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About Somewareman

  • Rank
    Octorok (+25)

Profile Information

  • Gender
    Not Telling
  • Location
    Cincinnati, Ohio


  • Biography
    I'm a recent college graduate from the Art Institute of Ohio. I studied media arts and animation and am currently trying to build my portfolio to show to potential employers. I enjoy many forms of artistic expression, mostly drawing, writing, and making music. I also love video games. The first one I remember playing was probably either my cousin's Pokemon Yellow Version or some random game on my mom's ancient Atari system. The first game I ever owned was Pokemon Silver Version, and I remember being intrigued by the music in Goldenrod City. This was what got me started on my appreciation of music. when I found OverClocked ReMix I was really impressed with the work these artists did , so I wanted to join and make something awesome too.
  • Occupation
    Prototyper, and Produce Clerk

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Composition & Production Skills
    Arrangement & Orchestration
  • Instrumental & Vocal Skills (Other)
    kazoo, whistling, voice overs

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  1. Oh... The thing is, I actually got a little impatient and went ahead and submitted it... oops! I can always try and resubmit later, but I'm really glad you responded. These are some good tips that I'll definitely try to implement. Thanks.
  2. Cool to hear a monster hunter remix. I've watched a lot of gameplay videos, but never really paid attention to the music. Overall I think what you've got is pretty great. I see what you mean about the cello part. As far as the melody and timing goes, I think it really works. It gives a little break in the tension, like a palette cleanser before it kicks up again and we get into the final part of the piece. I just think the particular string sound you're using sounds a little cheap in comparison to everything else, no offense. The remix also seems to stop too abruptly. I bet a killer finale would boost this track to a completely different level. Aside from those things you really do have an awesome remix in the works. You can definitely be proud of that.
  3. I'm with Ryoji on this one. I'm certainly not as experienced as other remixers on the site, but I know what I like. You've got high energy arps and that nice crunchy bass that i can't get enough of. Keep it up!
  4. Good stuff! It has a sort of haunting, ethereal quality to it, which sets it apart from other zanarkand remixes I've heard. I'd like to hear you expand upon this a little more and see how far you can take a remix like this. My only criticism is just a little bit of peaking here and there, which may just be because of youtube's video quality. I honestly wouldn't know.
  5. Your Dark Souls remixes have always been appreciated. You've arranged a lot of powerful pieces and I've downloaded just about every one I could find. Thanks, and good luck on your future endeavors.
  6. Thanks for the feedback! Which lead were you referring to, exactly? Since I got new headphones, I noticed that there was a really high frequency humming accompanying the main lead I'm using throughout most of the song. I couldn't hear it before, but it might have been causing some of the strange volume peaking that I tried to fix with a little compression. I'll see what I can do about adjusting eq's.
  7. Not bad. I'm really no expert, but I think you could improve it a little more by pumping up the percussion some more. That'd give a stronger impact to the piece. You might also try raising the tempo just a bit, but that's up to preference. Overall I like it. With a few adjustments, I think you'll have a real solid remix.
  8. So This is the most recent version. I think it's at a point where I'd consider submitting it. I'd just like to get some final feedback and confirmation. My biggest concern is just that my remix might sound too stiff and mechanical (like as far as the beat and timing). Does it need a bit of humanization? I can't really tell if it does, myself. And if it does, I'm not sure how to go about properly fixing it. Any help at all is appreciated! Sources: Older Version Ok, so I've been working on this one for a while, and I like how it's turned out so far. I'd just like to get some advice and criticism regarding stuff the overall sound quality, synth choices, and general composition. I'd really like to submit this for judging sometime, so I want to make sure I've taken care of all the little details to make it good and polished. A couple specific concerns I had involved the drums and synth I used at 2:10. I want to make sure the drums aren't sounding too repetitive and that transitions between sources are smooth enough. The problem with the synth is just preference, really. Does it actually sound good to other people? I like it, personally, but at the same time, I don't know if it fits the mood of the track. Let me know if anything sounds weird. Any feedback is appreciated. Sources:
  9. Thanks a lot for your input. I was a little unsure about the drums, but now I think I'll replace them. If that's the biggest issue, then I'm feeling pretty confident in this remix. Thanks for sharing the song, too. It was one I'd overlooked, but I absolutely love WillRock's style and I try to download whatever of his I can find. BTW, I'm a big fan of yours too.
  10. Glad you like it. I plan on incorporating Gentle Rain and And Then There Were None as part of this later on, since they're so similar. Hopefully I can polish it enough to submit to the judges. Duster's theme has always been one of my favorite songs in the entire series. Honestly, it was the music that got me so interested in trying out the Mother series, and Mother 3's soundtrack is so expansive and rich, especially for a gameboy advance game.
  11. Right, so I've been working on this remix of Duster's theme, Mind of a Thief from Mother 3. Its still pretty early on in development, I guess, but I wanted to get some feedback on how the audio quality is. After listening to it so much myself, I need other people to let me know how it really sounds. I still need practice with adjusting EQ's appropriately and all that mastering stuff. And I wonder if some of the instruments (the bass and strings) sound too fake, since all of them are synthesized or sampled. Aside from that, any other guidance would be very much appreciated, particularly in regard humanization; the drums especially. The're supposed to sound a little chippy, but I'd like to know if other people think it works. Obviously, without live instruments, its harder to get things to sound natural and energetic. Anyway, the download link is here: Thanks for your constructive criticism!
  12. Now here's a song that needs a good remix. I'd really love to hear a grand orchestral arrangement it with a bit of metal edge. You could just go full metal, or anything else, really. I don't mind much. There are lots of possibilities with this track in terms of style, so if you wanna remix it, go wild. Here's the source:
  13. I haven't seen a remix of a Gen 5 Pokemon game yet, but I think this would be a great source to start with: Honestly I'd remix it myself, but I'm not nearly skilled enough to do the song justice. What I'd like to hear is kind of a slightly aggressive, grungy interpretation, keeping in line with the slower jazz tone of the original, but adding a kind of rock edge to it. Instrumentation wise, I really like the bass and guitar accompaniment in this song, and I would like a remix to focus on and enhance those parts. You could add saxophone or a lead guitar in some parts. Its really up to the artist's discretion. The source itself is rather short, so whoever wants to take up remixing it can take plenty of creative liberties, though I would like to keep it somewhat conservative with the melody, especially around 0:31. I think this part of the song has a lot of emotional weight, if that makes any sense. I'd really like a remix of Virbank City's theme to evoke an image of what I imagine that place to be like: Envision a dirty port town built up around old, factories and chemical plants. Rain drips lethargically from the soot colored sky, never seeming to stop, just as toxic smog never stops spewing from the factory smokestacks. Rust and graffiti cover nearly every wall in this rundown city, But despite the filthy environment, Virbank city is not without its mysterious urban charm. The people there are genuine and down to earth, from the local punks, to the grizzled factory workers, to the little kids at the city preschool. Life can be a struggle, but each day they get by with the help of their pokemon. Anyway, as long as there's plenty of passion put into the working of this remix, I certainly won't complain, and I sincerely thank anyone who wants to take up this project.
  14. This song is a ton of fun. Why isn't this a common style in popular music? Who wouldn't want to dance to something so goofy?