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Posts
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APZX reacted to Dextastic in MnP 121: Chrono Cross - Magical Dreamers
Did someone say electric guitar?
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APZX got a reaction from HoboKa in MnP 121: Chrono Cross - Magical Dreamers
@HoboKa
The link is for admin...
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APZX got a reaction from TheVideoGamer in MnP 121: Chrono Cross - Magical Dreamers
@HoboKa
The link is for admin...
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APZX got a reaction from TheVideoGamer in MnP 120: Secret of Mana - Make A Wish
@Dextastic
Not clipping, but VCA CV feed through or you could also call it VCA clicking. Basically, to get the synth to behave the way I wanted to with that sound that click was just part of it unfortunately and it is basically impossible to remove after the fact lol.
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APZX got a reaction from HoboKa in MnP 120: Secret of Mana - Make A Wish
@Dextastic
Not clipping, but VCA CV feed through or you could also call it VCA clicking. Basically, to get the synth to behave the way I wanted to with that sound that click was just part of it unfortunately and it is basically impossible to remove after the fact lol.
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APZX got a reaction from Dextastic in MnP 120: Secret of Mana - Make A Wish
@Dextastic
Not clipping, but VCA CV feed through or you could also call it VCA clicking. Basically, to get the synth to behave the way I wanted to with that sound that click was just part of it unfortunately and it is basically impossible to remove after the fact lol.
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APZX got a reaction from TheVideoGamer in MnP 120: Secret of Mana - Make A Wish
Thanks man, and believe me I know what it can be like juggling multiple things at the same time. Truthfully, there really is no good way to go about other than to focus on one at a time. When you hit a wall on one then you focus on the other until you hit that wall. Keep repeating until eventually you're there (mostly-ish).
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APZX got a reaction from Wassup Thunder in MnP 120: Secret of Mana - Make A Wish
Thanks man, and believe me I know what it can be like juggling multiple things at the same time. Truthfully, there really is no good way to go about other than to focus on one at a time. When you hit a wall on one then you focus on the other until you hit that wall. Keep repeating until eventually you're there (mostly-ish).
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APZX got a reaction from The Vodoú Queen in MnP 120: Secret of Mana - Make A Wish
Thanks man, and believe me I know what it can be like juggling multiple things at the same time. Truthfully, there really is no good way to go about other than to focus on one at a time. When you hit a wall on one then you focus on the other until you hit that wall. Keep repeating until eventually you're there (mostly-ish).
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APZX got a reaction from HoboKa in MnP 120: Secret of Mana - Make A Wish
Thanks man, and believe me I know what it can be like juggling multiple things at the same time. Truthfully, there really is no good way to go about other than to focus on one at a time. When you hit a wall on one then you focus on the other until you hit that wall. Keep repeating until eventually you're there (mostly-ish).
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APZX got a reaction from HoboKa in MnP 120: Secret of Mana - Make A Wish
Ya know sometimes it be what it be. At work I would say F&%*ing Magic, or draw a big circle with the letters FM inside lol.
Really though, this is a very simple source (or at least the MIDI shows it that way). Consequently, that means what you're working with is also simple. You find a few basic building block sounds, aim for a general tone, then ????, and profit?
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APZX got a reaction from TheVideoGamer in MnP 120: Secret of Mana - Make A Wish
Ya know sometimes it be what it be. At work I would say F&%*ing Magic, or draw a big circle with the letters FM inside lol.
Really though, this is a very simple source (or at least the MIDI shows it that way). Consequently, that means what you're working with is also simple. You find a few basic building block sounds, aim for a general tone, then ????, and profit?
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APZX got a reaction from Wassup Thunder in MnP 120: Secret of Mana - Make A Wish
Ya know sometimes it be what it be. At work I would say F&%*ing Magic, or draw a big circle with the letters FM inside lol.
Really though, this is a very simple source (or at least the MIDI shows it that way). Consequently, that means what you're working with is also simple. You find a few basic building block sounds, aim for a general tone, then ????, and profit?
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APZX got a reaction from The Vodoú Queen in MnP 120: Secret of Mana - Make A Wish
Man, I really need to learn how to slow down...
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APZX reacted to Wassup Thunder in MnP 120: Secret of Mana - Make A Wish
How is there already an entry? APZX composes like lightning!
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APZX got a reaction from HoboKa in MnP 119: All Metroid's
@The Vodoú QueenI approached it from a slightly different point of view than the others (at least I kind of think I did). Anyway, I did not have a problem with the length at all. What really irked me had nothing to do with the composition itself, but more in the way the track was presented. My compositional skills are at best, meh. However, I can gauge where you were trying to go from a perspective in terms of sound. Take that saxophone for instance. It is just BEGGING for a long reverb tail on it, with a gentle reduction in the highs of the instrument. But what you have instead is a sound that is completely separated from the rest of the track at that point. The drums fit fantastically with the general vibe, they're prominent enough to be heard, but do not themselves take center stage. It is like the rest of the instrumentation sitting below that saxophone. This is just touching the surface of what I mean when I say space.
If you go listen to pretty much any kind of commercially released music and pay close attention you should start to notice that there is a certain feeling or sense cohesion or depth to the tracks. This is the rather abstract concept of space in terms of music. At least to me. Your track just juxtaposes instruments in an attempt to try and capture or relate the uneasy feeling of Metroid's soundtracks when in reality the vast majority of Metroid's off putting sound really comes from the fact that it is not music in a traditional sense, but more atmospheric. More about the suspension of what is the game's sound effects and environment sounds and what is the soundtrack itself. In of itself it is not about the individual notes nor the instruments, but the way that everything is blended together to create the atmosphere that we recognize as the sound of Metroid. It is one of the reasons why I do not like remixing Metroid tracks in general, and why I did a pretty conservative re-interpretation of a track rather than try a proper remix.
