Smoke
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SimCity is originally a Maxis IP. However, the SNES version was developed by Nintendo with a license of the game concept, making all new characters appearing in it Nintendo characters. Hell, the SNES SC has Bowser as a possible disaster and a Mario statue. Not to mention that Dr. Wright shows up in Link's Awakening in a nice cameo too. Anyway, this shows that SSBB might have quite a few lesser-known characters in it. Maybe Tamagon will show up too(He was also in SSBM as a trophy)
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They're spreading their releases. It's a fairly simple and useful tactic: It puts more focus on the more obscure titles, and it ensures a fairly steady flow of cash. Not to mention that a Wii game release drought can be covered with big-name VC titles.
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Like all SNES games, it'll work with the Gamecube controller or the Classic controller only, and the GC controller shouldn't pose any problems(Unlike some games)
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If they decide to release it in Europe finally, I'll definitely buy it. Although I do hope there's a virtual Player's Guide like the original with it, because that helped with the quirkyness a lot.
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Ah, you never watched Generation 1, just Armada and beyond. Short summary: In G1, Ratchet was the medic/mechanic, with Wheeljack as the crazy inventor type who also did mechanics. Post-movie, both roles were filled by Perceptor(Mainly because Wheeljack and Ratchet die) G1's Red Alert was a fire chief Lamborghini, filling the role of paranoid security chief. He had a fairly small presence because he's basically a repaint of Sideswipe with added roof lights. He was also supposed to die in the movie, but this was written out later on. Armada/Energon/Cybertron's Red Alert fills the Ratchet/Wheeljack role in this series, which was a bit odd to existing fans. His Cybertron form was repainted into the pretty awesome Decepticon Cannonball(Awesome because he's a space pirate SUV) As for Hot Shot, he's pretty much a Hot Rod reincarnation as far as archetype goes. The hotheaded young and new recruit who wants to prove his worth as a leader, eventually gaining this position, but still showing his youth a bit. Note that Hot Shot was called Hot Rod in Japan. Hot Shot's also got a bit of Bumblebee in him, and a fun bit of stupid trivia is that a Hot Shot toy was eventually recolored and released as a Classics Legends Bumblebee. For the movie, they've gone back to a more G1-ish character setup with matching names and archetypes.
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The game engine is one thing they'll most likely never retire unless they somehow make something vastly superior. Why? Because the same engine has been in use and modified/upgraded/ported almost continuously since Mario 64. Note that every N64 title currently on Wii's Virtual Console uses this engine, and the GC first-party titles use it as well.
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Ah, you didn't stay after the credits started rolling. Serious spoilerage here: There are 3 clips when the credits start. Two feature Sam's parents being interviewed about the incident and pretty much covering it up, the third one shows a certain F22 leaving the atmosphere and transforming to escape. Starscream lives and sets up the sequel, which is already announced.
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Barricade's dead. While it's not shown in the movie, it's mentioned in the novelization and comic that he's killed by Prime shortly after Bonecrusher. Might be an extra scene for the DVD release. As for Scorponok, I doubt he survived considering Blackout's dead and they have quite a symbiotic relationship.
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Here's all of his forms, as shown in fiction and toys: G1: Pistol/cannon(Galvatron) G2: Tank/Car(Gobot form) Machine Wars: Jet Beast Wars: T-Rex/Dragon Beast Machines: Dragon/Noble/Savage/drone/floating giant head/Optimal Optimus's old body RiD: Dragon/hand/bat/jet/griffin/two-headed dragon/boat/mammoth/hydroplane transport(Yeah, he's got 10 modes in a single toy) Armada: Tank Energon: Jet(With his old tank form as extra weapon) Cybertron: Jet/Racecar/T-Rex Classics: NERF-style gun, tank(Deluxe 2-pack with Optimus Prime) Masterpiece: Gun Movie: Cybertronian jet And for some stupid trivia: His Action Master form came with a tank. Unlike Prime, who's pretty much always some kind of truck, Megatron has no definitive mode. He's just remembered more as a gun than anything else, while he's been a jet more often, with tank coming after that.
