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mickomoo

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Everything posted by mickomoo

  1. have you been to a youtube channel named thenintendocode. You probably encountered the channel in your searches, but the user finds the most obscure nintendo mixes ever made he/she could possibly help you or might have it.
  2. That was really amazing! I don't have anything extremely constructive to say because I'm personally a beginner, but if you're looking to make a formal version of it you could import the midi into a program as simple as garage band and mix it. Even some basic mixing would make it sound extremely formal. Anyways, amazing composition I look forward to hearing the others!
  3. Free good guitar vsts are hard to come by it also depends on what type of music you're looking to compose but pettinhouse has free/light versions of its vsts and it's accustic guitar vst is really good even if it is just the free version. The only downside is that you need Kontakt or the Kontakt player. The site also has free versions of it's two electric guitar libraries... they're not as impressive as the acoustic, but they are free and they're not atrocious. I think the site also has a few free drum libraries I believe. If not, the Kore player comes with a really good basic drum sets.
  4. I think that's with any craft or art, but yeah music more so has had a way of leaving an impression on me... lol
  5. so does this mean that if a fan tries to make a follow up game they won't get a cease and desist like that fangame chrono trigger project?
  6. After season 6 I believe the series becomes more action oriented rather than just random humor, it's pretty good. Roosterteeth does a decent job a the transition I didn't think they could pull it off. It still has funny moments though of course
  7. I believe music adapts a context once you supplement it with external content, which all artists do (genre classification, name), it's just that some artists chose to provide more information than others. If something comes from your heart then I think it's important to let that context define what you're making, it's the reason you create. That said, everyone views something differently. I feel what you're saying though, I'm a beginner and I haven't quite taken this craft seriously, so in the name of context I've made structural decisions that are quite weird to many people and cool to others, so when I want feedback for something other than production I have to keep that in mind. In the end I think it comes down to your audience, though a musician who places his/her work in the broader public eye should be aware of what any audience wants to hear and thus write something that is potentially capable of transcending its original context. Even so, unless this is your living, you should write things that first pleases you. After all, that's how new styles and genres, and new ways of thinking are born. Also for the cat, try bitter apple spray (they usually hate the smell, except for my stupid cat, he grows resistance to everything we've used to deter him) or wrap your cords in substances that feel funny. Something like tinfoil I think...
  8. don't worry youtube will remove it do to copyright infringement because two of the notes in that song appear in other autotuned pop musics
  9. I never got into Harry Potter... I think the problem is that when my dad offered to get me a book he started with the 4th. Idk why, but yeah. I only watch the movies when I'm forced to with friends. I saw the first, second, and third movies, they were pretty good. I wouldn't mind seeing the last two
  10. So rhythm isn't just a timing issue? I know before my earlier songs lacked rhythm because I never bothered to time my songs. I'm now currently aware that I have trouble writing percussion parts, which further adds to my lack of rhythm. I am an innately nonrhythmic being >_< Sorry about all the questions and what not I'm just trying to understand a bit more specifically. I centered this song around 2 chords and had the leading voice, the choir alternate between the two cords/scales in every measure. The other instruments followed the pattern as well. I thought harmony was present as long as all the instruments play in the same scale or scales complimentary to the one being played...?
  11. It's in 4/4, but the guitars aren't following that lol. From what I can tell and from what people are telling me, the guitars are what are driving the songs in to chaos and that the orchestral version while not perfect seems to be more defined. I'm just seriously trying to force the guitars in there because I wanted to hear them. That and I wanted to practice panning and eq-ing an arrangement of a non cohesive set of instruments. >_< If I were to say, ditch the guitars and focus my attention on the orchestral version, are the discrepancies as bad? I know the timing could be tighter, I was having latency issues and I'm going to probably switch DAWs soon. And in terms of composition, tt is interestingly enough the only song whose scales I know, but could the writing of the orchestra be improved vastly? It seemed really bland to me, which is why I added the guitars.
  12. Idk how drastic the changes in the song were but yeah it's updated.
  13. I'm having trouble writing basses, particularly for orchestra. Mine usually tend to follow the rhythm and even mimic the notes of the melody. Also, is it necessary to have more than one section play the baseline?
  14. Yeah everyone's pretty much right. Try and branch out your playing style. A good thing to do is to start improvising, or making your own rhythms, if you've been playing for awhile you should have some sort of ear. Improving not only improves your spontaneity, but it allows you improve your ear even more. Honestly, though I'm no where near the piano player I want to be (I took lessons as a kid, lacked motivation then stopped) I'm glad I started improvising then slowly "songwriting." Also, whenever you can study theory.
  15. is there any difference for writing bass parts for orchestra, or is the general advice the same?
