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Newt

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Everything posted by Newt

  1. Given the history of the site, I can think of myriad reasons why open sourcing seems like a scary thing to do. It also requires more work to deal with than not doing it. Not that I would object to it.
  2. The only structural change I can recommend to the site/staff is to re-org as a 501c3. It's very scary to me that at this point rights holders could go after DJP's personal livelihood. Along with that, I would recommend the board and the judges panel to be separate. I'm sure there's a number of people on the site with non-profit experience, legal experience, etc that are unwilling or unable to judge that might step up to help keep everything running (especially if specifically approached). It's also not hard to imagine people who could make good judges that don't have the additional time or willingness to help run an organization. As a bonus, donations to OCR become tax deductible. Personally speaking, this would make it /much/ easier for me to donate to the site. Hopefully this would also stop any personal attacks on DJP whenever the site could possibly make any money (rare those events may be). While I don't personally believe he would run away with a boatload of cash and close the site, there currently isn't any external regulation preventing that from happening.
  3. It seems like he wrote some filters that will distort the sound a bit to make it "better". That's what I got from the OP anyway.. Not sure why passing waveforms through filters makes it "better" though.
  4. Are you able to mention if the maximum scroll speed for mice is throttled? If not, are people who play with a stick at severe disadvantage? I've really been liking my Saitek X65f so far. That said, I got it for relatively cheap on ebay.. It's generally pretty good, but the stick definitely needs to be mounted (bolted) to whatever surface you're using it on. If you can swing it, I'd recommend the Thrustmaster HOTAS Warthog. Back when I was shopping, I couldn't find one for a reasonable amount though.
  5. What I failed to mention is that I had a room-mate that religiously watched GiantBomb's P4 endurance run, so I've already seen/experienced a large portion of the game. I imagine the experience would be a bit more droll without the commentary. It was like MST3K, but videogames!~ Besides, with my current schedule, I really don't have time for 100+ hour epics anymore.
  6. A pretty user interface is irrelevant to the programs that will run on the thing. I seriously doubt they have the engineering staff to put together a custom version of the OS. What they /do/ have is a few decent designers and excellent marketing staff. Skin-jobs are still just toasters. You're mostly right about RP though; the only thing that RP can probably do that Ouya could do is play SNES emulators. I mostly see RP as something for people who aren't cool enough to use an arduino.
  7. I watched the P4 anime over a few days leading up to the release. IMO, as good as the story was, it's not worth waiting 200+ hours of gameplay before going into P4A.
  8. Yeah.. because that's going to happen in any conceivable timeframe. Fool me once, shame on me; fool me twice, why the hell do we want another cheetahmen game anyway?
  9. The Vita is in a much better place than this thing. At least the Vita exists! There are actually a few games I'm looking forward to on Vita; notably Soul Sacrifice and Ragnarok Odyssey.
  10. My biggest problem with the whole thing is that Microsoft could easily kill this by filing a few patent/ip/whatever lawsuits. It would probably be trivial for them to burn through all of Ouya's funds in that matter. They've wasted more on less, so I can't really put it past them. They don't even need to win for Ouya to lose. Oh.. That and their timeline is completely messed up. There is literally no way I see this thing hitting the market in 8 months.
  11. serious time You guys only have ~2 days left to cancel your donations for this thing. The smart money is on buying one when they launch. A bunch of marketing executives and a designer or two have fleeced the public out of $7MM with absolutely no liability to deliver. Assuming this thing ever comes out (which is not likely (especially within the given timeframes)), you'll be able to get one from some e-shop for ~$100 anyway. They are not capable of competing in the market at a higher price point (xbox, etc). Your $100 will not materially affect their kickstarter at this point, and it dosen't make any logical sense to hold onto their risk for no benefit. There are some very good reasons that they were not able to secure any funds from venture capitalists, and they're offering you a much worse deal.
  12. I actually agree with you. I don't see a purpose to the OUYA, it will be severely outdated by the time it launches, even in the mobile space (presumably where it will get most/all of its games). I don't like how one of the key selling points is the ability to root it and "side-load" applications. Nor do I think there is a real demand for something like this by developers (and by proxy, consumers). One of many reasons I didn't throw my money at them. I'm far more interested in PlayStation Mobile and seeing if Sony can prevent that from becoming a cesspit that they try to silently kill, unlike XBLIG. I'd also like to see how Steam GreenLight turns out. These initiatives try to get smaller devs on existing and valuable platforms.
  13. Yes, you did. You missed literally everything else where they directly indicate that games need only have a free demo. This makes the service essentially no different from what you find on XBL. If you're going to treat the internet like a peer-reviewed journal, you really shouldn't pick and choose comments without maintaining the proper context. Doing so tends to make you fail peer review. From the ouya kickstarter: "We're handing the reins over to the developer with only one condition: at least some gameplay has to be free. [..] Developers can offer a free demo with a full-game upgrade, in-game items or powers, or ask you to subscribe."
  14. The next game from Arc System Works is coming out on the 7th. I've heard that some places in NY are already handing out copies. The rest of us have to wait. This game has lots of hype right now, has taken the 'anime fighter' slot in japan, and is apparently extremely well balanced. I'll be getting it for PS3. The 360 version has lag issues, but apparently ASW is working on it; can probably expect a patch at or around launch. I'm hoping to play a lot of this at MAG, which means all of you need to pick up this game as well. Something clever about the midnight channel or how I can bearly wait.
  15. 24/m zero to 7 hours, depending on a large variety of factors..
  16. http://news.ycombinator.com/item?id=4311264 If anyone has at some point installed an Ubisoft title on their machine, please check your browser plugin settings and remove the plugin. If you don't, *bad things*, etc.
  17. He stepped down from his SCE post to better utilize his time as president of Sony. Nothing to see here.
  18. They're doing this because they're afraid of piracy on the device, because it basically killed development on the PSP. Assuming that piracy becomes an option on the vita, unsavory people will still need to spend cash-monies on the proprietary cards. It's not consumer-friendly, but the rationale is quite obvious. I'm running with the assumption that sandisk or some other company will make cheaper cards for it sometime within the next year.
  19. I believe the only bonus feature is GPS. 3G service is through ATT, and requires a subscription; the limits on the service seemed a bit small to me. It's hard for me to concretely say if the capacity is adequate; but it's fair to say that it is intended only for playing games, not downloading them. I would assume this will result in a larger amount of lag than connecting to some random wifi point.
  20. Unfortunately, the UMD transfer program isn't being extended to the US for <arbitrary reason>. They've announced a list of 'officially supported titles' downloadable from the PSN, but I've heard that it's not all-inclusive. http://blog.us.playstation.com/2012/02/09/how-to-download-psp-titles-to-ps-vita/
  21. With the Vita dropping in a week or two (depending on whether you have an early pre-order), I figured we should start talking about it. The launch line up looks surprisingly good. I'll probably be grabbing Gravity Rush day one. I'm also looking forward to playing some of the PSP games I've missed out on, notably Valkyria Chronicles 2. Is anyone else going to be grabbing one of these soon-ish?
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