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OceansAndrew

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Everything posted by OceansAndrew

  1. hey dudes, how about posting the source link if you want me to revote? Sheesh. I'm not completely sold on the arp as direct source usage, but it is *very* close. Close enough to believe it was a specific choice, which is pretty good. Source use is definitely closer for me, though I do think slicing up the melody and throwing it into your intros would help for OCR-specific source use. Maybe have a twinkling piano play a half-speed fragment of the melody while the song ramps up. It's a good tease for when the melody comes in full, and gives the stopwatch a little bit more sway in your favor. Regardless, I do think that with the arpeggios added it's enough, but to make it easier on us, I do encourage a little bit more melody. Yes (borderline)
  2. The Max Martin and Dr. Luke team is pretty unbeatable now, but RedOne is at least passable. Why the hate? also, my friend made this: http://www.studio5502.com/PickUps/iamdisintegratepanties.jpg
  3. There are some decent moments here, but the track reeeaaaaly strays from the original to the point where im not hearing any connection for most of the track. The arrangement also feels really drawn out and repetitive in spots, especially the ending. In some spots, such as 2:00, and 4:26, there are some really dissonant passing tones that don't resolve. Production needs some work as well, with the individual instruments sounding pretty good, but the mixing is off, and there is a lot of mud, making things sound washed out. The foundation is there, but it needs to tie into the source a lot more, and the production balance needs to be tweaked. no
  4. :00 - :20 intro chords :21 - 1:26 arpeggio in the guitar, synth melody 1:27 - 2:08 guitar melody 2:09 - 2:29 solo with backing arpeggio 2:30 -ending chord progression with very light washes of arpeggio + solo 219 song length 139 seconds of dominant source 63% by my count of overt source, and the rest ties in decently as well, seems ok to me.
  5. I agree that the performances aren't really tight, specifically the bass sounds like it's lagging behind the rest of the band. The guitars seem matched pretty well in the first section, but for the chorus, the timing shifts and it's really awkward. Actually it feels to me like every section is a different tempo, as each transition is painfully sloppy. I think the vibes are ok, and if the flute is brought up in volume slightly, it'll fit better, but those strings when they have the main melody are too far back and slow on the attack. The guitars, bass, and vibes are well balanced, and the flute is close as far as production sound goes. When it goes into the heavier section, it starts really badass, then the rhythm tone comes in and sounds weak as hell. What gives, dude? It gets beefier when the electric lead comes in, which sounds better. Overall some great ideas, and a good foundation, but this needs a lot of work to be more than a bunch of good sections combined with bad transitions. No
  6. Wow, i was really feeling this until the drums got a little glitchy, and some of them were hitting off the beat completely. They got back on a track a little, but would occasionally meander. Once the song went into double time It felt better, and things closed out nicely. The arrangement is a nice expansion with some very cool ideas, but those drums need to be looked at a little bit and those spots where they get off track should be altered. Production overall was good, but the master felt a little overcompressed, and the kick was not really prominent enough in the high end. I felt like it should be a little punchier and with more beater, at least in the double time section, where it really needs a boost of energy to match the rest of the track. The sounds meshed together pretty well otherwise, but between the glitchy drums going crazy, the overcompression on the master, and the kick sound, it should be easy enough to fix. Otherwise, nice work! No, please resubmit
  7. The arrangement idea here is really nice, slowing up the tempo to make it a little more danceable, and in a lot of way you succeeded, but the mixing is pretty off. The drums and bass feel right, but the melody is really buried, and the arpeggio synth is way too loud. Also, the choir sample at the beginning was pretty weak and exposed sounding, and should have been pushed back a little more to disguise the sample. Also, beyond the genre shift, there isn't much interpretation, so I think some further expansion is needed. Take the melody and try bringing it somewhere new, or add a new section, maybe change up the chord progression for one of the choruses. Little things like that really work in helping you to put your own personal spin on a track. If you would like more ideas, I recommend hitting up our WIP threads! No
