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DusK

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Everything posted by DusK

  1. I jumped out of my seat when I saw that this morning. Two months away, but when it hits, it's gonna be absurdly hard to pry me away from my computer.
  2. Bah, just realized that the platoon's locked to PC. What a shame. Looks like we'll have to segregate OCR platoons by platform.
  3. Bamping this extremely old thread. I could have sworn there was another BF3 thread, but whatev. I've been playing a LOT of BF3 recently. I dunno if anyone here is still playing it, but if they are, I took it upon myself to create an OCR platoon: http://battlelog.battlefield.com/bf3/platoon/2832655241357921459/
  4. Oh, I wouldn't either. I doubt many OC ReMixers would. But really, the name's just to distinguish between people who have been doing this and are good enough at it to be posted, and those who aren't at that level yet. The goal is to help them get there, with some competition sprinkled in, I think.
  5. For rhythm stuff, 1-2. Leads, usually anywhere from 3-10. Same with vocal takes.
  6. This. Smash balls were one of my favorite parts of that game, actually. The way they dramatically changed the tone of the match was awesome, really made for some fun times playing with my friends. Man, I'm gonna have to bust that game out again.
  7. Ecco: Songs of Time, by Spencer Nilsen.
  8. Funny you should mention the whole DusK/chiptune thing, considering I make chiptune/metalcore fusion original music. But yeah, I'd be down for this. I may not be that experienced, but I still think I could "star" it up. It would really give me a chance to look at other genres with a more critical eye... or ear. Could be fun.
  9. Sonic Adventure DX and SA2 Battle were pretty good. Sonic Advance games were okay too. Rush started pushing a little downward, but still enjoyable. Let's pretend that Sonic Heroes, Sonic 2k6, and the werewolf stages of Unleashed never existed. Ever. EVER.
  10. Sonic frequented Nintendo consoles since the GCN days.
  11. Same. There were a few fun instances, but it was all just boring for the most part. The game still shines when you and a few buddies just brawl, though. Amazing fun to be had.
  12. Seems that he's just leading the development team at Namco-Bandai, along with Higuchi. Sakurai's still overseeing the entire project. He's the head honcho. The big cheese. The main man. And my bad, it wasn't Reggie. It was Nate Bihldorff. http://www.nintendo.com/nintendo-direct/archive/06-21-2012 Around the 7-minute mark. Anyway, I'm pumped.
  13. Yes he is. Reggie confirms it in the Nintendo Direct video.
  14. I'm really hoping someone more familiar with production in your genre can come in here to give you some crits, because I got nothin'. I love this track, and would love to see it hit the front page.
  15. Ouch, dat compression during the AGatV track at the beginning. Ah well, it's just a preview. This is all shaping up to be awesomeness.
  16. Yeah, Tuberz's track is kinda sick. DON'T DO THAT AGAIN OR YOU'RE FIRED.
  17. Lots and lots of tweaking and obsessing over POD Farm. Keep at it, and everything will sound as you want it to eventually. Back on topic, let the sharing campaign for the album preview begin!
  18. Nicholas Cage in... Cowboy Bebop: The Live-Action Movie. Starring Nicholas Cage as Spike Spiegel, Nicholas Cage as Jet Black, Nicholas Cage as Faye Valentine, Nicholas Cage as Edward, Nicholas Cage as Vicious, and Nicholas Cage as Ein. Directed by Brandon Strader.
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