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Esperado

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Posts posted by Esperado

  1. As I recall they have to be 'frontlighted'. It's not too difficult to do just the problem is getting hold of the actual frontlight.

    There are a couple of tutorials that require ripping a screen from an SP AGS 01. Like so.

    huh, if only someone sold those D: im not skilled in hardware mods. the gbc is probably my favorite handheld next to psp.

  2. soul reaver 1 has an interesting take on death if you ask me. To boot, the main character has technically died twice. From there, anytime you "die" in the "physical" realm, you are booted into a spirit realm where you cannot interact with objects for the most part. You have to consume souls to have the strength to will yourself into the physical world using portals. This works nicely for the puzzle aspect of the game, but can be a huge pain in the ass during certain parts. such as the water areas (the boss of the water area in particular). if you die in the spirit realm you get spawned back to the elder god room which while annoying, isnt really that detrimental. You have to be particularly bad at the game for that to happen, as there are almost no difficult enemies in the spirit realm, and health regenerates.

  3. i dont know much about this title, or the mgs series in general. but i do know the first god of war game let you "guard impact" bosses. it was a bitch, but if you mastered it, playing the game on the hardest setting, wasnt as impossible as it otherwise wouldve been. and then the creators got wise and took out the gaurd impact feature. thusly, i NEVER played a god of war game in god mode EVER again after that.

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