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Everything posted by WillRock

  1. Alright, i'll bite and post some stuff. Probably more well known since I don't delve into the depths of Power/Melodic Metal but here we go: Always loved this one just because its such a brutal assault of metal and doesn't try to be anything else. One of those silly, uplifting power metal songs Well known band but I think this is one of their better album cuts Something a little more unknown, more "normal" metal than power metal but the riffs and duel guitar solos are awesome. (there isn't a decent upload of this song outside the album upload - 4:58)
  2. You guys who named me as inspirational <3 Ok when it comes to remixers that inspired me from OCR there are 3 people who instantly pop in my head - @Sixto, @bLiNd and @zircon. Sure there are other remixers I could probably name but they were some of the most striking remixers I found here from an early age and helped shape my own style. Also, this is going to sound super corny but you can't have a question like this and not mention @djpretzel - Sometimes I don't think people give him enough credit, creating this site - When I joined in what? 2008? The site had already been going for 9 years, from what I have been told, the site had a HUGE surge of popularity and influence long before I even knew the site existed - when I joined it was pretty much the only place where there appeared to be a community based on this stuff, and from what I can tell, its one of the first of its type. How many of us would be where we are if djpretzel hadn't founded OCR? Honestly? What is the video game remix scene without him? If thats not inspirational, I don't know what is.
  3. I wanna quote this for emphasis - Marketing is the name of the game and while I know that, I don't pretend to know what i'm doing, (I don't have a clue lol), so naturally my music doesn't reach as wide an audience. Zircon - he might even deny it and say he was "lucky" I dunno, but he seems to have a pretty good amount of success with a lot of things he does, be it music, plug-in creation or game development and I can only assume that he has some business knowledge others simply lack, or (just as likely or perhaps not exclusively) he just has the right mindset to figure out how the world works which allows him to more effectively navigate his way around the industry. I remember talking to Tee Lopes about it - he told me luck had VERY little to do with it - that he just seemed to see oppertunity where others didn't and went through doors others just couldn't see themselves. I'm not saying luck doesn't play a part but you have to put yourself in the position to be lucky in the first place. DJ Cutman - everyone says "he's a business man who worked hard to get where he is" and sure but many don't know his secrets and how he got there, just that he did. I'm sure there are some factors at play that help these things and assuming its just luck is stupid. That said, not everyone is DJ Cutman, not everyone is Zircon and we have to manage our own expectations based on our previous experiences. Just because one person can pull it off doesn't mean everyone can, otherwise we'd all manage to get there. Sadly, a small amount succeed and leave the rest of us in the dust. Thats just the way these things work
  4. mmm, if I can expand on your point without derailing too much - When I started remixing, my thought process was "people who hear my remixes will be interested in what I do" - which generally isn't the case in my experience. Yes, you get people who follow you and what you do, but in general, people will just stick to where they want to be. People who find me on youtube stay on youtube, people on OCR stay on OCR, people on New Retro Wave stay there etc etc. The mistake I made was assuming that people were interested in ME, but they're just interested in whatever site I use to promote myself. Suddenly, instead of having a bunch of "WillRock fans" i've got OC Remix fans, New Retro Wave fans, Ubiktune Fans, who just happen to know about my stuff, but not enough to REALLY look into me and what else I do. As a result, it feels like i've got a selection of split up mini-fanbases who like specific things I do in specific places, and then there's the 1 in 100 who actually follow me. I actually remember James Landino discussing how to become popular and he said something similar to this: Stay in one place, and become known for something very specific and corner that area. Don't split everything up and get disjointed groups of people listening to your stuff who don't really know or care about you. I put a LOT of effort into my OCR rep so as a result, i'm much more known for my remixes, and as a result, my originals suffer because I can not promote them here, not in the way I would like, and my original stuff is a bit spread out due to issues getting my stuff released where I want. I would say its not silly to try and figure out what it is you want to do because that opens you up to different fanbases and if you don't force your stuff in their face, they won't look your way. You have to be as visible as you can be and if you try and spread out too much, you won't be visible anywhere
