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*NO* Donkey Kong Country 2 'Kong Konvention'


Chimpazilla
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Hello OCRemix,

 
Attached is my submission. The following is my information:
 
Contact Details:
  • Your ReMixer name : rakafella
  • Your real name : Rakesh Subramanian
  • Your email address : 
  • Your website : N/A
  • Your userid (number, not name) on our forums, found by viewing your forum profile : 54040
 
Submission Details:
  • Name of game(s) arranged : Donkey Kong Country 2 - Diddy Kong's Quest
  • Name of arrangement : Kong Konvention
  • Name of individual song(s) arranged : Donkey Kong Rescued - Credits Theme
  • Additional information about game including composer, system, etc. (if it has not yet been added to the site)
    • Composer: David Wise
    • System: SNES
  • Link to the original soundtrack (if it is not one of the sound archives already available on the site)
  • Your own comments about the mix, for example the inspiration behind it, how it was made, etc.
    • Inspired by a true love for DKC music. Being born in 1991, I hope to bring the influences of the good ol' 90's video game music to up and coming generations, who I feel are missing out on priceless experiences of old school gaming. This piece started as a sketch, and evolved into a complete song that adds and upbeat feel to the credits theme, a celebration of success & victory over King K Rool. Enjoy!

Edited by Liontamer
closed decision
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This track is too loud, it is overcompressed.  Intro guitar sounds very stiff.  The instruments are competing for frequency range.  The string synth is mixed dead-center, giving it no life or sparkle.  Same for the lead that enters at 0:55.  The lead at 1:09 is much better and has some life to it.  Backing groove gets repetitive after awhile as it never changes.  Drums are weak and repetitive, and the track would have so much more groove if the kick were sidechained to the bass and backing elements.  Adding some sfx or sweeps wouldn't hurt.  I like the ideas presented here though, it's a nice interpretation of this source.  There's a ton of repetition in the arrangement, but there is some really good soloing at the end.  I paneled this because I think it has promise, but it will require a re-balance and mixing overhaul at the very least, as well as spicing up some of the repetitive sections.

 

NO (resubmit) 

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Can't say I have much to add, Rakesh. The extremely rigid sequencing, lack of panning, repetitive beats, imbalanced instruments, and lack of dynamic contrast anywhere all add up to a straightforward reason this isn't close to making it. The only positive here is that the attempt is made to add some sort of distinct take on the source tune, along with some cameos of "In a Snow-Bound Land." Super rough stuff.

NO

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I can't add any crits to the above remarks here, but I can add some tips for how to go forward.

 

-First, dial back the levels so the sounds aren't so squashed together

-Much of the track is centered in the soundfield - see if you can spread things out (via tasteful panning and/or stereo separation)

-Get some variation on the groove and a beefier kick and snare

-Think about how you want your track to evolve over time.  Don't just layer things on top of each other, but try to achieve some contrast via change ups, breakdowns, instrumentation changes, etc to keep the listener interested.

 

I really think the WIP forum would be a great place to go with this one and other mixes you may be working on.  You can get much more timely feedback there than you will here and can work out many of the high level issues.  Good luck to you.

 

NO resubmit, please

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