
The Dual Dragons
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Conversation about decibels and hearing loss
The Dual Dragons replied to Level 99's topic in General Discussion
I am currently in China, and I tell you, the drivers are crazy about their car-horns, makes me crazy, possible hearing damage? I tell you, it's used around every corner, by EVERYONE.. AHHHH!!!! -
Mega Man X series: Maverick Rising - History
The Dual Dragons replied to Bahamut's topic in Projects
This project is on FIRE! Great job by the way Bahamut The preview sounds kick ass! -
Here's an old demo reel. Let us know what you think. It covers a lot of tracks mostly in symphonic styles. Everything is original material. You can't pick any of these tracks though, we'd have to compose new stuff for you if you like what we do Download
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finished God of War main theme by The Dual Dragons
The Dual Dragons replied to The Dual Dragons's topic in Post Your Game ReMixes!
Glad you like it man! And yes, the theme is awesome ROCK ON! -
finished God of War main theme by The Dual Dragons
The Dual Dragons replied to The Dual Dragons's topic in Post Your Game ReMixes!
Well, I bought God of War III.. and the start screen started up.. it was like the brasses screamed to be changed into guitars. It pumped us pretty much. I think the God of War brass-use has always screamed for metal guitars Well, Kratos is pretty furious at the gods, and the way he angrily killed them one by one was an inspiration too. lol And the bass, I'm not gonna lie lol It's heavy sampling haha! -
finished God of War main theme by The Dual Dragons
The Dual Dragons replied to The Dual Dragons's topic in Post Your Game ReMixes!
Hey! Thanks man, appreciate it -
finished God of War main theme by The Dual Dragons
The Dual Dragons replied to The Dual Dragons's topic in Post Your Game ReMixes!
hahaha!! Just keep rocking on and it'll be great man! -
finished God of War main theme by The Dual Dragons
The Dual Dragons replied to The Dual Dragons's topic in Post Your Game ReMixes!
Yeah, all guitars are recorded by us. Glad you liked it -
I agree with you there, FF XII did that very well. I didn't LOVE the story or all the characters in the game, but I got so caught up in the world that I played through the game twice. Pretty addictive. FF XIII shows a LOT more than it builds. For sure. Good games put you in their world, hands out the control to YOU. And YOU have to make things happen. Like many/most of the Final Fantasy games have done despite often being linear. Star Wars Knights of the old republic is a prime example of full control in a game by the way, you can hang out on a planet in that game doing nothing but exploring all day long if you want. But if you start talking to the inhabitants of the planet, things start to evolve with pretty high speed. All at your finger tips. Freedom in games or at least the illusion of freedom is important. Going from A to Z with only battles to keep you interested is poor game-design.
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Vaan from 12 made me laugh to death when he leaned back holding his head every other cutscene lol. Horrible lead character.
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The main point was the interactive part. Not the small personal preference section at the very bottom of my post lol Anyways, if the Anti FF part was most interesting, let's go into some more depth I think Final Fantasy stands for: 1. Focusing on making the player live the characters life, not only playing them to the next scene. 2. Making a lot of variety in the game-play besides the battling. 3. Having a big world that you feel that you are in and not out of. AND, every new FF game focused on something different in terms of character designs, this time Nomura was asked to do a female Cloud lol Where did their unique way of thinking go? It went from experimental, to: Let's do what we think will earn the most. Which is nostalgia from their biggest selling title FF VII. Even the train scene is pretty much there lol. By the way, FF XIII has a female Cloud, am I wrong if I got the impression that FF Versus XIII will have ''Zack''? lol Maybe that girl Zack is talking to in some screen-shots is their new ''Aerith''. Just speculating
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I've been playing the game now, so now my comments aren't purely based on impression alone. This game is one of the least interactive games I've played, I play games mostly for story, but when the game doesn't give me the feeling of depth, and feels more like I am SOMETIMES controlling the characters to their next staged scene it feels like a drag. And I personally don't think the scenes are that good in my opinion. But that's personal preference. But my main point is that this mostly doesn't feel like it should be a game, but a CGI movie, WAY too little interactive stuff to be made as a game I think. This could be a CGI TV series or something lol. That would be ok. Also SE said themselves that the lack of depth in gameplay and exploring was due to time issues. I say again: This would not do so well in sales if it wasn't called Final Fantasy. Glad I didn't buy it, just borrowed it I remember reading someone say: Square Enix focus on Quantity over Quality these days, tons of FF titles of all sorts, but their all pretty bland. Look at the story sequences of Dissidia, pretty ANTI FF in quality that too if you ask me.