  5. Yeah idea of ownership can get a little questionable sometimes. You can of course go too far the other way - "This piece of music isn't mine because I didn't make the guitar I used in this from scratch and I didn't record it with a microphone I made, or record it with a mixing desk I made. I did do that for THIS track but the individual parts I used for building all this stuff I bought on Ebay. Then there's this track, where I used my own human voice, but it uses notes that other people have used before. This note (A3) is used in at 543,520 tracks i've heard so far, i've been counting.. I must use my own tones." Being silly now, but its certainly an interesting topic. Anyway, don't want to derail any further, carry on
  6. I dunno, Going to play devil's advocate since I do have some different opinions on this - While I personally would say my mixes are my own to an extent (after all, I throw plenty of original content into my remixes), I wouldn't go as far as saying what we're doing are collaborations by any definition. When I'm working with another remixer on a track, or working with a friend, that to me is a collaboration. it has to be agreed on and both parties need to have some sort of impact on the final product. This idea that you think of "all artistic creation as a collaboration" - its a nice idea but to me, thats not the way it works. If they can sue you for copyright infringement its not a collaboration imo. I also disagree with your second point for one reason: I agree with that you can bring your own ideas and people can be derivative with their original works etc etc but I think there's more to it - and that is what gets written down on paper. Something i've noticed doing both remixing and composing is that when you do remixes, your name gets lost in the shuffle because at the end of the day, its not yours on paper is it? Most people who aren't familiar with the artist already don't listen to a remix on OCR and go "man this DarkeSword remix is awesome" they'll go "Man that Wind Waker Remix is greeeeeeeeat lets find some more", because to them, the ownership is still on the original composer/game franchise. Its the same with some labels - I mean... other than DJ Cutman, who can you name from GameChops? What I DO know is the label has an abundance of crazy popular Undertale remixes. Who made them? Dunno, I know Ben Briggs did that super popular Tem Shop thing, that said, I know Ben personally. Beyond that... Now if I look at original works, its different, I KNOW the artists behind many original stuff on their labels because the name isn't obscured by other info, and the mentality is different - Most official remixes are credited first to the original composers and it might say in the track title who remixed it. I've seen stuff on spotify created to the original artist and then realised later its actually a remix made by someone else. Says so in the remix title but it went over my head. To most people, I feel like ownership goes to the person who composed the original work, not the person who remixed it, so I can appreciate it when people say remixes aren't their "own". I certainly don't feel like my remixes are my own work anymore, not in comparison to the stuff I made from scratch, and I feel like when people are listening to my own music, it is more personal as a result of that, both for me, and my fans.
  7. Maybe this is the wrong reason but my primary reason for remixing was always to get an audience for my music. I succeeded, got a small following on Youtube, came to OCR and used it to improve my craft. I've been doing this for 10 years, I've got about... 80 Remixes under my belt? Probably more. It could be approaching the 3 digit mark. I've got 50 remixes on OCR, thats a nice round number imo. I don't have any incentive to remix anything atm. I'm doing my original work, I wanna become more known for that in the long term and my remixes still eclipse what I do musically. Never say never but remixing is certainly not something on my to do list and probably won't ever be again. I mean... I say that now and one day i'll probably throw an album together of links awakening remixes you know? That said, right now,I have no interest. Give me a few years, maybe i'll get back into it
  8. So i've heard a few versions of this thing and while part of me is impacted by "its different now its not as good" mentality, its fascinating to me just how much his music changes from the WIP stage to the finished product. I think the Frank Zappa comparison is pretty legit - its got that kinda wild almost humous creative streak to it thats so zany its funny. That said, I'm still not entirely sure where all these crazy ideas even come from - its like crazy wacky alien music with a pulse. I will close this out by saying that I fucking love Sir J I want to have his incredibly funky babies. That is all.
