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analoq

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Everything posted by analoq

  1. I couldn't help but watch all (12) of these. Very interesting and she is rather captivating... I'm a proponent of the idea. There are physical limitations in what sort of keyboard layout you could use for a piano, harpsichord, organ due to the mechanical/acoustic nature of the instruments. With electronics, you don't have those limitations so I'm glad C-Thru is among the companies out there trying something different. I wish there was more competition among alternative controllers, bring those prices down. In the Jordan Rudess Axis videos he says there are some things you can do with that layout you can't do on a regular keyboard -- and vice versa. I don't think there's a good answer to your question; does a guitar use a better note layout than a piccolo?
  2. I'm rather intrigued by the Axis64. A while back, I programmed the Axis layout for my Monome (tilting it diagonally) to get an idea of how it plays. The chords and scales do make sense but it's certainly a different animal -- no amount of keyboard experience will help you with that thing. They're coming out with an Axis49 soon. If it approaches affordability I'm going to have to consider it.
  3. I would just like to express my fondness for the K&R book.
  4. I'm sorry, but I must post this: To make up for that, here's an old favorite: http://musicthing.blogspot.com/2005/05/tiny-music-makers-pt-3-thx-sound.html The story behind the THX sound. So hardcore it puts nearly everything else to shame...
  5. I never said it was impossible just not particularly conducive. I think our disagreement is more fundamental than the angle you are coming at: And I'll respect that as long as you respect your artistic vision. The moment you compromise for the sake of recognizability or any scrutiny on what you perceive a remix should be, then you are no longer making an experimental remix -- you are making a normal remix with some experimental techniques thrown in. And I don't call that avant-garde, I call that a gimmick. So, best of luck to you on treading that fine line.
  6. My preference is an annual tradition of comprehensibly-sized threads rather than a gargantuan thread in which half the images are broken links; as was the fate of my first cribs thread. That said, it's merely a request. If it is not honored I won't be raw about it.
  7. Therein lies the issue. Concrete, microtonal, algorithmic composition, circuit-bending and other electronic techniques don't particularly lend themselves to the pop melodies and rhythms of the video game genre. Recognizability is necessary for OCR but that limitation is not conducive to experimental music when the whole point is not to have limits.Not that there's any shame in that. Reworking music from a niche genre into far removed styles is plenty esoteric by itself.
  8. I requested the thread be split at the 2009 mark. Any mods out there? Split the old thread, delete this one.
  9. The price is ridiculous, but it's a perfectly viable controller. That sort of expression has been available since the 1930s with the Ondes Martenot. The modern-day replication of which isn't exactly cheap, either. cheers.
  10. As far as track volume goes, you can use multiples of 6 if they're measured in decibels. A 6 dB increase or decrease represents a doubling or a halving of volume, respectively. I ballpark all my levels to multiples of 3dB then fine-tune to intervals of 1.5dB. A good way to mix? Probably not, but I have a similar compulsion for everything to add up "evenly". cheers.
  11. In GarageBand: Track Info -> Monitor = ON Other than that, there's something off with your audio configuration.
  12. I don't see how that device has anything in common as it is specific for deejaying; the monome has no defined use or purpose other than what you want it to be. I couldn't say, I got it as part of a trade a few months ago. In general I would say that since they are difficult to get ahold of, the prices for them tend to be overinflated. The AudioKontrol is mainly my audio interface. Hadn't really made use of its controller features before. It's a Metasonix TM-1, which as of November is no longer being made.
  13. My next step: A drum machine. I'm controlling it rather uniquely by means of a mysterious minimalist interface and an AudioKontrol 1: Yeah, I couldn't resist throwing in some tube grunge... cheers.
  14. I can't bear to make fun of this kid, because he is too adorable.
  15. Fair enough. It's kinda funny how once one gets past the trance and the bigbeats they find electronic music becomes very esoteric very quickly. Electronic music was always about the avant garde. Anyway, my YouTube pal, frostedminipete made this crazy circuit-bent optically-sensitive thingamajig: Also, I came across this late 70s demonstration earlier today: the fine lady you see here programmed the logic for her accompaniment in C and loaded into this monster: http://www.youtube.com/watch?v=-oz_zwyiuq4 It appears to be some sort of intelligent arpeggiator, like a 30 year old Karma. I like these sorts of self-accompanying performances.
