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Return All Robots! Indie Action-Puzzle Remix Contest - Send your WAVs!


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Space Whale Studios is an independent game development company I co-founded in Philadelphia last year with four other people. Our mission is to create addictive strategy, puzzle and retro-inspired games that are easy to pick up, but have lots of depth, unique graphics and kickass audio.

We're just now wrapping up work on our first title, an action-puzzle game called Return All Robots! (or RAR!). We'll have lots of videos about this game up on our YouTube channel soon, but in the meantime, here's the gist of it - you're a lowly intern at a big science corporation who gets tasked with cleaning up the aftermath of some kind of giant catastrophe that has released tons of 'good' and 'bad' robots all over the facility. Your goal is to travel through several different labs (worlds), rescuing the good robots while avoiding or destroying the bad robots and making sure they DON'T escape.

Your primary tool is a remote control which calls all robots to move toward you. Just get all the good robots to the teleporter square without any of them dying (or without YOU dying), and you're all set. There are a few twists, however:

1. Robots only move in cardinal directions. If you're diagonal from a robot, they won't know what to do.

2. ALL robots - good and bad - move at once.

3. You can't call robots while they're moving - in other words, you can't change their direction at all. Only when they've stopped (hitting a barrier) can you call them again.

As if these challenges weren't enough, the various labs you have to travel through are filled with a range of perils, from liquid nitrogen to cryo-fans, lava, tesla coils, acid and fire. New mechanics are unlocked as you progress in the games, such as a heat ray to melt ice blocks, a "robo buddy" that you can position as a mobile obstacle, turret/laser robots and more.

We're ultra-hyped about this game, which should be released on Xbox Indie Games and PC by mid-October. To celebrate, we'll simultaneously be releasing a physical + digital soundtrack (composed by myself and fellow Philly musician Mike Worth.) This brings us to:

REMIX CONTEST

The rules are simple. Remix, arrange or cover any track from the RAR! OST. Any length, any instrumentation. We'll listen to everything and pick our top 5 favorites based on creativity and overall enjoyability.

Prizes

First place: Your remix featured on the RAR! OST (= you get paid.) Plus, you get a copy of the physical soundtrack and game disc (or XBIG download code, if you prefer), any Impact Soundworks sample library, my entire discography (6 CDs!) and the Uhbik plugin collection for PC/Mac (amazing multi-effects by the creator of Zebra, REALLY powerful stuff.)

Second and third place: Physical soundtrack + game disc (or game code), entire zircon discography.

Fourth and fifth place: Game disc (or game code), any 3 zircon CDs.

Deadline

September 29th, 2010. Email your entries to aaversa@spacewhalestudios.com with the subject:

"RAR Remix Contest Entry - Yourname - Remixname"

Don't forget to mention which source tune you remixed!

Source Tunes

Check 'em out below! I had a ton of fun writing these tunes, which were designed with SNES, Genesis and 80s influences. Mike Worth collaborated with me on the main theme which is as cheesy and catchy as you might expect, but my personal favorite is the "Training Montage" tune, inspired by the track of the same name from Rocky IV.

http://www.zirconstudios.com/music/RAR/

We're looking forward to hearing what you've got!

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Haha, thanks Will. I've been getting that a lot lately for some reason. :P

As a quick update, feel free to post if you are interested in joining - I'd like to keep this topic active as the deadline is relatively short.

To sweeten the deal, I'm seeking new prizes and have already added the following to the pool:

* Any Impact Soundworks sample library, to the grand prize winner

* My entire discography (6 CDs) to the top 3

* Any 3 of my albums to #4 and #5

How do you like them apples?!

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* Any 3 of my albums to #4 and #5
*screams like a girl*
* My entire discography (6 CDs) to the top 3
*screams like a younger girl with a foam #1 hand with the zircon symbol on it*
* Any Impact Soundworks sample library, to the grand prize winner
*dies*

However does this mean the grand prize winner don't get no discography?

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Regardless of if I get first place, I at least wanna get my hands on those albums.

The library's not as important to me because I don't have the full kontakt anyway so I can only use stuff for half an hour. I mean, that and I'm torn between every single library.

I could really use some indian stuff, but on the other hand i could also use some koto/shami stuff, but on the other side of the first hand I like groove bias, on the other side of the second hand impact steel is good for cinematic type stuff, and somewhere between all ten fingers Shreddage could really supplement the electric guitar stuff i wanna do but am not good enough to play just yet.

D: I'll worry about that if I come first.

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