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The Nikanoru

Contributors
  • Content Count

    452
  • Joined

  • Last visited

  • Days Won

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6 Followers

About The Nikanoru

  • Rank
    Resonance of the Pure Land Co-Director

Profile Information

  • Gender
    Male
  • Location
    The Mighty Rivers of British Columbia
  • Interests
    Video games, art, music, writing/reading fiction, business and supply chain management, moogles, marketing/advertising, puns and other dry humour, information technology, and, believe it or not, tires.

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Instrumental & Vocal Skills (List)
    Acoustic Guitar
    Vocals: Male

Converted

  • Occupation
    Supply Chain Coordinator

Recent Profile Visitors

8,879 profile views
  1. Just to add my two bits in - I'm one of those directors that started out strong, but got a bit overwhelmed by life as time and a half went by, and for the last year or so have been having trouble staying in touch consistently. Most of the main points are stated above, but as a living example of some of the shortfalls of directing an album, I would add three things that I think are very important even in the face of the obstacles that will inevitably come: Always keep your lines of communication open. I have not been as good at this as I would like on my project. As prophetik says
  2. Hello, all! Another anti-necrotic post - I remain not dead and we are moving ahead, if a bit more slow and ponderous than everyone would like. Just a short announcement: I took some time today to post some updates to the page header - two months later than I meant to, but there you are: Updated thread track list to current. Still waiting on a few folks to confirm things with me, but it's fairly accurate to now I have now limited open claims to three tracks. We are still accepting remixers, but at this point in the project, they should be finished or near finished if you woul
  3. Another glowing review for @prophetik music from here - I've had my new build for about a week and it is the sleekest, sexiest, most awesome machine I've ever used! Brad was very capable, very knowledgeable, and very precise with all parts of how he manages this 'hobby,' as he calls it. Well, hobby or not, he has shown me a level of integrity and customer service I don't see in this world much - and I have a lot of respect for that. If anyone needs a build, I cannot recommend anyone better for the job than this guy. Whether you know exactly what you're looking for or have no clue whe
  4. Sorry, all. Timing didn't work out in the 28th and I got a bit distracted last week. I will be posting update later today or tomorrow.
  5. You know, you seem familiar to me. Have we worked together on something before...? Hey, Jorito! Got something I think you'll like - I'll PM you with some ideas later.
  6. Hello, all! Just letting everyone know that I will probably be done reframing the project for sometime next week and will post the new guidelines for the final leg of the project then. This will include some of the updates in track listings, track progress, remixers, and finally, some stuff on the narratives and how I'd like to roll that out. I think I've reached out to everyone except a few people now, but I'm still waiting for responses form a lot of people. I need to know where you are at on your tracks, folks - not just because I want to start to wind this project down and need t
  7. Sent you a PM on this. No I didn't - or rather I did, but referred to it as something else. Solar has the same music as Sector Y in SF64, like other tracks in SF64: Titania = Macbeth (SF64) Fichina = Sector Z (SF64) Sector Y = Sector Z (SF SNES) I suppose I could have laid out the tracks as the ones I wanted on the album, but that seemed a bit stifling for creativity and interpretation at the time. Some folks like some soundtracks better than others.
  8. There are a few fixes I have do on this. I will address all of this when I redo the format. I will announce when I've got this done.
  9. Hello, all! I'd like to add @ad.mixx to the project, taking a unique approach to Sector Y from SF SNES! Welcome aboard! --- Not much to report at this point. I've been dealing with some stuff this last week and only touched base with a few people so far, but I'm slowly getting through the list. Feel free to send me updates to your tracks while you're waiting for me to message you!
  10. Just so everyone is clear, I cannot guarantee that I will be here every day until the end of the project. My life is still complicated and my RL has to take priority. That being said, I WILL guarantee that if messaged/PMed, I will respond within 24 hours. Both of you should be syntaxed for your context! LOL
  11. Yes, I did. I'm getting to it... I have some stuff to say on SCRAMBLE, but I'm not ready yet. I will get back to you when I can. I still have all the material and all the WIPs, and the project overview is mostly accurate to the last time I was active - there are only a few changes to do. I did send out a bunch of reviews in July that I didn't hear back from some folks on but I will follow up with each remixer as I get caught up. You should be punished for that one, sir!
  12. Hello, all! Me here. Again. I have been out of commission since August due to a personal loss of someone very close to me. I've been anti-social, shutting out the people closest to me, and throwing myself in full 'get through the day' mode for three months - with a little self-pity for maximum impact. There is nothing like doing everything the grief counsellors tell you not to do - the platitudes lose their effect after a while, and it's amazing how far down you go before you realize where you are and how long you've been there. So, I have let this get off the rails again, and this t
  13. LOL I guess I have been really slow about that. I'll have an answer for you by Monday.
  14. Hi! I'm here - always have been - I just have a lot on the go at the moment. PM me if you need anything.
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