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Posts posted by Seth Skoda
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On 10/31/2019 at 6:04 PM, Eladar said:
Hey @Seth Skoda! I was gonna give you a listen on this and post some thoughts but the link you have there goes to a track called "Nightcore RS" rather than "Gangsta With A Mustache". Could it maybe be the wrong song ID in the URL?
Thank you so much! I must have got mixed up with linking songs that break the rules in the audio forum over on Newgrounds. Fixing the link right now.
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https://www.newgrounds.com/audio/listen/890206
I'd say it's pretty self-explanatory what this is.
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I somewhat agree with the above poast, listening to it again. About the mids and highs point.
The strategy I've used with the last few pieces I've made is not to EQ, but use both a low-pass and high-pass filter on midrange and treble instruments. It's an effective way to completely cut unwanted frequencies.
Otherwise, not bad at all.
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I wanted to go a slightly different route with this rearrangement. More atmosphere, a dark, ambient piece that still has the trap feel.
A few mixing/volume level issues here, but I consider it almost complete. Honestly, my biggest concern is that it doesn't resemble the source material enough to be accepted.
Anyway, it's part of a planned album for S3&K.
https://www.newgrounds.com/audio/listen/890207
Feel free to suggest an alternate title.
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11 minutes ago, HoboKa said:
Man...this white background and that wall of text (that is small for an old fart like me) is making it very hard for me to focus. ....Right imma go copy and paste that into a word doc.
Might I suggest that you color-code certain parts to emphasize the most pertinent points? Maybe rely on bullet points etc. Or maybe I'm just retarded. Anyways.....
I see someone is getting used to the dark side (Newgrounds)
By the way, try viewing on mobile. Much easier on the eyes imo
EDIT: What? A dark theme on OCR? Blasphemy!
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5 minutes ago, HoboKa said:
This makes me wish OCR had an angry react option like Newgrounds.
- HoboKa and TheVideoGamer
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4 minutes ago, HoboKa said:
That's right. May 21st 2020. Now I get to sit back and do fuck all for almost a whole year.
Oh, NOW you fix it. >:(
- TheVideoGamer and HoboKa
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Hey, could you be more specific? What kind of music do you need? I mainly make trap and retro VGM
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I'm hopping on this bandwagon for the lucky 13 haha!
I didn't see it, but is anyone remixing/has anyone remixed Walrus Cove from Diddy Kong Racing? Or, for that matter, Frosty Village? I think I'll rearrange one of those, as they sound very Christmasy already. I hope you don't mind it being Trap style (I might pick a different style, I dunno yet).
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The main theme here is that Robotnik is now a gangsta. The entire setting of the game is now much like the hood. Robotnik has amassed a battery of automatic weapons, explosives and ammunition. He's about to rain down a living Hell on the inhabitants of Angel Island and abroad. The music should reflect this alternate story.
Okay, so... I necroed this ancient thread. Making a huge edit right now. I'm going to say that I'd like to stick to the modern hip-hop/"trap" sound for this album, though I'm not against some R&B or oldschool breaks. Anything goes as far as lyrics, as long as it (at least kinda) sticks to the theme stated above. As far as arrangement standards, I would like to say that I'm not necessarily looking for OC ReMix standards on every track, but I would like this to become an official album on the site (there can never be too many Sonic remix albums), if possible.
That's pretty much it. See my necroing reply below for the first progress in years.
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4 hours ago, HoboKa said:
Vote ends May 31st 11PM
- HoboKa and TheVideoGamer
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18 minutes ago, HoboKa said:
Wow. I was asleep on the wheel of that transaction. Glad to know that ThaSauce didn't give you any trouble Seth my man. Guess I spent TOO much time on Newgrounds...
Dat technological knowledge of sound chips and stuff. It's on my to-do list to read up on. Mmmm chips.
And yeah, qualitative remarks we generally do *after* the voting process and obviously we put comments down when we vote. No harm done though. Sometimes we drop qualitative stuff in the comments section of our submitted tracks b/c reasons. Though it's best to avoid, if you don't wanna poison your chances at getting a vote in your favor >: 3
If you got any other questions, feel free to ask me, Mr. Seth Skoda
(edit over9000)
And thanks Dex and TVG for doing my job for me. Saved me a lot of awkwardness and derp. Well. Some of it anyways.
Well, it's good to know there's a good community here.
By way, this is off-topic, but I left you a review on that Sonic CD remix. I was blown away. I'd like to collab some time...
To TheVideoGamer: I guess it's good I got that out of the way, then, as I would definitely like to participate in more of these challenges. I did enjoy remaking that tune.
Thank you to everyone for your help.
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4 minutes ago, Dextastic said:
ah, I figured it out after poasting that. Oh, well, thank you, anyway.
Also, it is finished and submitted.
- HoboKa and TheVideoGamer
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58 minutes ago, TheVideoGamer said:
It's ok. The reason we do this, is because we don't want to influence anyone, in their choices. Every vote is all based on fair game, what we think sounds the most appealing (The best, pretty much).
Once you get into a few rounds, it becomes like a slice of cake. It's all in good fun. I'm glad your interested though
Best thing to do, if your worried, is to take a look at past MnP rounds. They will give you some ideas to how things are run.
What's this? I'm trying to sign up for a ThaSauce account to submit my piece. But I get this:
Name any ThaSauce compo:
This question is a means of preventing automated form submissions by spambots.What am I supposed to type in there? I've never even heard of this site before...
