Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/08/2017 in all areas

  1. Pretty much everything after the first half of the first level in Comix Zone. I acknowledge that it was among the better games to come out at the end of the Genesis's run but it is a classic rage game . You only get one life, you die if you fall, and hitting obstacles to get through the level hurts you. wtf.
    1 point
  2. The final boss of Sonic 2. Every time I start a playthrough I'm like "okay, I'll play through the game over and over until I finally beat this damn thing". But after losing all my lives and accumulated continues to the game's cheap-ass no-ring final boss, I put the controller down after the Game Over screen. I just can't be bothered to play through the entire game again - special stages + Metropolis Zone + Wing Fortress Zone especially - after being subjected to something so dumb. Sonic 3 & Knuckles kinda pulled that too but at least it had a save system, so you wouldn't have to go through like 10 stages + 14 special stages if Death Egg's final boss kicked your ass too many times (which would be difficult given that the game throws extra lives at you like candy). And Sonic 1's final boss is hilariously easy.
    1 point
  3. Unfortunately, the Staff Roll tracks have already been taken by @Slimy as a part of his Ode to Star Fox remix. 'Come in Corneria' as you call it (or 'Game Clear Demonstration' as my source file calls it) has not been claimed, but now that I've submitted the project to OCR (even though I changed the tracklist one last time just after I did), I'm reluctant to change the tracklist any more than it already has been. I'd offer you the claim as a bonus track, but you already have Clipped Wings on the way! That being said, I've considered adding a narrative element to the album after the last conversation we had regarding a 'radio play' approach to SCRAMBLE - we boiled it down to the vocals we have at the beginning, but I still think it's a cool idea. @YoshiBlade's Candy Corn album was a big inspiration to me in this regard; listening to that whole thing gave me buckets of ideas for possible future projects. I'll consider this over the next couple of weeks. In the meantime, everyone: feel free to let me know what you think about this. ----- I've received @M_Blacki's Sector Y update, and he's now let me post to the WIP spreadsheet. He's gone with the SF64 version instead of the waltz from SF SNES - give it a listen and let us know what you think!
    1 point
×
×
  • Create New...