Mario rode the turtle shell through the primary volcanic eruption, looked incredible in my head but its execution proved to be incredibly difficult. I *really* wanted to do a painting of Wet-Dry World but I couldn't think of any killer ideas. The level itself is my absolute favorite and I can't think of any real defining aspects. Unfortunately I just couldn't finish any of them on time, which saddens me as I *really* wanted to be part of an album depicting one of my favorite games of all time <3 Downloaded the MP3s and art, going to take a look, so stoked! Will post my thoughts in due time!
  10. Logged on just to say I'm so pumped. The trailer is so gorgeous, it's so incredibly well-done and the tracks are absolutely pristine. I don't remember the last time I've felt this way about an album.
  11. Oh crap, the deadline's TODAY!. Time's gone by so fast. I'll see if I can finish any of my WIPs within the next 4 hours!
  12. I'm definitely interested in participating; Super Mario 64 is nearly my favorite game of all-time and I've been replaying it on my phone as of late (it's funny how people can say the game is nigh unplayable without an analog stick yet here I am, 117 stars later, rockin' this game with a QWERTY keyboard and enjoying every second of it). I won't say what levels I intend to take a shot at it but I will say I have a potentially brilliant idea for the cover art that I can't wait to test out. By "minimum resolution of 1200 pixels," do you mean it has to be a bare minimum of 1200x1200, or simply 1200 altogether? I could do it either way -- I'm just a bit confused on that part.
  13. I actually just finished my living Dex the other day, all 718 currently-obtainable Pokemon in the PC in order, all of them 100% legit. It was kind of depressing transferring my little friends from Diamond, Platinum, HeartGold, Black and Black 2....the files in all cases but B2 were release-day files that I planned on keeping indefinitely. Looking back, I think it was worth it, though. Gives me a reason to play through them all again!
  14. Eh, the mod just isn't working for me. It'll run for a few seconds and then freeze on the character select screen. I suspect it's because my Wii is a 4.0U (2009 status) and maybe Project M conflicts with that? Hmm. No idea. I'm horrible with this modding stuff. I think I'll just stick to custom Brawl music/stages/character skins etc. on the main game. Luckily this is a simple cut-and-paste job that just involves putting files into folders on the SD card. Still though, Project M seems phenomenal and I'll definitely try to take a look into my Wii's situation.
  15. I've only watched the first 2 videos but I can already tell he's a fantastic instructor. I can't wait to go through the whole course.