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rig1015

Contributors
  • Content Count

    221
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About rig1015

  • Rank
    Alex Kidd (+200)

Profile Information

  • Location
    San Diego

Converted

  • Biography
    A self taught audio engineer / composer. I like to make things sound better.

    I bring to the engineers table-
    Hardware:
    Mac G5, 2.5GHz Quad-core, 4GB SDRAM, Dual Boot OS (OSX, XP)
    Digi003 (control surface)
    MBox2 (For mobile recording)
    Oxygen 8 (v.2)
    Roland Phantom Xa (sampler, keyboard)
    MPC 2000 (sampler)
    Sure SM58 (Microphone)
    SE 5600 Z (Microphone)
    Digi-Design XMON (got this free!)
    Blue Sky Monitors (2.1 Pro) - Small spkrs
    American Audio DLS 15p - Large spkrs

    Software:
    ProTools 7.3 HD1
    Logic Pro 7.2
    Peak Pro XT 5.0
    ACID Pro 6.0b
    SoundForge 9.0

    Plugs:
    IK Multimedia (All)
    TC Electronics (Native bundle)
    PSP (All)
    Native Instruments (All)
    McDSP (All Native)
    Waves (All Native)
    Logic Pro Default install
    ProTools Default install
  • Real Name
    Riggs
  • Occupation
    Audio Engineer
  • Xbox Live Gamertag
    rig1015

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Logic
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Lyrics
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Piano
    Vocals: Male
  • Instrumental & Vocal Skills (Other)
    Guitars, Drums, Vocals, Syntheziers, brass, string
  1. Sorry for quoting you Harmony but you always know your game and you make good points. 100% on this... If anyone thinks compression messes with a tracks sound (when in regards to loudness) try dithering and making alias freqs *shutters* so I target 44.1 & 16 bits as end result too. 24 bit 96Khz, I hear, is what most AES members are calling "Transparent Tape Analog". I personally stay within the 88.2 as well because of the even sampling break down and lack of odd sampled dithering in the back end. This is how the MP3 revolution CHANGED EVERYTHING. Think of one of your friends who still
  2. Yay, for soft synth's, MIDI, VSTi's and DAW's. If your keyboard has a storage drive built into it you might be able to load NEW samples for it like that (some manufacturers make cards and stuff like that). But if you want different sounds what you have is not what you are going to use to make it; unless your keyboard has a sampler tool built into it, then you might be able to rework the sounds / patches. Souliarc has the right idea for the easiest way to expand without really expanding.
  3. Sounds sharp, resonant on the VHF. Smooth the high frequencies. Squash the guitar lead (compressor) that might help.
  4. I've found that most creative entities go through this phase periodically. The best solution I've found is to become distracted with something else, creative or not, and slowly the impulse that has been over worked will rest and your ideas will return.
  5. I was expecting claps cheers and hoots after a certain point. Sample & sequence THAT IN! It is awesome though. Good job.
  6. I liked it. It was fun. Crits. Your kick... harder, bigger, more in my face... you could do this through in mix compression / limiting, post mix mastering, or square saturate your kick so it has more of a "way to distorted" sound. If you go in mix make sure to then mix around the kick; kick fader at 0.0dB, everything mixes under that. Post mix mastering; I've found that I can get a softer kick to sound really hard and in your face post mix down if the kick is left as is now but everything is turn down about -10dB (this is relative, listen to your mix and turn down accordingly). Square sa
  7. You gotta nice genesis chill with this track. Crits: Your wind sound FX has hard tailing, touch it with reverb to help decrease this. Bring more in quicker, you totally lost my attention span after a min. If the track isn't moving after a minute you could loose the audience. I understand tribute to source and progressing and all that what not... but still, way too long. Bring your drums up. They sound far thus to quiet in the mix... try turning them up a wee bit. Give an update.
  8. Is the EQ in the car setup any specific way or is it flat too? Also car speakers don't necessarily have the same Freq Range as your home speakers. The more boom in the monitor the harder the highs are to reproduce, so most systems cheap out by using a sub-woofer, thus taking acoustic pressure off the monitor to reproduce the frequency range more accurately. If you got a sub you got a response hole so that can affect reproduction. What I've started to notice I was missing in my mixx (besides talent ) was better Dynamic Compression with a more aggressive ARC setting. You could also try mixin
  9. Sounds like sample fatigue. No matter what you do with the sample engineering-wise, it just always sounds the same to you. Phase Transitioning... phase changing... maybe phase changing during a change, or note/pitch change...? What values can you alter with the plug? And does it make any traditional phaser sounds... cause that'll tell us how it is using phase. Topic: So for your orch arr. are you using your reverb as a send or as an insert. Because I've had a lot of success with using both at the same time. My FX chain: Synth (samples) > Reverb > Compressor > EQ > Send (Bu
  10. Your piano still sounds far away.... but I think you should try and use that to your advantage rather than let it hinder the production quality. If you were to mix in some accompaniment (ie: Upright Bass, splashy "yazz" cymbals) and maybe another instrument to help with the lead; and you could have a cool little lounge performance of this theme, the distant piano giving feeling to a live on stage piano sound. I do love the interpretation that was applied here though. Very Cool.
  11. This is a good trip. I'd love to see where you end up taking us. FB: is there anyway we can get more boom / low out of your kick?
  12. While I was without the internet I worked, mostly for fun, on some Metroid arrangements. Made some mixes mainly for myself but I am kicking around one for possible submission. As-Is probably wouldn't get a yes. Things I would tweek before sub'd: Washes / Transitions, and EQ. I just was wondering if I should take a cue spot and sub this? AmR - 3-88 (Metroid 2- Return of Samus - Tunnel Theme)
  13. Is this what we can expect for our work? To rock out guys like this?
  14. Shrill...? I dunno... but I do know this you mids seemed hallow. Like you got the boom from your kick and all the 5kHz+ from the cymbals but no meat in the middle. I would say mix/EQ those tighter (Hi's and Low's) and bring your Mids forward more in the mix. I can hear your guitar but it doesn't sound "in front" in the mix. Beyond all that this is a awesome mix / arrangement, love the textures and sounds you gave everything.
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