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Everything posted by Liontamer
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CHALLENGE: Review the 1 mix on page 60 of Reviews!
Liontamer replied to Liontamer's topic in General Discussion
Nice review and cool thoughts on where this mix fits into the overall timeline of the site, that was interesting. OCR01394 - Revenge of Shinobi 'Corner of Sunset and Keys' How does THIS go to the bottom? Let's lift it up! http://ocremix.org/remix/OCR01394/ http://ocremix.org/forums/showthread.php?t=3161 -
double birfday! Happy birfday to all!
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CHALLENGE: Review the 1 mix on page 60 of Reviews!
Liontamer replied to Liontamer's topic in General Discussion
It should be actual reviews (and if you look, that's what they've been), but that should go without saying. KEEP 'EM COMING, I already reviewed the Star Control II piece on page 60! -
CHALLENGE: Review the 1 mix on page 60 of Reviews!
Liontamer replied to Liontamer's topic in General Discussion
I have just bumped... OCR00765 - Perfect Dark 'Deploy' ...off of page 60! The NEW Oldness is now... OCR01396 - Doom 'Ghosts of Mars' http://ocremix.org/remix/OCR01396/ http://ocremix.org/forums/showthread.php?t=3185 (Kind of criminal to not review that one there...) -
The guitar timing just sounded like it was supposed to emulate the style of faux-guitar Rare's GoldenEye 007 and Perfect Dark soundtracks, so I don't fault Jason for that choice. Nothing earth-shattering here, but it's a solid old mix. The robot clip makes it.
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CHALLENGE: Review the 1 mix on page 60 of Reviews!
Liontamer replied to Liontamer's topic in General Discussion
Yes... and we all win eleventy billion if that's the case! I have just bumped... OCR00449 - EarthBound 'Venus-Signed Banana Peel' ...off of page 60! by me! The NEW Oldness is now... OCR00526 - EarthBound 'Hotel Rhumba (I Want to Go Home)' http://ocremix.org/remix/OCR00526/ http://ocremix.org/forums/showthread.php?t=298 -
OCR00449 - EarthBound "Venus-Signed Banana Peel"
Liontamer replied to Ginnsu's topic in ReMix Reviews & Comments
Yeah, the piano leaves a ton to be desired right off the bat. starla's vocals are decent for back in the day, with some flat notes tucked in there. Kind of like djp's early vocal stuff where things don't really hold up today, it just shows you the potential for growth down the line. A couple more takes, some subtler auto-tune and killer production would bring out the best in her great singing voice, as her (amazing) collabs with Nicole Adams have shown. With this mix, it would have been nice for there to have some more room ambiance, but I guess that would have created more of a quality disparity with the mega-fakey piano. It's too bad most mixers don't do re-dos, because I'd love to here an updated versions with higher-quality samples, and some better balance between the vocals and instruments. Interesting concept mix, even if the execution's dated. -
OCR02505 - Metroid Prime 3 "Melting Sun"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
Wonderful opening. It's genteel and beautiful; it definitely pulls the listener in. Wish I could hear this with a fuller piano sound, but nice work putting a sophisticated spin on a pretty intense battle theme! -
http://ocremix.org/forums/forumdisplay.php?f=14&order=desc&page=60 Wow. It gets lonely on page 60. For the next couple of days, I'm gonna periodically scope out the one, solitary OC ReMix at the bottom of reviews and review it. Every time someone makes a new review, some new old gold hits the bottom waiting to be lifted up. If you bump a page 60 review, 1) post here to inflate your ego, and 2) post the link for the next page 60 mix to review, that's the name of the game! I have just bumped... OCR00759 - Sonic the Hedgehog 3 'Ice Attack' ...off of page 60! by me! The NEW Oldness is now... OCR00847 - Double Dragon 'Hammer's Garage' http://ocremix.org/remix/OCR00847/ http://ocremix.org/forums/showthread.php?t=941 I'd comment, but I've already reviewed it. Have at it! (That one's an awesome mix by Neostorm, BTW; we'd pass it today.) --------------------------------------------------------------------------- http://ocremix.org/forums/profile.php?do=editoptions go to the bottom of the third section (Thread Display Options) and change it to "Show all threads"
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OCR00759 - Sonic the Hedgehog 3 "Ice Attack"
Liontamer replied to orkybash's topic in ReMix Reviews & Comments
Well, it's from 2002, so sometimes THAT'S ALL YOU NEED. I definitely enjoyed this one back in the day, with some clear source tune fan-bias. It's definitely a VERY straightforward arrangement, but it's pleasant. More repetitive than I remembered, and underdeveloped by today's standards, but it got the job done a decade back. -
OCR00552 - Final Fantasy V "Cursed Pirates of the Sea"
Liontamer replied to orkybash's topic in ReMix Reviews & Comments
I remember well when this was THE FF5 mix of OCR, i.e. the only one. Classic stuff from Ari, and one of those strong mixes back in the early years that ensured I would never skip OC ReMixes even if I wasn't familiar with the original game. Nothing but a solid, stylish combination of the two themes, with sound quality that holds up pretty well today. -
We'll be picking it up now that we're about to wrap up a particularly lengthy internal project. The wait remains too long to post things, absolutely, but hold tight.
