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Showing content with the highest reputation on 10/29/2017 in all areas

  1. I would agree with @Geoffrey Taucer for the most part. My main concerns about this would be the arrangement copy-pasta, and the odd mixing choices. ARRANGEMENT/STRUCTURE The big red light is that 0:00 - 1:04 is EXACTLY copy/pasted at 1:05 - 2:08. That instantly tells me that there can be more effort into putting variation and interpretation into the arrangement. Sorry to say, but this loop structure is one major reason why this wouldn't pass the panel at this moment. Beyond that though, the intro just leaps into the action headfirst, without easing us in at least a little. The dynamics are fine, but it doesn't sound like you've incorporated any other source tunes yet. MIXING/PRODUCTION I'm not so wild about the high pass automation going on in the first 30 seconds and after 2:08, as it sounds awkward and clips the limiter. The distortion does not sound deliberate to me. It's a result of the high pass being too spiky at the resonant frequency that everything collectively clips there. It's quite prevalent, so I felt like it was necessary to bring this to your attention. The sound balance is a bit strange as well in terms of the panning, since the midrange-heavy sounds are sometimes to the slight right, while the upper-frequency sounds are on the slight left. I generally would keep the meat (the 500 - 5000 Hz range) of the sound design centered. SUMMARY Overall, I think you should keep working on this, particularly on expanding past a structure where only 1:04 of it is unique and the rest of it is an exact rehash of what you had already stated. Furthermore, the odd mixing choices of using a dramatic resonant high pass filter automation and having most of the midrange sounds slightly right-panned would also contribute to a NO on the panel. Don't get discouraged though, and keep trying. This is in fact fun to listen to, particularly if you're a run-of-the-mill fan of mario music in general. Here are examples of Mario Kart mixes that passed the panel to get you going: https://m.youtube.com/watch?v=DCZey2P5KlI https://m.youtube.com/watch?v=U8koP8Zimxo https://m.youtube.com/watch?v=HftNT3UDaEg
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  2. Almost done cooking something for this one (Luigi's Mansion Theme), though i won't be there this week end and i want to work on it a bit more so i'll probably submit on monday.
    1 point
  3. Apparently the Boost Guardian was so difficult that one of the QA testers had to turn on debug to beat it! I think maybe the biggest problem is miscommunication? A lot of people I've mentioned the boss to were shocked that you can bomb it while it's in puddle mode to force it back to solid mode. I've actually beaten the entirety of Prime 2 on Hard...
    1 point
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