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20 minutes ago, TheVideoGamer said:
We don't usually make comments until the rounds over you see.
Oh... oh, my bad. I didn't know that my explanation was out of bounds. Sorry about that.
But when I'm done, I link it here, right?
- TheVideoGamer and HoboKa
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7 minutes ago, TheVideoGamer said:
I don't see why that would be a problem. MnP is about a conservative approach. So really honing in closer to the source. So as far as were concerned. a Sound Upgrade is completely acceptable. Really we only care about the mood and source material is kept. Rest is more up to you. If you wanna add some Sega FM, then by all means go for it.
Oh well HoboKa knows more than me. I kind of have a habit of stepping in his pocket, but at least you got something from me.
Good Luck!
Ah, thank you for this.
I might as well say what I have so far. I separated the high end and low end drums into separate percussion channels. The open and closed high hats get the long and short envelope PSG noise samples (which I ripped from Sonic 3) respectively. The kick, snare and crash cymbal are replaced with DAC samples. The kick and snare are from Sonic 2 and the crash cymbal I don't remember, I just have it. I split the melody and bass into 3 FM channels and made a few changes (only to keep the added panning balanced, as all things should be). I also copied the dual melody track into two PSG square channels as well to give it a boost as well as flavor. I'm going to be adding either arpeggios or pads as FM channels 4&5 (stereo panned) to beef it up further.
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Hey, can I just upgrade this with the SEGA Genesis/Megadrive sound chip? A higher grade chiptune, basically.
I will no doubt throw my own stuff into it, but it will mainly be an upgrade.
I see nothing in the contest rules about this, but it's not allowed for official submissions, so I thought I'd ask.
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OMG this is perfect for me.
I do Trap versions of VGM. Mostly Sonic.
https://skoda.newgrounds.com/audio
Most of my mixes need a little more work tbh. I'm also learning to mix vocals (I just made a couple of tracks with an acapella from looperman). Hit me up (or check the above link) on Thursday to hear them.
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39 minutes ago, Native Dialect said:
1) I agree with your criticism of how the guitar sits in the mix. After having listened to the track a few dozen times without headphones, I realized that I should have either raised the volume on the guitar track, or at least panned it to the left so that it could be isolated from the rest of the mix. At the time, I felt that the guitar was overpowering the horns and violin, which are the parts of the arrangement that I want most to stand out, but that may not have been the most effective choice. Funny enough, I have a Sagat remix that also incorporates horns and violins, but because I wanted the guitar to be prominent, I had no problem with allowing it to drown out the other instruments, and the end result is arguably better from a mixing standpoint.
2) I'm going to take another crack at the project, and see if I can get a better guitar tone, and mix. If not, then I'll happily take up your offer!
3) Your original composition is nice! Reminds me of Chrono Trigger, if its score were a trap album.
I don't know how to use this message board to its max, but I wanted to thank you. But it's not my composition. I only wrote the percussion and carried out sound design and mixing.
If you click the link to the original song on the page, you can hear how the composer made it. IMO it's definitely got that SNES feel, but perhaps not Chrono Trigger.
As far as your mixing, try EQ'ing your instruments a little more tightly. Lately I just throw a low pass and high pass filter on every instrument (even the bass) to take out unwanted frequencies and get a cleaner mix. Having filters restricted to different ranges for each instrument (even if they overlap) can give you a cleaner mix. Be careful, though. You could easily end up with a tinny (yet muffled) mix.
That other piece I'd like to hear. I love metal and hard rock, so throw it on me.
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13 hours ago, HoboKa said:
That almost inspires me to do that too. Could be an idea for a new album lol. Anyways...the hard work shows. The Ladder Effect, you say? No obvious reference to obvious movies. I promise. Kinda interested to know though.
Go for it, I say.
The ladder effect is something that happens on the SEGA Genesis/Megadrive sound chip when the voltage of the sound wave approaches zero. It gives off some rather interesting timbres.
The Wikipedia article about this is quite informative and explains it well. They even have a clip of the Streets of Rage intro on the page to demonstrate.
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Is this all original music? It's quite chill, and quite nice. Good melodic content and the mixing seems to be on point.
I feel like $7 would be fair if you were more well-known. You need to utilize social media to make this happen.
I think you should not only jump on Newgrounds, but try Soundclick.com to grab an audience, though that's more for beat and soundtrack producers than regular artists. Wouldn't hurt, though.
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Ooh, neato.
A bit of a percussive assault at the beginning (percussion bell was a bit loud for my taste), but overall it was quite a good listen. The flutey sound just sealed the chill vibe for me.
My only REAL complaint is that it feels like it's over before it can really develop into what I felt it was going to be. I seriously thought it was going to break down into some kind of solo or something.
But nice job on all the percussion going on, keeping things interesting.
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21 hours ago, HoboKa said:
Has a gangsta vibe to it (oh, so that's Trap). Really digging this. 1:10 is a sick breakdown. Love it when there is dynamics like this. The HH's are on point naga.
lol
Believe it or not, that's a new version of a track I originally made in 2016. The original kinda sucked, so I felt that it needed to be redone with my new software and increased ability.
Thanks again for listening.
An OverClocked Christmas v. XIII (read first post)
in Recruit & Collaborate!
Posted · Edited by Seth Skoda
Added question
Good, good. Deadlines generally aren't an issue for me, as I usually can make a decent rearrangement within a week. Sometimes in the course of a day. It's my original works that take a long time.
Could I submit two, should I find the inspiration to do so?