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The opening synths were very vanilla, but we'll see where this goes. Better stuff at :40 with the switch to rock, featuring combinations of Sakura's and Fei Long's themes though it wasn't really the smoothest flow in terms of combining these themes. The soundscape was pretty cluttered by the guitars from :54-1:08. I felt the guitar playing was a littled stilted in places, but OA didn't agree for your Shinobi 3 mix, so it may only be my opinion again. It's not horrible, but I'm not saying Sixto is the standard, but there's more of natural flow to his guitar performance, as an example. The tone of the electrosynths for the Sakura verses was shrill and not a good lead choice, IMO (e.g. 1:21-1:36, 1:50-2:05). Small thing, but why bother having such flimsy exposed claps in the picture for a few seconds (2:18-2:25)? 2:39 strongly finished off the final minute and felt like the most cohesive section as far as the mixing and instrument textures. Things clicked much better, and even the synth lead was more understated and less glaring as far as its default-y nature. I like the concept and where this is going so far, Dustin, and it gets more right than it does wrong. That said, the so-called seesaw has to be weighted a bit more toward what works vs. what doesn't for me to pass it. It's clearly headed in the right direction, but could use some further polishing so that everything's clicking. Good luck with the rest of the vote! NO (resubmit)
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As soon as that piano came in, I thought this was an interesting approach. That said, this mixing sounds... not so good once more stuff faded in at :06. Cluttered garbage from :12-:38, if I may say so. Not sure how the everything got mixed in such a messy way, with a lot of shrill synths and just a very lossy sound. I'd LOVE for someone to explain in too much detail how exactly this is messed up and how to approach fixing it. As is, this is jacked. Not sure about the Beatles sampling. It's not a completely horrible addition, though I personally felt it was lame except for the 1:36 usage (that was cool). We also don't want to be sued by the various estates of the Beatles. Too bad, the arrangement is definitely strong, but the production is equally weak in the opposite direction. Take another pass at the balance and EQ and send it on back, Brandon; this is strong otherwise! NO (refine/resubmit)
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OCR02709 - *YES* Mega Man 'Call of the Cut Man'
Liontamer replied to DragonAvenger's topic in Judges Decisions
The mixing was cluttered in that the voices kind of mushed together, which undercut the lyrics. Otherwise, I love it. OA's spot-on about how more structural variation would have been good, but what's here is certainly substantive enough interpretation. Awesome goofy approach that had me laughing and smiling at sheer silliness. \m/egarocking, there's just no need to say anything else other than KEEP 'EM COMING! YES -
I wrote Robbie. We'll see what I get back, but the initial sweep didn't sound promising. OA/Deia, can you help with some details on the arrangement?
