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Everything posted by Native Jovian
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Necrobumpage to wonder aloud if anyone on OCR is still actually playing this. I'm thinking about signing up for the free trial just for the hell of it, but I'd really prefer to do it with someone who I can hang out with/pester with questions.
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The proposed new engy item I think would work better as a sentry replacement than it would as a tele replacement. It's been mentioned by Valve that monkeying around with the tele or the dispenser tend to completely screw map balance, so I don't think replacing either of them is likely to happen. What the bear trap sounds like is an area denial weapon (similar to the sentry), so it seems like a fair trade. I can see two ways for it to work; like stickybombs (small area of effect, but can place more than one of them at once), or like a sentry (large area of effect, but only one at a time). Either way, I like the cloaking idea -- I'd say that they'd normally be completely cloaked to the enemy team, but they'd act like projectiles (so explosions, airblast, etc could knock them around), and they'd be visible (like a spy when he runs into someone) for a while after being moved. Given that it would replace the sentry in this instance, I'd suggest making it another wrench replacement like the Gunslinger. Unfortunately, I can't really think of a good theme for a wrench to go with the trap (or with the set in general). Maybe a pair of wire cutters (like so)? Call it the Texas Hold 'Em and give it a description like "Useful for cutting free things you don't want to keep and putting down things you do". Of course, that would make more sense if it was a snare trap rather than a bear trap, but oh well...
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Oblivion was a good game with a handful of huge flaws. The leveling system is terrible; it's extremely easy to level your character in a way that breaks the game, either by making it nearly impossible to continue (you won't be able to beat the enemies it throws at you) or by making it ridiculously easy (you can have maxed out every offensive skill to 100 and still be fighting level 1 enemies). The scaling enemies system also really stretches suspension of disbelief sometimes (brown bears and minotaur lords rampaging around right outside cities? Highwaymen in daedric equipment mugging you for 100 gold?), which can ruin the sense of immersion. The fact that there are only a handful of voice actors for extras (there are exactly ten for most of the game, and three more for Shivering Isles; that may sound like a lot, but given that there are ten races and each can be male or female, it means that you don't even have a unique voice for every race/gender combo, much less different voices for things like soldiers vs civilians, commoners vs nobles, etc) doesn't help with immersion either. That said, some of the quest lines are really great. Both the Thieves' Guild and the Dark Brotherhood lines are excellent, though I found the main quest to be a little cliche and forced. Knights of the Nine and Shivering Isles were both pretty good, too. I do wish there were more long questlines like that, rather than the metric asston of fairly short ones that they have instead, but that's a fairly minor complaint.
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Holy crap, every demoknight worldwide just creamed their pants simultaneously. It's probably a good thing that I'm not going to be able to play TF2 for like three weeks after this update. Edit -- also, sniper only gets two items because Valve hates sniper.
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Bethesda hacked, LulzSec claims responsibility
Native Jovian replied to The Damned's topic in General Discussion
Because there's no difference between pissing off Sony and pissing off the NSA. None at all. -
POST TO ENTER! Meet Uematsu! Win VGM! (July 29th deadline!)
Native Jovian replied to Liontamer's topic in Announcements
So, OCR's gotten Nobou Uematsu around 1,100 Facebook likes in about four hours. Nice. (Also: this is a post in this thread. A post in this thread has been made by me.) Did I win? -
343 industry's deadly developer line *christ*
Native Jovian replied to SonicThHedgog's topic in General Discussion
Yeah, Halo's single-player has suffered as mutliplayer has become more important to the franchise. Meaning, progressively since Halo 2. -
That's mostly what I want to use it for. It works pretty well as-is, it's just that the errant shotgun blast annoys my OCD. Even the melee thing works well enough, I was just wondering if anyone knew how to get it truly one-click.