  16. I stopped reading music 4 years ago, it's really annoying and I have terrible hand eye coordination lol
  17. I'm realizing that in most symphonic rock if there are two guitars, the lead doesn't play very often... I felt committed to having the lead play constantly. In hindsight that's stupid. I'm really proud of the intro... it seems decent, it becomes extremely dissonant from thereafter. The major problem is that the bass is very hesitant it seems, also if I choose to have guitars, there should be drums to accompany the rhythm. I'm going to redo this again lol
  18. I think part of the problem was I double tracked the guitars and it already had reverb. Idk what possessed me to do that, they were already pretty thin. Out of curiosity though, what would make the guitars work? I mean there are a lot of songs that include both electric guitars and orchestras/choirs. Is it my composition, I know partially it might be? Or is it my mixing? I know it's still that cus I'm still learning >_>
  19. EDITED and uploaded song as of today 7/9, I'm still trying to find drums that might make this song more smooth Orchestra Only version:
  20. I think any pair of studio headphones will do, the upper end ones are expensive but there are ones that sell as low as $20-30. Or if you're speakers are newer and a decent quality you can get away with using it for awhile. In terms of starting though I think you're fine right now though
  21. the headphones or decent speakers are a must. Especially if you're planning on writing pieces with a wide range of instruments, you'll have to pan and only headphones are quality speakers are sensitive enough to allow you to really hear changes. For samples don't get to anxious, any decent DAW will come with samples, but if you're not satisfied you should download some. Heck, you can even download DAWs just to rip their samples.Once you know what type of music you wanna write and how you wanna go about it, you can look for freeware effects as well, as they'll help you mix. However since you're just starting just focus using what your current DAW has. Also skim EQ-ing and "midi composition" to get an idea on what you have to do to make midi mixes.
  22. Be careful before starting to invest into a studio or equipment. It's quite possible and fairly easy to start with freeware material online you can produce a decent mix with. Reaper, Fruity Loops, and Mixcraft all offer free long lasting trials and are each very cheap. In terms of samples and synths known brands like Native Instruments have a ton of starter samples that run from 40 and up. Though honestly if you're not too familiar with mixing buying higher end stuff isn't necessary. At least not from the get go, because it's harder to tap into it's full potential immediately
  23. What exactly is the theory behind writing one. Everyone tles me 3rd 5th and root, but is that all? Also is it uncommon to have two instruments playing the bassline. I know in an orchestra it isn't but in other types of music is it?
  24. Rozo has a basic remix guide, it's a pretty useful tool, but you seem to already understand the basics. I've personally started writing barely a year and a half ago. Here's some simple advice: -Be eager but not over eager. I'd honestly wish I'd picked up music as a hobby much earlier, but because I couldn't remix a specific song, or play something a certain way I honestly just dropped the hobby. Music is something that requires time, from playing to composing to mixing. A lot of time to learn and practice especially at first >_< -Don't get too caught up into one idea, in other words it might actually be best that you not try a remix first, or at least not a remix for OC remix. Remixes are good because by covering an existing song you kind of learn the feel of composing with out going too far out on your own, but more or less it might be better to "cover" songs before remixing. The very first thing I wrote was not a remix, it was actually an accident. When making a remix of music from pokmon battle music I created a rift and eventually made my own song. It wasn't until 8 months later did I even attempt to remix a song and it still wasn't oc quality. I'm still trying to master my skills, mixing and rhythm. Music for me honestly is more of experimentation and serendipity than it is skill. You will always have ideas coming to your head some sound awesome and it's disappointing when you can record or capture them the way you want, but honestly it gets better the more you start to pick up writing and playing. Your ear will improve as you listen to music while simultaneously trying to write your own. -You don't need to have a musical background, but you should become more musically observant. Listen to things within the a genre that inspires your or that you want to write. Notice what "voices" (instruments, whatever) tend to play together, and the general feel each voice/instrument's notes add to the song. Music is about what sounds nice together and you can learn a bit from existing songs. Also notice patterns and pattern changes that can occur in songs. In addition to listening to each instrument/voice pay attention to the role each instrument plays. From experience you know that rock music uses guitars as a lead, for many genre's it's apparent, but on a song by song basis see how each role's notes and rhythm shape the song. - Pick up an instrument, have someone teach you or self teach. Though it's not necessary but it may help. I wasn't a stranger to music when I started writing, but honestly I wish I kept up my piano lessons from when I was younger, I can't play in rhythm to save my life. Also keep in mind that composing your own music requires 3 skills. Composing (not necessarily writing, just knowing what sounds good together), playing (assuming you're going to use a DAW with a midi keyboard, even if not playing can help), and mixing (mastering and creating a true final product) Each with it's own general skill set. With regards to equipment you have a laptop all you need is a DAW (digital audio workstation). If you own a mac, they should come with garageband right? if not there's a "freeware" windows equivalent called mixcraft. Mixcraft is literally plug and play, it's what I've been using, though to mix mp3s after 2 weeks you'll probably wanna buy it it's only $80 which is fairly cheap for DAWs, and honestly I don't know any free ones. The thing is of course when you get your feet wet and you're well grounded, you'll probably wanna move on to a better DAW, logic cubase, hell even pro tools if you're feeling confident. DAWs run Vsts or virtual instruments which are either synths (sounds very commonly found in modern/pop music) or sampled (actually recorded from an instrument that has a player). I'm bringing this up because you can actually buy libraries of virtual instruments, and a good DAW should be able to run ones outside of the program's initial library (mixcraft can, but fyi it can get laggy depending on your comp, more powerful DAWs have no problem usually). In addition to a DAW you'll probably want a midi keyboard/controler. If you're family has any electric pianos or keyboards they should plug up to your computer. If not, keyboards can be fairly cheap especially if you're just starting out. If you're really bold though you could just use a computer mouse and computer keyboard lol. Anyways, I know it's a lot of info but good luck with everything. Finding feedback or getting questions answered can be tough, but if I ever see you around I have no problem answering anything.
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