  9. I'd definitely consider keeping an eye on this forum. I've got a few jobs from here
  10. I disagree... I reckon I keep myself fairly musically consistent (I'm just as prolific as I ever was imo) and I get certainly get plagued by issues of not knowing what to do next, wondering if its good enough, wondering if I'm repeating myself... I'll have amazing ideas one day that I like, then i'll hit a wall. Come back later, wall is still there, no good ideas, I go away, do something else, wall is still there. I make other stuff in the meantime but I have loads of unfinished tracks currently that i'm STUCK on. Often the reason is because i've made and heard SO MUCH music that coming up with new, unique ideas gets harder and harder. I will say I agree with your hypothesis that you should ignore this and just make something, good or bad and build into it until you like it (thats how I sometimes do it - turn shit into gold) but I reckon this can happen to anyone, of any amount of practice. Half the tracks i've finished I have a little voice in my head saying "Not creative enough! Not that good! People will hate this!" but I ignore it best I can, and it doesn't matter how much music I make, this voice is always there. Best thing you can do is just fight through it and make something until it sounds good. Thats how I do it, and ignore the voice in my head trying to tell me i'm no good.
  11. Someone posted this shit on my facebook and I decided to wander here to see what was going on lol. I am too busy to do this i'm afraid, but its probably a good thing, I'd crush you all anyway >:D Maybe next time!
  12. Just remember... if you like it, it is good. At it's core don't worry about pleasing others. Please yourself. If you like it then thats fantastic. If you don't, work on it until you do. Other people don't need to be involved, but if you're struggling, a second opinion might help you make sense of what you're making. The end result makes the self-doubt worth it. Fight through it.
  13. Remember a time when The Author had the highest post count on the OverClocked Remix Forums? Pepperidge Farm Remembers.
  14. This mix is 100% midi 10/10 Hahahaha seriously tho, this is a pretty cool mix. Really nice humanisation on all of the organic instruments, and a really nice arrangement to boot. The question we have to ask ourselves now is... it might be 100% midi but can it DJP??????
  15. I came here for an argument. I thought that was the definition of an argument? An argument is a disagreement of of view points. You saying "I disagreed with his points" is pretty much you saying "I was arguing" Also, you can say you were debating if you like. They're considered one and the same, altho Debating is generally considered a bit more formal and less aggressive I suppose but even so, You could argue (lol) that you were arguing Ok time to stop with the tongue in cheek debatument: I prefer the Genesis/Mega Drive music. More funky. More groovy. Generally speaking. I can certainly appreciate the rock stylings of the Crush 40 stuff tho
  16. That basically tells me its interchangeable and in the eye of the beholder, which is kinda what I gathered from talking about it with my friends. I guess i'd ask Crush 40 if I wanted an official answer, but if I wrote that piece of music, or wrote something with a drum beat of that speed, I would tell you its 260, not 130. That said, if people found it easier to follow using 130, I wouldn't complain. Its still the same song.
  17. I don't want to derail this thread too much but why is it double time? When exactly does a piece of music go from being "normal tempo" to double time? Is there some element of accenting that i'm missing or is it just because it is considered too fast for the human hear to reasonably compute at that speed? I have no problems following it personally but if you take something from say thrash metal or power metal thats going completely off the wall (e.g. battery by metallica or anything by dragonforce lul), I would probably consider that double time just because trying to follow that with the standard snare on 2nd/4th beats like other songs is just bonkers, and often, those songs have half time (or normal time?) sections to balance out the utter crazy, making it easier to consider those things double time. In contrast, City Escape is always at the same frantic pace. However, looking it up, it looks like officially its 130 so yes, Suavedandy, I will concede this point, but I don't fully understand why hahaha. Again, don't want to derail the thread, but i'm curious - I asked quite a few of my music friends from OCR and about half thought it was 130, half thought it was 260, so...
