-
Posts
2,788 -
Joined
-
Last visited
-
Days Won
33
Content Type
Profiles
Forums
8Tracks
Events
Blogs
Posts posted by Eino Keskitalo
-
-
Really enjoyable, smooth tune.
--Eino
-
No problems here.
--Eino
-
Really fresh direction to take this track, that's always a joy to hear.
Vocals need work, but that's pretty much covered. The timing on the rhythm guitar feels a little off at the beginning of the second verse, it's a little uncomfortable. Also as a possible fun addition, the bass could become more active during the outro fade rock-out, it sounds like there'd be room for it and it'd be quite natural. Good luck with the track, it's very promising!
--Eino
-
I've also begun to work on something, I should have something to submit since there's a week left..
--Eino
-
Glide it does! A very sweet track.
--Eino
-
Excellent track, I keep thinking I've heard this theme enough but when it's this good it doesn't wear out.
--Eino
-
Deus Ex is missing Reeves Gabrels from composer credits. He's included on the game's Wikipedia page and his own wikipedia page credits him with writing "the 'club music' portions of the soundtrack'.
--Eino
-
There's a track from Suikoden II on the upcoming BadAss vol I boss themes project.
--Eino
-
Any updates? This is great, even in this roughish form. Very very nice interpretation of the original, the style is a nice change but works very very well.
--Eino
-
As for resubbing "Hogtied", I may be annoyed that a SECOND passed arrangement of mine got retracted but I'm determined to push for a revision to go onto the site. However, with Brandon taking the news a lot worse than me, I don't know if the OCR version may or may not feature a completely different collab partner. But no matter what, I'm determined to succeed x)
All right, that's great! Too bad if Brandon is demotivated, but on the other hand getting two versions with different people on it sounds pretty cool!
--Eino
-
Oh yes, I picked up the G-funk vibe too, and enjoy the track immensely! Good work!
--Eino
-
I'd love if Rexy and Brandon would clean up the production of Hogtied and resub it to the panel - I kind of agree with the criticism about the muddiness, and would love to listen to a version with a bit more clarity!
Also, the album's pretty good
--Eino
-
Looking forwards to listening to this at work today!
--Eino
-
Super fun track, with a great live feel, and good vocals with a fitting style.
I agree that the vocals get buried, and I can't really hear the lyrics except in a couple of places if I'm not listening hard. It sounds like a production issue to me too, especially the horns drown them out, but the vocals sound muffled when there's just drums+bass+guitars accompanying. The accent is not an issue.
Very nice touch using the game sfxs for beepign out cussing.
--Eino
-
Damn, those look great!
--Eino
-
So apparently they're a great match for each other.
Bought the track, best of luck to them!
--Eino
-
Congrats! Any chance of a non-iTunes release?
edit: Listened to a couple of tracks.. really good stuff! As expected.
--Eino
-
There's two entries now, and that's great!
--Eino
-
Wow, I've spent hours on Skyroads and I don't think I've ever played it with music on.. there's some good stuff in there! Lots of potential in those two tracks you posted.
edit: Nope.. I just read a review I wrote of the game in 2001, and I did compliment the music and the adlib sounds. I just don't remember the pieces at all. So weird.
--Eino
-
15 USD sent. For a couple of years, OCR has been my main source of listening music, and my main environment for other musical activities as well.. thanks for making it possible!
--Eino
-
Very nice.. really beautiful. Thank you! Will be listening to this a lot I can tell.
--Eino
-
Hating Java is so 1999. Whatever gets the job done, and a tool you already know gives you a head start. You'll be light on graphics side. I guess performance-wise the hardest thing you want to do is simulate a big world, a lot depends on how much of it you want to simulate simultaneously, and how precisely. (Like I knew what I was talking about.)
Do you plan on including procedurally generated content and permadeath? (The cornerstone roguelike features if you ask me.)
--Eino
-
Yes, I'd play that game. Screw fancy graphics.
Also, there's competition already, the concept sounds a lot like Caves of Qud (description here).
--Eino
-
Damn it sounds gorgeous all the way through!
--Eino
OCR01482 - Metal Slug 2 "No Need to Reload"
in ReMix Reviews & Comments
Posted
This track uses the fake guitars very well. Real nice, purposeful harsh sound. Excellent drum and bass sequencing as well. Lots of energy and power here.
--Eino