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Yes, because a real leader shrinks down and has his troops wield him. The gun mode is really useless. Besides, there hasn't been a gun Megatron since G2(With the exception of Classics and Masterpiece) http://www.shortpacked.com/d/20050207.html And if it's the arm cannon you're after, he's got one of those in the movie.
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Explanation for this! Transformers always have an alternate mode, which also affects the way their robot mode looks. As you may have noticed from the scene where the other four Autobots show up, this alternate mode can be modified(Note that they enter in the shape of comets, transform into robots, and go find a suitable alternate mode nearby) The alternate mode is normally modified by scanning something with a similar size. The original G1 cartoon doesn't cover this(Instead the TFs are repaired into their new forms) but other series have(Beast Wars, Armada, Cybertron) Megatron had a Cybertronian jet mode he used to reach Earth, and when he arrived he was pretty much instantly frozen, causing him to not be able to adapt. When he was finally revived, he didn't bother scanning anything nearby because he doesn't need a disguise at this point and his current alternate mode was good enough for his purposes. And why did the other Decepticons have a disguise? They had been around on Earth for some time already, and replaced the vehicles they scanned(By which I mean they destroyed them)
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A good scanner will have virtually no impact on your system's performance and take up very little resources, and if you really need said performance(for games) you can always temporarily disable the scanner. I personally run Antivir on my PC, although my main system is now a Macbook. Antivir's lightweight, detects a lot of stuff, and is pretty damn fast too. It's never given me any kind of performance impact, even running stuff that required a lot from my PC. Also, if you got infected by Blaster, it just means that you didn't update Windows XP when you should have
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Soundwave was actually turned into Blackout, and Scorponok was originally going to be Ravage. They switched things up a bit in order to not piss off the fans too much. Frenzy was at one point also considered as Soundwave, but with the changed role he lost that name as well. Also, as a side note: The movie contains a subtitle error. The tank is referred to as Devastator, but is actually Brawl(See: credits, the toyline) Should be fixed for the home release. Oh, and if you like Transformers toys, the toyline that goes with the movie is pretty damn awesome. Especially Leader-class Prime, Barricade, Ironhide and Wreckage.
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Something remarkable has happened - CPS3 emulation
Smoke replied to Necrotic's topic in General Discussion
I remember back when CPS2 emulation was a big deal, and when it was finally broken(With separate releases for each new ROM that was unlocked) And when ZSNES got C4 support, when the SuperFX chip and DSP-1 chip were emulated. Hell, I even remember when a sign of a good SNES emulator was that it ran Super Mario World at full speed with no sound. And when NESticle was king of NES emulators because it ran games comparably well, and Genecyst was Genesis king with it. I feel old now . As a side note: Did they ever emulate the SRAM in Rockman Megaworld? I had to rely on a hacked savestate to get to Wily's tower(Although I own the original cart nowadays) -
Pretty awesome. He's giving the character a whole new voice and style, not recycling old Megatrons. And you don't really notice it's Weaving. Cullen on the other hand shows that he is still Optimus Prime, and really makes the character come alive. Sidenote: Saw the movie today, and I can safely say it's awesome. Michael Bay's actually the right director for this stuff, and the action scenes are simply beautiful(Especially the final battle, when there's parts flying all over and lots of explosions, it's also quite long) A few highlights: Starscream's aerial assault on a bunch of F22s, the highway battle between Prime and Bonecrusher, Barricade attacking Sam and being stopped by Bumblebee, the first attack from Blackout that's also seen in the trailers. It's also got quite a bit of humor. Frenzy serves as great comic relief due to the way he moves and acts, the garden scene where the Autobots attempt to hide themselves from Sam's parents, and a few funny moments in between the action or just small details(Bumblebee lubricating a human, some masturbation comments about Sam, the Nokiabot, Bumblebee's air freshener) The little nods towards G1(Visual and textual, even some you might miss unless you know them, and yes, The Sound is there twice) and other Hasbro products are also quite nice.