  18. City escape is about 260 bpm, I checked. Seriously, take the original file and put a metronome over it. Its much faster than the track you linked there so... I will agree that catchy doesn't inherently mean good. To take a song everyone seems to unanimously hate - Friday by Rebecca Black - that could be considered catchy I reckon. It certainly sticks in the brain and makes it rot. I'd like to point out something you said earlier: Seems to me you're pretty much stating pop punk, Crush 40 and well... a LOT of music is bad. Saying something is "down right horrible" usually means "bad" in my experience. As for you voicing your opinion, you seem to be going a bit beyond that - For example, I'm not sure what you mean by statistics. Who's statistics are you talking about? What is it based on? Subjective opinion? Who's opinion? Yours? Are you saying that you think most music is bad or have you read something and believe it? This is where I I question if it is your "opinion" because you seem to be talking about something beyond that. You're talking like you did some research and found out that in fact, these songs are objectively bad, and we're all wrong for liking it. Maybe i'm overthinking what you're saying but that is how you're coming across to me, reading your posts.
  19. Ok lets examine these claims. How are the melodies boring? From my perspective, they're pretty catchy imo, they certainly stick in my head. The guitar work, if you analyse it is a lot more than just guitar chords like you suggested, there are lots of cool little melodies thrown in there. Its a lot more creative than a lot of backing guitar work imo, and the solos are pretty neat too. Not sure why you're comparing them to megadeth either, megadeth are thrash, and Dave Mustine is known for having some of the most crazy and intricrite lead and rhythm playing of all time, he's a complete monster, and don't get me started on their bassist Dave Ellefson, who does some completely insane stuff. Its like looking at a painting and going "its not as detailed as Leonardo Da Vinci's work, therefore, it must be worthless" So... tempo.... The majority of the sonic songs i've heard are around the 160-200 mark? Thats pretty fast honestly. What is your definition of slow exactly? For me, Hotel California is slow. Sweet Home Alabama is slow. Sonic heroes main theme and escape to the city are pretty damn speedy, and open your heart and live and learn are upbeat romps. I'd hardly call sonic music slow, in fact when I think of modern day sonic music, I automatically think of pretty fast, frantic pop rock so I STRONGLY disagree with you there. Also, you're talking about the quality of music when it is a completely subjective thing. Simple does not mean boring. It might mean boring to YOU but some people like that. Some people find megadeth too fast, too aggressive, with hard to follow arrangements and weird change ups that don't make a lot of sense to them. Some people find that really refreshing. Led Zeppelin are one of the greatest bands of all time - I consider their music boring sometimes. They can make some amazingly intricate and amazing compositions... then some of their songs have 1 bar long riffs that repeat endlessly, but sometimes thats the point - its about mood, its about feel, its not about musical complexity - thats why 4 on the floor beats are so popular in clubs, because it is easy to dance and groove to it. I think thats why Led Zeppelin are so special, they had something for everyone while keeping to a very cohesive and identifiable sound. I don't want to sound patronising but you need to stop thinking about music as good vs bad and try to understand why someone else might enjoy it. Just because you personally don't like something doesn't make it completely worthless, or "bad".
  20. I strongly recommend the All Your Bass festival podcast, really interesting stuff that showed the different viewpoints and work processes of the different composers. Protodome and I were both there listening. Was a bit of a crazy line up they got in there. Really fucking badly marketed tho, there were only like 20 people watching the thing, including us.
  21. Lol at Meteo turning this from "David Wise appreciation thread" to "lets hate on David Wise as a person thread".
  22. Based on what you just told me, it sounds like you're being quite ambitious. Why are you making a 23 track album? Why are they over 1 minute each? Change the rules to fit your workflow. Unless you're doing it for someone else, then let it flow naturally. YES - make your plans but if it doesn't go to that plan thats ok. Plan on making a 10 minute epic? Its ended up 3 minutes long? Ok fine, NEXT TRACK. You say you have an album of 23 wips. Ok. You don't need to use half of them. You could finish off 5 of them and call it an EP? How long are said tracks? Well they could be 2 minutes each if you so desired. Take it where it is heading naturally. Trying to beat out a preconceived idea is not the way to go I find. Try just... letting an idea flow and don't worry about sticking to a brief so rigidly and just see what happens. You might find you finish more stuff and you enjoy yourself more to boot. Guidelines are great... but don't let them hold you back.
  23. I've had an old version of this on my computer for the last like 8 years. It is nice it finally gets the attention it deserves, this has always been one of my favourites
  24. Wondering what the bet is that the intro to this song inspired the intro to this remix...