Really, after doing some re-listening to the tracks that were in this round, I noticed that a lot of work was spent on actually making the originals more musical sounding rather than trying to really emulate the nuances that make Metroid's soundtrack sound so much like Metroid.
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APZX got a reaction from TheVideoGamer in MnP 120: Secret of Mana - Make A Wish
Man, I really need to learn how to slow down...
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APZX got a reaction from HoboKa in MnP 120: Secret of Mana - Make A Wish
Man, I really need to learn how to slow down...
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APZX got a reaction from TheVideoGamer in MnP 119: All Metroid's
@The Vodoú QueenI approached it from a slightly different point of view than the others (at least I kind of think I did). Anyway, I did not have a problem with the length at all. What really irked me had nothing to do with the composition itself, but more in the way the track was presented. My compositional skills are at best, meh. However, I can gauge where you were trying to go from a perspective in terms of sound. Take that saxophone for instance. It is just BEGGING for a long reverb tail on it, with a gentle reduction in the highs of the instrument. But what you have instead is a sound that is completely separated from the rest of the track at that point. The drums fit fantastically with the general vibe, they're prominent enough to be heard, but do not themselves take center stage. It is like the rest of the instrumentation sitting below that saxophone. This is just touching the surface of what I mean when I say space.
If you go listen to pretty much any kind of commercially released music and pay close attention you should start to notice that there is a certain feeling or sense cohesion or depth to the tracks. This is the rather abstract concept of space in terms of music. At least to me. Your track just juxtaposes instruments in an attempt to try and capture or relate the uneasy feeling of Metroid's soundtracks when in reality the vast majority of Metroid's off putting sound really comes from the fact that it is not music in a traditional sense, but more atmospheric. More about the suspension of what is the game's sound effects and environment sounds and what is the soundtrack itself. In of itself it is not about the individual notes nor the instruments, but the way that everything is blended together to create the atmosphere that we recognize as the sound of Metroid. It is one of the reasons why I do not like remixing Metroid tracks in general, and why I did a pretty conservative re-interpretation of a track rather than try a proper remix.
Really, after doing some re-listening to the tracks that were in this round, I noticed that a lot of work was spent on actually making the originals more musical sounding rather than trying to really emulate the nuances that make Metroid's soundtrack sound so much like Metroid.
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APZX got a reaction from The Vodoú Queen in MnP 119: All Metroid's
@The Vodoú QueenI approached it from a slightly different point of view than the others (at least I kind of think I did). Anyway, I did not have a problem with the length at all. What really irked me had nothing to do with the composition itself, but more in the way the track was presented. My compositional skills are at best, meh. However, I can gauge where you were trying to go from a perspective in terms of sound. Take that saxophone for instance. It is just BEGGING for a long reverb tail on it, with a gentle reduction in the highs of the instrument. But what you have instead is a sound that is completely separated from the rest of the track at that point. The drums fit fantastically with the general vibe, they're prominent enough to be heard, but do not themselves take center stage. It is like the rest of the instrumentation sitting below that saxophone. This is just touching the surface of what I mean when I say space.
If you go listen to pretty much any kind of commercially released music and pay close attention you should start to notice that there is a certain feeling or sense cohesion or depth to the tracks. This is the rather abstract concept of space in terms of music. At least to me. Your track just juxtaposes instruments in an attempt to try and capture or relate the uneasy feeling of Metroid's soundtracks when in reality the vast majority of Metroid's off putting sound really comes from the fact that it is not music in a traditional sense, but more atmospheric. More about the suspension of what is the game's sound effects and environment sounds and what is the soundtrack itself. In of itself it is not about the individual notes nor the instruments, but the way that everything is blended together to create the atmosphere that we recognize as the sound of Metroid. It is one of the reasons why I do not like remixing Metroid tracks in general, and why I did a pretty conservative re-interpretation of a track rather than try a proper remix.
Really, after doing some re-listening to the tracks that were in this round, I noticed that a lot of work was spent on actually making the originals more musical sounding rather than trying to really emulate the nuances that make Metroid's soundtrack sound so much like Metroid.
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APZX got a reaction from Wassup Thunder in MnP 119: All Metroid's
My votes are in. Ya know, I was not expecting such an eclectic collection of tracks. It will be interesting to see how the voting turns out on this one.
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APZX got a reaction from Souperion in MnP 119: All Metroid's
My votes are in. Ya know, I was not expecting such an eclectic collection of tracks. It will be interesting to see how the voting turns out on this one.
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APZX got a reaction from TheVideoGamer in MnP 119: All Metroid's
My votes are in. Ya know, I was not expecting such an eclectic collection of tracks. It will be interesting to see how the voting turns out on this one.
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APZX got a reaction from HoboKa in MnP 119: All Metroid's
My votes are in. Ya know, I was not expecting such an eclectic collection of tracks. It will be interesting to see how the voting turns out on this one.
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APZX got a reaction from The Vodoú Queen in MnP 119: All Metroid's
My votes are in. Ya know, I was not expecting such an eclectic collection of tracks. It will be interesting to see how the voting turns out on this one.