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MindWanderer

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Everything posted by MindWanderer

  1. Except that it's Darke's compo, so he decides what the voting criteria should be. That's not to say you can't have your own opinions about how to apply them, but it does mean that source usage, which means integrating the two sources into one coherent whole, should be the most important factor, followed by production and enjoyability. In practice, most people reverse the order of those when voting. In fact, I personally rarely vote for the pieces that make it into my own playlist, because the ones I enjoy are often not the ones that best meet the voting criteria.
  2. I was really hoping for the African Mines, I had a good idea for that one. Depending on how the rest of this compo works out, I may do it anyway someday. But I have a pretty decent idea for The Moon, too. My way of thinking about it has always been: Someone unfamiliar with either source shouldn't be able to tell which parts are from which source, or even that two sources were used. Someone familiar with both sources should be able to pick out which parts are from which sources without the use of a breakdown. Someone familiar with one source but not the other shouldn't be able to tell which parts are from the source they don't know and which, if any, are completely original. I doubt I'd be able to fit that into my schedule, but I'd love to listen to it afterwards. I can get things into the same key by ear most of the time, but I don't always know what key I've gotten them into. And chords are the same but harder.
  3. Actually, with vBulletin, poster IP addresses are logged, so unless you are very careful about only using one ID at home, one at work/school, etc. you will probably get caught, and even then it won't get you very far. I was a moderator on a different forum at one point, and yeah, folks got banned for this.Inviting friends to vote happens, but yeah, since there are no prizes, Wheaton's Law is what really applies here. ... So, we're shooting for at least 7th place in order to get more than one point. That's reasonable, you have to beat half the other teams. Although, more than half the teams have some really kickass members, so even 7th place ain't easy.
  4. Plus there's always the possibility that lurkers who haven't actively posted for years do in fact pop up just to vote on this. With Google Forms they'd have to post in the thread saying it's legitimate.
  5. If the Disney thing continues into block 2, I'm sure we'll get something from DuckTales, but hopefully it will be one of the other great tracks from that game--which is pretty much all of them.Then again, I feel pretty much the same way about Mega Man 2 - Wily 1, and Darke picked it last time. To be fair, it did still result in some great mixes (Rexy's and Nutritious's mixes are on my main playlist to this day).
  6. I'd like to echo this, and remind everyone: While therex's reviews are really helpful, this footnote is the only thing he said about source usage, even though it's supposed to be voting criterion #1. This is why I ranked KingTiger second, incidentally: production was pretty weak, but he really owned that Pirate Island source and made it his own, integrating and morphing it so that it went hand in hand with Galaxy Man naturally.
  7. Voted! Lots of enjoyable mixes that didn't make much use of one source or the other (mainly Pirate Island), so my choices mainly came down to that.
  8. That's Roger Rabbit for the NES, which was made by Rare, not Capcom (they did the Game Boy one only). In fact, I just learned that David Wise did the soundtrack to this one.And apparently Mickey Mousecapade was only published by Capcom, and only in the U.S. It was developed by Hudson, which explains why this music sounds a heck of a lot more like Adventure Island than Mega Man.
  9. There are already so many great remixes out there of The Moon--4 of the 5 DuckTales remixes on OCR use it, and you can't research DuckTales music on YouTube without tripping on 2 or 3 more. I'd personally rather see a different entry from DuckTales, like or .I second Rescue Rangers as well; the one I can never get out of my head is but some other good ones are , , and the final and awesome, Wily-esque --if sounding like Mega Man music is a decision criterion, you can't do better than that one.I never played Darkwing Duck--I was in high school by then--but I'm listening to the soundtrack now, and yeah, it's pretty good. I'm going in round 3, and if I get something from there I'll be OK with it. The resonates with me.
  10. I'd like to make just one request: Since you've now established that there may be pretty significant surprises, can you at least give us some warning in advance of when this sort of thing may happen? Not the content, but so we can schedule things among our team members. Our team has chosen our order of participation based on upcoming travel plans, so if you're going to throw a monkey wrench into that we need to be able to work around it as much as possible.
  11. Waltdisney/Capcom Remix Gauntlet. Given that there were 11 eligible Mega Man games and there are 20 eligible Disney games, and that any source from those 20 games can be chosen rather than just the 2-5 Wily themes, if anything this helps.
  12. This. I'm very worried that even if everyone says they're OK with it, there will end up being a lot of no-shows because people either can't come up with anything for exactly this reason, or because people aren't sufficiently motivated to work on this instead of other things they might be doing. Voting will probably also have low turnout.