  16. SuperCollider? I haven't played enough with ChucK to really know the differences, though I would like to. The Audicle environment seems particularly interesting. Speaking of on-the-fly programming... Before I started work on my synth I coded minimal sequencer data-structures in Python, which when loaded into the interactive-interpreter allowed me to do on-the-fly manipulation of the sequences. I wrote a basic OSC client to "play" the sequences in real-time to Reaktor ensembles. Doing something like a ritardondo was as simple as writing a for-loop to decrement the tempo variable each iteration at a specified interval. My efforts were not sophisticated enough to be useful, but fun to play with nonetheless. Yeah, it seems unwieldy towards that end, but if you make any progress on that front do tell. cheers.
  17. Now that ^^^ is hardcore. Best of luck with your project and do keep us posted on it.
  18. It's easy: Instead of enjoying the holidays and spending time with loved ones, just sit at your computer all alone reading about DSP programming. In other news, I just realized how incredibly sad my life is. But seriously, I bet you certainly could make some interesting FX on your own. You've got the brains for it! ooh, that's interesting. The only way I can think to do something like that with Live is several single-note keyboard splits, each split going to a Chord and then an Arpeggiator effect for the strum... which is way too cumbersome and complicated. Your UI mockup looks very intuitive. cheers.
  19. Anyone out there making your own music-making tools? Any Reaktor, Max/MSP, pd, SuperCollider, ChucK or even SynthEdit aficionados? VST Programmers? Circuit-benders? Anything you'd like to share? I'm probably barking up the wrong tree, but I figure I'll share anyways. I've been doing programming and music independently for years but until recently I've never tried to put the two together. I had some extra time over the holidays so I decided to code a simple software synthesizer. Now, I don't have the strong DSP theory or calculus background necessary to implement filters or band-limited impulse trains, but thankfully there is an awesome website http://musicdsp.org which I was able to adapt code from. My synth speaks MIDI, so I was able to demonstrate it by running a 10+ year old GM file I wrote thru it: It was a fun project and I'm eager to do more along these lines. I'm currently developing a basic *drum-machine. My goal is to make some music using nothing but software that I wrote. Should be fun to try, at least. *And here it is: Tracker-style sequencer with simple synths:
  20. Card for what? Your controller? The controllers you're looking at are all USB, so you as long as you have a USB port you're set.
  21. Yes. And since it's 2009, if you could split this thread accordingly that'd be dandy. cheers.
  22. And if you had read the first post instead of just the thread title, you'd know what a completely useless reply that is. Glad you're always here to help.
  23. ^^^ I've ranted about this several times before, the only way to know the action of a keyboard is to play it. Terms like "synth action" and "semi-weighted" don't really tell you anything. For example, the "synth action" on a Moog Voyager is a world apart from the "synth action" of a cheap E-MU controller. And it's subjective as well; some people like longer throws, some like shorter throws. Some people like more resistance, some people like less. Some people like more weight, some people like less. So see if you can get to a retailer and try them out to see which you prefer.
  24. djredlight probably found out that OCR does not accept educational videos as remixes and so he (dramatically) removed it. But seriously, the YouTube videos work for me...
  25. All those years I was using dial-up... that wasn't the "real internet"? Why didn't anyone tell me? Feeble humour aside, I use my iphone to browse the web all the time, OCR included. It's quite viable. Viable to the point that I wouldn't want to be without it. Sounds like you're barking up the wrong tree. You should be asking the vbulletin maintainers about a mobile plug-in. Ideally something djp could just install for the board and be done with. Mobile OCR apps would definitely be cool but there doesn't appear to be enough demand to make it worthwhile; maintaing software projects can be a lot of work, unfortunately. cheers.
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