  8. I love how crazy the lead is here, and the rest of the track supports it pretty well. I do think a touch more of delay would help it sit slightly better in the track, but it feels good enough as is to be ok. Arrangementwise, this goes in some pretty interesting places, and thugh some sections feel a little on the liberal side, everything felt well integrated. The breakdown section worked well and , the outro was like a fadeout, except actually written that way, and the little flourish at the end helped give a sense of closure. Overall I feel this has a good ratio of old and new, and the production stands up as being unique and clean. Yes
  9. Pretty intro starts out off well, and the guitars mesh pretty well with the track, though the leads sound slightly too far forward and pasted, considering how smooth the rest of the track is. The arrangement has a lot of nice additions, and overall I was feeling the collab. Nice work both of you, this was good. Yes
  10. Nice source, catchy song I haven't heard before! THe sounds are decent, and have some care put into them, with some cool filtered bass that is a little overpowering, compared to how subdued the lead is, but the overall soundscape is nice, and I really like how it melts into each additional section, keeping the arrangement fresh. The production isn't pristine, mainly because of the overpowering bass, but otherwise things are good. The arrangement is nicely expansive, though the ending is a bit on the weak side, as the song just loses energy until it dies. Overall I am really liking this, but I think the bass needs to be toned down slightly, the lead should come forward slightly, and you need a more proper ending. It shouldn't take that long, and I think this one definitely has potential. No, please resubmit
  11. There's a strong intro that really grabs me, and some excellent synth choices; they all have a lot of character, and while things get busy in the soundscape, it never gets too muddy. The vocals and strings work well; the string articulation s are somewhat rough in spots, but overall feel good, and pacing is rock solid. The structure is similar to the original, but like you said, you really filled in the blanks well, and the expansion level is excellent. There are a lot of details added beyond just a genre conversion, and the arrangement keeps the charm of the original while branching out significantly. Yes
  12. I agree with Deia generally, in that there are some shades of dynamics, but i'd love to hear a wider range. The piano sample is a little on the weak side as well, and something with more warmth to it would really suit this better. I think what really makes this feel extra mechanical is the hand strength used; the left hand is pounding away and overpowering the right hand, making the melody difficult to hear at times. There are some really nice moments throughout, which does get this closer to the bar, but I think it just falls short, based on the piano sample, and some of the over quantization. I think it'd be a pretty easy resub, however, so please spruce it up and send it back. No, please resubmit
  13. Remixer 1 name: Rexy (real name: Bev Wooff) Email: bev.wooff@gmail.com OCRemix user ID: 7528 Remixer 2 name: Brandon Strader Email: bstrader@verizon.net OCRemix user ID: 3123 (what, he's *really* been here longer than me?!) Remix info:- Remix title: "Hogtied" Game covered: Sonic the Hedgehog 1 (both Genesis and Master System versions) Individual songs covered: Genesis Boss (main song covered), MS Scrap Brain Zone, MS Boss --- Hey, Rexy here. I can't believe it's been nearly 5 years without a submission... >_> So anyway, I thought I'd try and submit something more recently done; in fact, Brandon in particular is very keen to see this get sent off to the judges, so I'll give it a go. As you may or may not know, Sonic 1 was the very first videogame that I ever played. So when I found out that halc was running a project on it, that was something that I *so* wanted to do. However, by the time I got there, most of it was already taken, and it was assumed the only way I could get involved was to try and do something with the game's boss theme. It's not easy given that it's only 10 phrases long, but I still had an idea. As a way to try and stand out amongst the more groove-specialised personnel, and to better fit the source tune, I thought I could do something that I had wanted to do for a long time - to write and collaborate with a community guitarist. Before that, I managed to see about writing the foundations of the track; partially inspired by the works of The Sword (minus the drop C tuning), the idea was to portray a feeling of ominousness to contrast what the zone arrangements would provide, which