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The lack of realism in the string instrument sequencing handling the lead was unfortunate. Whatever plucked instrument got thrown in at :26 sounded dissonant through 1:00, so I'm not sure that was the right move. Once the writing of whatever instrument that was at 1:09 came in, this was basically over as far as the call. The potential here is cool, but there's too much clashing writing dropped into the picture. The arrangement of the theme wasn't particularly interpretive besides adapting it to this instrument set and looping it for too long; then adding two parts with original writing ideas that didn't click with the source melody at all. Too much looping, not enough realism in the lead part, and not enough development of the source tune. The ending also unceremoniusly cuts off. See what you can do to develop the ideas a lot further and improve the cohesion. NO
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Just quoting section 3, part 2: I recently YESed a Castlevania medley that had similar criticism where I thought the scales tipped to YES as far as the overall quality of the transitions and development of the themes, but I was outvoted. These are always tougher calls. I think I'm the closest to OA's praise while also agreeing with the NOs that the medley structure here wasn't quite cohesive enough. It's hard to criticize this in the sense that it's very (very) well produced, and orchestrates these themes very nicely. The transition from "You Know Her?" to "Exile Vilify" at 5:03 was probably the nicest one, IMO. The transitions are potentially a grayer area, but here's where I fell as far as whether they were cohesive or not (YouTube video timing, not the MP3). Smooth enough: 2:01, 2:49, 3:08, 5:03 Noticeably jumpy: :44, 1:21 (a bit jumpy), 2:30, 4:18, 5:59, 6:53 Obviously we're not saying literally every song transition has to seamlessly flow into one another, that's unrealistic. There have definitely been game ending themes that have done what this theme does, as far as piecing themes together. And though it's clear thought and care have been put into each transition, I don't think that dismisses that many of the transitions do quickly hop from theme to theme without enough flow from A-to-B or development of the individual themes. I'm more NO (borderline), because I think the treatment of each section was cover-ish but interpretive, even if the pieces were brief. But a NO is still a NO on account of too many gear changes affecting the flow and cohesiveness of the piece. It's a great orchestral medley; we've gotten other medleys with some jumpy transitions that have made in through due to better flow and more development/interpretation of the themes, but this wasn't quite there and falls a bit outside of what we're looking for. Sorry to decline this, Kaze, but it's definitely NOT an indictment on your skills, it's just a reflection of this piece's structure colliding with this site's particular standards on medleys. We'd absolutely love for you to submit something else in the future, and know you're doing great work. Definitely try us again with something that's more focused on fewer songs and gives the themes a little more breathing room to develop and more flow from piece to piece.
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*NO* Chrono Trigger 'World Revolution Mix'
Liontamer replied to OceansAndrew's topic in Judges Decisions
Your arrangement needs a more creative title. The quality of the opening brass samples was already pretty suspect when this started. The backing percussion gives this a manic, directionless feel despite holding fast to the melodic structure. And how about that melodic structure; not much going on there as far as interpretation. By 1:45, I was waiting for some sort of dropoff or major drum pattern change to create dynamic contrast, but it never came. 1:57-on basically serves as a slightly more active second loop. There's just no synergy going on with the drums & the melody. You need much more melodic interpretation, more dynamic contrast, more realistic-sounding leads, and a better balance of volume between the drums and the lead. Agreed with Palp, this would need a ton of reworking to get it where it needs to be, but you may want to give it a shot to see how far you can take it, even if it doesn't pass. Don't be discouraged, Brian, and keep learning. NO -
OCR02674 - *YES* Batman (GEN) 'Flugel Rock'
Liontamer replied to OceansAndrew's topic in Judges Decisions
The arrangement is excellent, but the muddy mixing really dragged this down for the fullest sections. A lot of writing details in this piece got swamped out. The strength of the arrangement being so great leads me to hold my nose (try to use that expression without sounding like an asshole; can't do it ) and go YES (borderline) with a lot of reservations. But it's possible that in a few years, Yan will look back at this one and wish he could take another pass at the mixing. It really undercut the potential of this piece a lot. EDIT: Read Palp's vote after I made mine, and thanks god [sic] I'm not the only one who mentioned the production. But yeah, listened 6 or 7 times, and while I'm personally dissatisfied with the way the production went, at the end of the day, it wasn't ENOUGH to tilt it to NO. It almost was though. I always use Revenge of Shinobi 'Consent (Make Me Dance)' as a control track just to make sure my ears aren't playing tricks on me, and the differences in those two as far as clarity are pretty striking. Still a sweet arrangement here. -