  13. When I first saw that, I was worried everyone was going to ragequit. While many of these games do have great soundtracks, this is definitely not what we signed up for. I'm game, but I really was looking forward to the Wily sources. So much for studying up on the Wily themes.... Reference: http://disney.wikia.com/wiki/Category:Disney_games_by_Capcom and http://disney.wikia.com/wiki/Capcom (neither list is complete) I hope Duck Tales is round 3 of a block. Otherwise there may be fistfights. Edit: Better list: Adventures in the Magic Kingdom NES Aladdin Multi Bonkers SNES, Sega Mega Drive/Genesis Chip 'n Dale Rescue Rangers NES Chip 'n Dale Rescue Rangers 2 NES Darkwing Duck NES, Game Boy Disney's Hide and Sneak Nintendo GameCube Disney's Magical Mirror Starring Mickey Mouse Nintendo GameCube Disney's Magical Quest SNES, Game Boy Advance Disney's Magical Quest 2: The Great Circus Mystery SNES, Sega Mega Drive / Genesis, GBA Disney's Magical Quest 3 SNES(Japan only), Game Boy Advance DuckTales NES, Game Boy DuckTales 2 NES, Game Boy Goof Troop Super Nintendo Entertainment System Magical Tetris Challenge Multi Mickey Mousecapade NES Mickey's Dangerous Chase Game Boy TaleSpin Multi The Little Mermaid NES, Game Boy Who Framed Roger Rabbit Game Boy
  14. But Darkesword said that Mr. X "is probably my #1 most favorite Mega Man song ever," so he might well choose it again. Hopefully this time the winner will be someone who isn't so doped up on cold meds he can't think straight. There are still a ton of excellent sources left. I think Dark Man is all but a given at some point (MM5 only has two eligible themes, both are awesome, and the other was picked last time), but the rest could be anything.
  15. Trying to view it directly gets me a Permission Denied, so I think Cosmic Sounds can see it but nobody else can.
  16. I didn't add up most of the rounds, but my impression was that Blue Blur had a significant majority.
  17. My feelings are much like Deia's. The one very short part of the source gets a whole lot of attention, especially but not entirely for the entire first half, I did feel like it got old. And the total changeup to piano & pad at 2:48 was too much for me. I actually thought ending sequence worked better; even though I'm not a huge fan of fade-outs, it kept the guitar going, so at least it seemed like part of the same song. The metal playing is great, there's a lot to like about many of the arrangement decisions, and production and soundscape are pretty solid. Looking forward to seeing more growth from this remixer.
  18. I bet it's and we all have to make a mix using his theme.Either that or it's Darkesword himself and we all lose if we don't beat the remix he's going to work on for the next 10 weeks. (In Loopy.)
  19. Looks awesome. I was going to ask if you could use the Wily Castle from that particular Robot Master's game, but Mega Man 1 and Powered Up don't have one, and 8's is both hideous and hard to remove from its background. Fourteen teams, 14 colors. It can be done, but they won't all look pretty or easy to distinguish in a flash.Just noticed that we have a team called the Gobots. That took me by surprise (I was thinking these), but they really are just an obscure Mega Man 7 enemy.
  20. Sadly, Supra-Force Metal is not discovered until some two centuries after the core Mega Man series. Pretty sure the team names can't be Mega Man X/Zero/ZX/Legends/Battle Network themed.
  21. Wow, the GBA versions of King and Wily from MM&B are horrible.Trism, Cash and Change, and I are going with "Capitals of Science" as our team name. I just remembered that it was a rejected name from last time (albeit with SCIENCE!!!), but seeing as how we actually have Knight Man on our team, plus electricity and a frog, it seems appropriate.
  22. After about 12 times listening to this section, I finally heard what you're talking about. It's a very synth-y piano, so it took me a while to even figure out the part you were referring to, and the use of Mega Water S is heavily, heavily modified. It uses the same note lengths, but the pitches are all different. At most I would call it vaguely inspired by Mega Water S.
  23. The system does have some mathematical oddities. For instance, if both your first and second picks are extremely popular, you may have better-than-even odds at getting the second pick. For instance, say 4 other people pick Quick Man as their first choice, and another 4 pick Metal Man as their first. You pick Quick Man first, then Metal Man. You then have a 1/5 chance of getting Quick Man, so you probably won't. One person will be chosen to get Metal Man. Next phase, you're competing against only one person for Metal Man, assuming no one else lost their first choice and has Metal Man as their second. Net result: you have a (0.8 * 0.5) 40% chance of getting Metal Man even though you're fighting 4 other people for him. Also assuming you don't get ousted on someone's third, fourth, or fifth picks. tl;dr: It's possible to game the system, but everyone will get results they're happier with if you don't try. Far better to rearrange your list to avoid popular choices if you can still get someone you're happy with that way.
  24. 40 people with picks listed now, though many are not in stated teams. Assuming everyone finds a team, this is already bigger than last time. Five more people and half the Robot Masters that exist will end up being represented. Hopefully five picks per person will be enough! I sure don't expect to earn any votes, with so many kickass remixers on the roster, but I think I'll be too busy listening to awesome music to care.
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