would explain the choice of genre. A hogtie in handling cattle secures all its limbs together and lead it helpless, much like the bosses throughout the game; heck, I cleared most of the *other* Sonic titles on the Genesis before even plucking up the courage to try Sonic 1 again after countless deaths at the Labyrinth Zone boss. But enough about me and more about others - there had also been people asking for coverage of songs from the Master System version of the game, and the even shorter riffs of the Master System boss theme plus the second half of the source for said version's Scrap Brain Zone theme also helped to bridge parts together. I got to thank Brandon for stepping in there and providing his performance services here on bass, lead and rhythm guitars. Aside from some of the smaller licks, he had free reign to see what he could do with the lead and to hear him add his OWN contributions to the collaboration made the track sound a lot better than what I imagined it in my head, so a big thanks there And I guess that's all I have to say other than to thank halc for putting the project together with such miliarty precision, and one that I can't wait to see the finished results. It was also brilliant working with Brandon and I hople this first collaboration won't be our last. Thank you everyone for seeing and considering the submission Peace out (lol been years since I last said that too), -Rexy- sources http://www.youtube.com/watch?v=XYxEAXWqb74
  14. ReMixer Name/Real Name: Peter M. Crockett ID: 16181 (user name Moseph) Game: Boktai: The Sun Is in Your Hand (Konami, Game Boy Advance, 2003) Track: Dark Boy (http://www.youtube.com/watch?v=-CrnopaeUqs) Norihiko Hibino, Kazuki Muraoka, Masashi Watanabe, and Shuichi Kobori are all credited for the game's sound, although according to a Square Enix Music Online interview, Hibino wrote almost all of the music(http://www.squareenixmusic.com/features/interviews/norihikohibino.shtml). ReMix Title: The Darkness Fears Light, and We Fear the Darkness ---------------- I originally put this together as part of the 2010 Freshly Baked ReMixer Challenge -- thanks, Rama and Starla -- and I decided to sub it to OCR after making some minor changes (mostly relating to production). The source was chosen by Mirby and randomly assigned to me. I'd never heard of the Boktai games before starting the project, but I liked the source a lot, and it lent itself well to the style that I'd been hoping to use even before I knew what FBRC track had been assigned to me. The source use is mostly straightforward with the exception of the introduction (0:00-0:18) and some original development of themes from the source (0:54-1:12, 2:52-3:32). In retrospect, I'm a little bit sad to have jettisoned all of the very lovely secondary contrapuntal melodies from the source, but I felt that the main melodies gave me plenty to work with, and trying to shoehorn the original counterpoint into the arrangement wouldn't have complemented the direction I wanted to go. If this passes, mention in the write-up that I and forum user Moseph are one and the same, please. I've been hanging around the forums for several years as a faceless internet person but want to use my real name for ReMixing purposes. --Peter M. Crockett
  15. That 5 mb was sooooo worth it XD awesome job, dude
  16. Some cool arrangement ideas, and then some WTF ones. The high voice is ridiculous, and the partypartypartypartypartyparty is a little obnoxious. On the other side of the spectrum, though, the sounds used are cool and varied, and the arrangement has promise if it is trimmed a bit. Production is where things aren't quite gelling, the balance is off in sections, and a lot of the synth attacks are slow enough that they feel like they aren't on the beat. Some of the sounds are good, but they way they are produced is making things sound thin as well. No, please resubmit
  17. Production is overcompressed, but there is some cool sidechaining going on, and the sounds used are really pleasant and mesh together well. The arrangement was pretty expansive, though it relied on the chord progression for a decent amount of it. There was enough source melody in it for me to think the arrangement is passable. Not much to say but this is reasonably expanded, and I really like the arrangement and sounds used, but please ease up on the master compression. It is really holding this track back for me. No, please resubmit
  18. oh yeah, thanks for the reminder, Doug - Here is me training for my big moment! look at the avatar on screen at :27, he is wearing the same hoodie i was, except it is with the hood up, which is what I needed to do for the PANTY DISINTEGRATE ability to be activated.
  19. OMFG that is amazing. You, sir, have made my week. :-)
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