I thought this was way more liberal due to the soloing than what was implied in the breakdown. I needed more than 110 seconds of overt source usage for this to pass on the arrangement side. :23-1:11, 1:12-1:16, 1:18-1:23, 1:35.25-1:45.25, 1:49-1:55, 2:32-2:43.5, 2:48-2:53, 3:16-3:39 = 112.5 seconds or 51.14% Honestly, this got pretty liberal, so even picking apart what I could was enough of a chore. That said, it squeaked by at least, and there's probably some other connections I just couldn't get a bead on. With that out of the way, I thought the performance ended up sounding pretty intense, and there was a level of polish here in the performance and the instrumentation that I've definitely not heard with any of your past arrangements. Not much more to say other than keep up the improvement, Liam! YES
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Wow, Persona 2's map theme is my new cut; awesome track! Opening was rather mechanically sequenced, but I'm seeing where it's leading. Hahaha, the bassline brought in at :18 definitely had an '80s vibe to it. The background beat at :38 felt too sparse and was holding the track back from sounding fully fleshed out. Meanwhile, there was a lack of clarity with the mixing that made this sound lossier than the encoding would have you think. Wasn't feeling the transition back to DKC2 at 1:35; not particularly smooth, coupled with some loose timing issues. The textures until 1:57 there felt flimsy and the instrument set change didn't seem to naturally evolve from the sounds that came before it, IMO. At the end of the day, I like the potential here, and won't be mad if it passes, but I thought Emu's crits within his YES followed by Palpable's reservations in his NO really articulated the nagging feelings I had. I'm actually glad they voted earlier, because I wouldn't have been able to articulate these issues in the way that they have. This here. There's nothing inherently wrong with going a more straightforward route with the melodic treatment, and the effort's clearly there to weave each theme with the background writing, but I didn't feel like the various sources were as cohesively stitched together as your past approved mixes, so I'm actually agreeing with Emu (and disagreeing with Palp and the YESs) in that the structure ends up not sounding defined or fully organized to me. I didn't mind the piano at all, and I've heard enough official arrange album pieces where basic sequencing and a lack of complexity aren't dealbreakers, but I think he's onto something here on this particular piece. The lead changeups DID help create some good dynamic contrast, but not quite at the level where this didn't feel like it was basically in one gear from :19 onward. This is cool, but the overall lack of dynamic contrast, the muddy mixing, and the blandness brought about by basic sequencing were enough to pull this down to a NO (resubmit) for me. I think this could sound even better with further tweaks, but best of luck with the rest of the vote, Mansoor!
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*NO* Seiken Densetsu 3 'The Dragon Emperor's Calling'
Liontamer replied to OceansAndrew's topic in Judges Decisions
Nice opening. A LITTLE stilted with the left hand to start, but this still sounded nice. Really awesome delay/ambiance on the piano helped fill out the soundscape nicely and mitigate the timing issues. I could see how one could say it went overboard, but it came across like a purposeful choice to me; either way, I wasn't bothered and don't feel like important details got lost in the mix. There were noticeable imperfections in the timing throughout that I wish had been smoothed out. But it was all small things that didn't drag this down enough in the big picture, IMO. Solid arrangement with production choices that helped undercut some noticeable negatives with the timing. Not the strongest YES on account of the timing issues, but it gets more right than it does wrong by a wide enough margin to me to go with it, flaws and all. YES -
OCR02589 - *YES* Sonic 3D Blast 'PaNic AttaCk' *RESUB*
Liontamer replied to DragonAvenger's topic in Judges Decisions
Seemed to open OK. The mixing was a little muddy, and some of the synth squeaks came across as abrasive. The piano at :39 sounded pretty similar to :41 of the original's, which was a deduction as far as the arrangement standards, IMO. I think enough else is done in terms of varying the lead and interpreting the theme to get away with it, but it did almost come off as sampling due to how close the two pianos sounded. The added warmth to the piano in Damon's take was an improvement on the more mechanical sound of the source. More synths added around :55 to add some new writing ideas in the background. The core beat is pretty bare, but there's enough going on around it to compensate, even if it still feels a bit empty to me despite the number of things going on. Switchup at 1:27 with some cool Sonic SFX cameos and some light dub-wub elements. The mixing's still too piercing, but the changeup to the piano-centric stuff sounded pretty nice. Didn't like the way the note changes worked for the synth lead from 2:16-2:31, but it's not a big deal in the big picture, even though the timing sounded too stiff. 3:07 felt a bit like a cut and paste of :39's section, but the overall level of interpretation was solid. The one thing killing me is the mixing and those piercing higher frequencies. They get on my nerves, but with the volume taken down a bit, it doesn't have that same negative effect, so it might just be something that sticks out at full volume. Not ideal and those issues pull it down to borderline, but I believe the arrangement carries it. 8 years later, and this sounds nothing like that first sub. It even has dubstep elements that weren't mainstream back in 2004. I'm glad you didn't listen to me and kept it in the back of your mind for all that time, only to create something a lot stronger after a lot of musical growth. It really makes it worth the wait. YES (borderline) -
FF6 Balance & Ruin Kickstarter RELAUNCHED (and FUNDED)!
Liontamer replied to zircon's topic in Announcements
That's a good point! If we can find them, we'll reach out and see if they're still interested.