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Mark Steiner's Theme as taken by the Dual Dragons But don't expect metal from this one, want to do something 180 degrees away from metal... probably lol We'll see, it'll go where it goes haha.
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Do do we have to buy the extra costumes AGAIN!? Or will they include all costumes for the 'old' characters in this release?
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Oh, I thought they did it just for fun.
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FMyLife/Aw s#*! moments in gaming
The Dual Dragons replied to The Pezman's topic in General Discussion
I played Mortal Kombat Armageddon for XX hours, making kick ass customized characters, preparing for a buddy night with tons of customized ass woopin'.. then: MK Armageddon save file is corrupted (Again, aw s#*! to the damn PS2 memory card). -
I love Street Fighter 4, but... I don't want to buy the game AGAIN, why couldn't they just delay the original release and have all these characters in one release, I don't like multiple releases with different content of the same game.
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IW lead devs fired, bigass lawsuit against Activision
The Dual Dragons replied to lazygecko's topic in General Discussion
Hahaha that's funny, I love that scene by the way. -
http://videogames.yahoo.com/events/plugged-in/activision-modern-warfare-execs-trade-barbs-lawsuits/1392011 Ooooouch, what do you think will come out of this? Hopefully no bloodshed. Funny how the co-creators of Modern Warfare got 'fired' though lol
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Haha here comes another professor telling us that we should have no right to express our freedom of speech, saying that if we can't spend the, for the record, (historic fact) Sakaguchi empires - multi-millions of dollars making our own CGI scenes, we're not allowed to say that something is way off. I'm gonna bitch when something that seems mediocre gets TONS of attention just because of the name it bears. If this game had a new name, it wouldn't succeed. That's my bet. Also, Sakaguchi CREATED final fantasy. These new guys just use the name. Another thing, we spend, we keep companies alive... we are allowed to bitch until we lose our breath Not that we HAVE to spend, but still.. when we WANT to spend, but decide not to BECAUSE of something, it's human nature to explain why HAHAHAH
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Almost everything about this game sounds wrong by what I've read. - The main character was designed to be a female Cloud. lol - They took away almost all elements that shows that the world is truly alive, like free-roaming exploring, city/town exploration. Important involving NPC. It's ultra linear as they call it, - Tons of great looking backgrounds that shows a detailed and epic world, but you can't explore it. - You are forced to level-grind even if you wouldn't want it. If not, you're doomed I've read. - NO replay value whatsoever, nothing you can do at the end, except level grind some more. And the message Square-Enix send is: Sacrifice ALL of the in depth good interactive stuff for better graphic.. man.. I'm getting sick here. 'vomits'. Supporting this game is like supporting the down-side of video game development IMO. But I heard the game has a lot of focus on story, and I think story is the most important thing in an RPG, but the synopsis I've read isn't impressive. Also, focusing on story shouldn't mean killing the interactive experience. Man... Sakaguchi, I miss you. He was the heart of it all, he and Nobou.
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Looking forward to the finished project is contributing a lot if you ask me, if no one was interested in hearing the finished product it would feel kind of meaningless.
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Lunar: Silver Star Harmony
The Dual Dragons replied to The Dual Dragons's topic in General Discussion
I ordered it as well. I heard Nall now sounds more like an ordinary boy rather than the magical unique way they went on the Working Designs release by the way, NOT GOOD hahah. -
Who is getting this remake for the PSP ? I think I'll be getting it, although I am a bit worried about the changes. New voice-act cast is pretty scary as the Working-Designs team had a special and very fitting cast, so the challenge is pretty high, also the music has a lot of changes I heard, that MAY be good and it may not. The good thing is that from a screen-shot I've seen, Alex actually wears the Dragonmaster hat this time around lol.