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That's pretty much the same plot the original series had(Although the reason there was a lack of energon, now it's the search for the Allspark), and the original movie didn't have that much of a plot either. If you think G1 had some brilliant plot going on you either remember it wrong or just read the comics. Also, the movie is intended as yet another new universe, just like RiD and the Unicron trilogy. Word so far is that the effects and fights are great, there's not as much human interference as feared, and overall it's a good movie. It's not like you need much besides giant robots, explosions, and giant robots who explode.
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zircon now out of hospital, ate good food and ate signatures
Smoke replied to Smoke's topic in General Discussion
That one will be used as well, but this method's a bit faster and easier to manage. -
Well, zircon's in the hospital right now thanks to appendicitis, causing him to miss the big Video Games Live meetup. So in an effort to cheer him up, we're planning to make him a big get well card with signatures from as much people as possible. How can you help? Submit your signature in handy PNG, BMP or GIF format with a white or transparent background to zirconcard@gmail.com and get other community members to send in theirs too. Your signature can be pretty much whatever you want it to be, and you can also include a little personal message. The end result will be compiled into one big card. Discuss the situation here, or in the room #andycard on irc.enterthegame.com EDIT: Also, noon EST is the deadline if you want in on this.
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I'm watching it this saturday, got my tickets reserved for it at the local theater(Which is brand new, has a nice bigass screen, a good sound system and great seating apparently) The movie toys are pretty awesome so far.
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Megaman 1 was just added to the Wii Shop Channel here.
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Some NSF rips also include the game's sound effects, and those can be found on zophar.net as well as other sites.
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I'd like to see a really good explanation for spending at least $160(Home Premium retails for $240, OEM for $160)more on your OS than normally needed, and that doesn't include an e-penis boost. I'm talking about features you actively need that cannot be found in other editions.
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So... how many versions of a given game do you own?
Smoke replied to The Coop's topic in General Discussion
Copypastaing because Coop did the same: 3 versions of Zelda 1: The original NES one, the one that came on the Zelda: Collector's Edition disk, and the GBA NES Classics release. 2 versions of Zelda 2: The original NES one and the one on Zelda: Collector's Edition. 2 versions of Link to the Past: The original SNES one and the GBA release. 2 versions of Ocarina of Time: The Zelda: Master Quest bonus disk and the one on Zelda: Collector's Edition. 2 versions of Megaman 1: The one on Rockman Megaworld and the MMAC one. 4 versions of Megaman 2: The original NES one twice(US and PAL), the one on RMMW and the MMAC one. 2 versions of Megaman 3: The one on RMMW and the MMAC one. 2 versions of Megaman 8: The original PSX one and the MMAC one. 2 versions of Megaman X1: The SNES one and the MMXC one. 2 versions of Megaman X3: The PC one and the MMXC one. 2 versions of Megaman X4: The PC one and the MMXC one. 2 versions of Megaman Battle & Chase: The PSX one and the MMXC one. 2 versions of Megaman Battle Network 5(Team Colonel): The GBA one and the DS compilation. 2 versions of Super Mario Bros: The NES one and the SMAS one. 3 versions of Super Mario Bros 2: The NES one, the SMAS one and the GBA version. 3 versions of Super Mario Bros 3: The NES one, the SMAS one and the GBA version. 2 versions of Super Mario 64: The N64 one on the VC and the DS version. I've been selling some of my NES Megaman games lately because I've got the MMAC anyway and it's superior to the originals in terms of color quality and it doesn't suffer from flickering. I also haven't bought any VC games I already own on another system, with the exception of Mario 64, because it's just as easy for me to pop in the cart and hit the button on my SCART switchbox than it would be to turn on the Wii and start it on the VC. I've bought games I used to own though, and got Mario 64 since it's different enough from the DS version. -
How about Bluetooth data transfer or USB datacables though? If there's no need for web access outside of the occasional download, it doesn't make sense to pay for it. And those features are the ones most often locked out in custom firmware by resellers. Or there's "custom" cables which cost far too much.
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With those requirements almost everything but the cheapest of the cheap would work for you. One suggestion though, stay the fuck away from providers that lock out features from the phone in order to increase ringtone sales. Also, don't get a RAZR since they suck.