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Somewareman

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    30
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About Somewareman

  • Rank
    Octorok (+25)

Profile Information

  • Gender
    Not Telling
  • Location
    Cincinnati, Ohio

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  • Biography
    I'm a recent college graduate from the Art Institute of Ohio. I studied media arts and animation and am currently trying to build my portfolio to show to potential employers. I enjoy many forms of artistic expression, mostly drawing, writing, and making music. I also love video games. The first one I remember playing was probably either my cousin's Pokemon Yellow Version or some random game on my mom's ancient Atari system. The first game I ever owned was Pokemon Silver Version, and I remember being intrigued by the music in Goldenrod City. This was what got me started on my appreciation of music. when I found OverClocked ReMix I was really impressed with the work these artists did , so I wanted to join and make something awesome too.
  • Occupation
    Prototyper, and Produce Clerk

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Composition & Production Skills
    Arrangement & Orchestration
  • Instrumental & Vocal Skills (Other)
    kazoo, whistling, voice overs

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  1. I made this as an opening theme song for a cartoon that doesn't exist, though I'd like to animate the title sequence someday when I've got the time. I wanted it to have that "anime adventures in a highly advanced, ancient, mythical civilization" feel, similar to Grandia or Made in Abyss. I'd like to get some feedback on the general sound and production quality, and also any other tips or recommendations people might have. https://youtu.be/s3Xdnfk69jE
  2. I think it's pretty nice; reminds me of Threads of Fate in a way, but with a more Eastern vibe. It might be a little too subdued for an opening theme, though. To me, it has the lighter, more atmospheric sound of background music. It seems like it's building up to something when the percussion comes in around 0:29, but right at 0:46 it feels like it looses steam because the beat changes to more of a slow march. You might also want to give the horns and bass drums a little more power around that point, then you can ease up as the song reaches it's end. Then, at the very end, let the final notes
  3. Oh... The thing is, I actually got a little impatient and went ahead and submitted it... oops! I can always try and resubmit later, but I'm really glad you responded. These are some good tips that I'll definitely try to implement. Thanks.
  4. Cool to hear a monster hunter remix. I've watched a lot of gameplay videos, but never really paid attention to the music. Overall I think what you've got is pretty great. I see what you mean about the cello part. As far as the melody and timing goes, I think it really works. It gives a little break in the tension, like a palette cleanser before it kicks up again and we get into the final part of the piece. I just think the particular string sound you're using sounds a little cheap in comparison to everything else, no offense. The remix also seems to stop too abruptly. I bet a killer finale wou
  5. I'm with Ryoji on this one. I'm certainly not as experienced as other remixers on the site, but I know what I like. You've got high energy arps and that nice crunchy bass that i can't get enough of. Keep it up!
  6. Good stuff! It has a sort of haunting, ethereal quality to it, which sets it apart from other zanarkand remixes I've heard. I'd like to hear you expand upon this a little more and see how far you can take a remix like this. My only criticism is just a little bit of peaking here and there, which may just be because of youtube's video quality. I honestly wouldn't know.
  7. Your Dark Souls remixes have always been appreciated. You've arranged a lot of powerful pieces and I've downloaded just about every one I could find. Thanks, and good luck on your future endeavors.
  8. Thanks for the feedback! Which lead were you referring to, exactly? Since I got new headphones, I noticed that there was a really high frequency humming accompanying the main lead I'm using throughout most of the song. I couldn't hear it before, but it might have been causing some of the strange volume peaking that I tried to fix with a little compression. I'll see what I can do about adjusting eq's.
  9. Not bad. I'm really no expert, but I think you could improve it a little more by pumping up the percussion some more. That'd give a stronger impact to the piece. You might also try raising the tempo just a bit, but that's up to preference. Overall I like it. With a few adjustments, I think you'll have a real solid remix.
  10. So This is the most recent version. I think it's at a point where I'd consider submitting it. I'd just like to get some final feedback and confirmation. My biggest concern is just that my remix might sound too stiff and mechanical (like as far as the beat and timing). Does it need a bit of humanization? I can't really tell if it does, myself. And if it does, I'm not sure how to go about properly fixing it. Any help at all is appreciated! Sources: http://earthbound.wikia.com/wiki/Mind_of_a_Thief?file=MOTHER_3-_Mind_of_a_Thief http://earthbound.wikia.com/wiki/Going_Alone?f
  11. Thanks a lot for your input. I was a little unsure about the drums, but now I think I'll replace them. If that's the biggest issue, then I'm feeling pretty confident in this remix. Thanks for sharing the song, too. It was one I'd overlooked, but I absolutely love WillRock's style and I try to download whatever of his I can find. BTW, I'm a big fan of yours too.
  12. Glad you like it. I plan on incorporating Gentle Rain and And Then There Were None as part of this later on, since they're so similar. Hopefully I can polish it enough to submit to the judges. Duster's theme has always been one of my favorite songs in the entire series. Honestly, it was the music that got me so interested in trying out the Mother series, and Mother 3's soundtrack is so expansive and rich, especially for a gameboy advance game.
  13. Right, so I've been working on this remix of Duster's theme, Mind of a Thief from Mother 3. Its still pretty early on in development, I guess, but I wanted to get some feedback on how the audio quality is. After listening to it so much myself, I need other people to let me know how it really sounds. I still need practice with adjusting EQ's appropriately and all that mastering stuff. And I wonder if some of the instruments (the bass and strings) sound too fake, since all of them are synthesized or sampled. Aside from that, any other guidance would be very much appreciated, particularly in
  14. Now here's a song that needs a good remix. I'd really love to hear a grand orchestral arrangement it with a bit of metal edge. You could just go full metal, or anything else, really. I don't mind much. There are lots of possibilities with this track in terms of style, so if you wanna remix it, go wild. Here's the source:
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