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OCR02414 - *YES* Crash Bandicoot 'All for Wumpa'


OceansAndrew
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Remixer name: Rexy (real name: Bev Wooff)

OCRemix user ID: 7528

Remix info:-

Remix title: "All for Wumpa"

Game covered: Crash Bandicoot

Song(s) covered: The Great Hall (main track), Main Theme (several

minor appearances), Dr. Neo Cortex (single cameo)

(Please be careful with this link as it's on a delicate file sharing

host; if the download turns out to be faulty, let me know and I'll

send another copy your way.)

Additional info about the game:-

Game publisher: Sony Computer Entertainment

Composer(s): Mutato Muzika

Original system: Sony PlayStation

Year of release: 1996

Source links:

(Great Hall)

(Main Theme)

(Dr. Cortex)

---

"It's 2010, and we still don't have any Samurai Showdown or Crash

Bandicoot or Donkey Kong 64 mixes, or anything from the PSP, or

Neo-Geo Pocket, or Atari Lynx or Jaguar. Doesn't anyone out there want

the grand honor of being first, in any of those arenas? That's just

the tip of the iceberg, and I'm sure each of us has our own personal

list of "Why the hell hasn't anyone mixed this?!" games or songs. I

love the classics, I can respect every mixer's wanting to touch on

them... but... inasmuch as anyone listens to me & cares what I have to

say, I'd love to see all of you branch out, start covering some

undiscovered country, and shine a spotlight on corners of VGM that are

less tread, or completely unexplored."

(djpretzel in his blurb for ABG's "Third Eye")

---

Those words above have been ringing in my mind for the past few

months. I guess it can be fair to say that it was one of those things

that got me motivated to try and get past the panel again, even though

I keep convincing myself that I'm going to be consistently bubbling

under.

So yes, the Crash Bandicoot series. The original platformers were

amongst my all-time favorites, the second one in particular clocking

up more hours in my youth than any other game, and the sheer

attachment I felt for it was something that I felt to be something so

dear to me.

So you can probably tell my initial disappointment from when I

discovered OCRemix back in its "purple days" that there was nothing

there from that series, and in some shape or form over the years I've

been trying to do what I can to give the series some awareness within

the community. I've witnessed some contributions through VGMix,

Remix:ThaSauce, the Dwelling of Duels, Larry's old radio show VG

Frequency... even OverLooked ReMiX!

But in spite of this, nearly 8 years since I joined, no one else has

done anything to rectify the issue over here. It pains me a lot since

it's going back to my OWN youth, and even now I still have cold feet

in regards to sending stuff towards the site these days. But in spite

of this, I plucked up the courage lately to go back and give it

another go.

Story of my life over :<

I picked "The Great Hall" from the original Crash title because of all

source tunes provided by Mutato Muzika during the PS1 era, it to me

managed to fit more of the nature of a piano arrangement to me. Its

usage in the game was in 2 places - the final "lobby" level before the

final battle with game antagonist Dr. Neo Cortex, and during the end

credits.

The feel I went with it was to make the game's conclusion feel so much

more graceful, and to some extent a little bittersweet. Once the final

battle was over, Castle Cortex was left in flames and you have managed

to rescue Tawna, the game's damsel-in-distress. As you both ride into

the sunset in triumph, you can't help but think what happened to the

cronies you fought along the way, fearing that one of these days you

may have to go through that same struggle all over again. But pushing

it to the back of your mind, life goes on and you still need to be

thankful for your own success.

Since I'm probably the only known Crash nut on the entire site (!!),

I'll provide a source breakdown:

0:00-0:10 - Main theme

0:21-0:32 - Dr. Cortex

0:43-1:59 - Great Hall

2:08-2:11 - Main theme

2:19 -2:23 - Great Hall

2:51-3:00 - Main theme

3:04-3:10 - Main theme

3:26-3:57 - Great Hall

4:08-4:12 - Great Hall

Total source time: 2:34 (roughly a 5:4 ratio between source and

original content)

Big thanks also go to the people in the WIP forums for helping out

with the production advice, Stevo in particular ^^

Again, this is my youth we're talking about here and I'd desire to

finally see some light spread upon it. In November it would've been 15

years since the release of the original game, so surely the time would

be now?

Either way, thanks for your consideration, and I'm keen to see what

you all think :)

Peace out,

-Rexy-

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  • 2 weeks later...

Pretty seamless melding of several themes, I think the arrangement is really nice. I do think the volume could be normalized and brought up slightly, and I would prefer a little less reverb, but overall this felt pretty cohesive. Solo piano tracks seem to be under extra scrutiny, but along with the arrangement ideas, decent dynamic curve, and some pretty pleasant piano playing, I can get behind this one. :-)

Yes

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  • 1 month later...
  • 3 months later...

Argh. I'm gonna be that guy and say that the piano sound just wasn't strong enough for me. It was pretty thin and the volume was low too which didn't help. Everything else seemed above board; the playing and arranging were quite nice. Tempted to just let Dave hear this one and see what he thinks. If he is comfortable with it, I would be too.

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I'm actually with Vinnie on this - the performance is right on the mark and the arrangement is, too. However, when you compare the piano tone with something like WillRock's "Above the Sky" you can hear a significant difference in how rich and thick the piano tone is. This sounds more like something you'd hear from an old ragtime jam, which I suppose works well enough for the style. It sounds best in the last quarter of the track, personally.

I'm also torn here. I do have a pretty high standard for piano tones but I do feel like the strength of the arrangement and performance compensates for the just-barely-under-the-bar sample quality.

I'd feel a lot more comfortable if the sample was refined just a little bit, but I'm inclined to say this is passable as-is. I'm gonna tentatively go with it but it might be good to get in touch with Rexy anyway if there's other judges who have an issue with it.

YES

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