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So, I've been messing with some scripts, and I can't get them quite right. I'm trying to get two things: a one-button-press that drops a sentry and then switches back to the last equipped weapon, and a one-button-press that attacks with melee until you let go of the button and then switches back to the last equipped weapon. Here's what I got. Sentry: alias +melee "slot3; +attack;" alias -melee "-attack; lastinv;" bind mouse4 +melee This actually works pretty well, but it fires whatever weapon you have equipped when you first click (before it switches to the PDA), which isn't ideal for ninjaneering. Melee: alias +fastbuildsentry "destroy 2 0;build 2 0;+attack;" alias -fastbuildsentry "-attack;lastinv;" bind "mouse3" +fastbuildsentry This switches to melee when you click and back when you release, but doesn't attack while you're holding the button. It does attack if you click mouse1, and keeps going until you release mouse4. I want it to start attacking when I hit mouse4, instead of having to hit mouse1 to start it up. Anyone know how to get it to do what I want?
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Man, double drop week is certainly working out for me. I played for a few hours (three or four?) tonight and got: two fan o wars, a flipped trilby, a huntsman, a loch-n-load, an eyelander, and a dalokohs bar. Of course, the only one of those that was actually new for me was the fan o war(s), but more metal for crafting is always good. I also got about a half dozen achievements, including marathoning Attention Getter (light 100 people on fire with the flare gun) by spamming flares at everyone I could see. Went from zero progress to achieved in about three maps. I also got medic milestone 3 and got an ubersaw for it, though I already have a vintage one. So, good TF2 night for me.
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I don't have any named stuff. The only tags I've ever gotten are two description tags (which I haven't used, suffering from a distinct lack of witty things to say).
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Goldfish "We Come Together" Music Video
Native Jovian replied to The Damned's topic in General Discussion
Holy shit, the density of references in this blew my mind. Song itself is pretty badass too. Also, there's an easter egg (as in, literally, an easter egg flashes up on the screen) but it's too quick for me to read what's written and I don't know how to go frame-by-frame in Youtube videos. -
Yeah, the book is definitely much easier to follow than the HBO series, but they're different enough that it's worth reading/watching both, I think. Plus you'll be able to get the story from the books a lot sooner than the series in any case. If you start now, you should finish in time for A Dance With Dragons coming out this summer!
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Because there's been a lot more sex than violence? Or at least, it's been a lot more graphic. The most recent episode featured a completely gratuitous lesbian sex scene (which wasn't in the books, so you can't blame it on the source material) that went on for about five minutes, while a guy getting a spear shoved through his torso merits a 2-second shot without much in the way of blood, and (white'd for spoilarz) Robert's wound, which is described as having his intestines falling out of it in the book, looks like it could be fixed up with a few stitches in the series. I think there's been at least one instance of full-frontal nudity in every episode so far, but the goriest thing they've shown so far was Tywin Lannister skinning a deer.
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Dude, I watch it with my mom. It's not that big a deal.
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That was a really long article that said, in essence, "Square used to be awesome and now it sucks", a statement which you may or may not agree with and the article will do nothing to convince you of if you don't. Most of the rest of it was poor attempts at humor. I'm not sure what the point of it was.
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Brandon Strader - Always Remember (free music!)
Native Jovian replied to Brandon Strader's topic in General Discussion
Fuck, I saw the thread title and thought someone was using your account to post that you'd died. Albums > being dead! -
It looks interesting, but everywhere I've read about it people are super-butthurt about GFWL. Is it really as zomg terribad as people seem to think, or is that just the internet being the internet?
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Rock. Rock! Also, what's all this about Madoka Magica and Serial Experiments Lain? I've heard good things about Madoka Magica but I thought Lain was a festering pile of pretentiously meaningless drivel.
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Sweet, that song is pretty awesome. Also, if anyone needs the co-op professor achievement, let me know. I haven't played co-op at all yet, and it seems sort of a shame to "waste" the opportunity for that achievement.
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I made an account today, messed around with it for a while. I have no idea what's going on, weeee! My character's name is Jovianus (Jovian was taken).
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I finished the single player campaign, but haven't touched co-op yet (so if someone needs that one achievement, let me know, I'm down for it). I tend to agree with the people who've been saying that most of the puzzles were pretty easily solvable by finding the portal-able surface, which was frustrating a few times when they were in obscure places that were hard to notice. The only time I got really stuck (as in, had to look up the solution) was in (spoilers on the link, obviously) because I didn't notice the bit of ceiling near the wall you could put a portal on. I actually managed to get to the upper level without using that, but then I was stuck because you have to use their solution to progress. I also found an alternate solution to (more spoilers), by putting a portal on the slanted panel and building up momentum by repeatedly flinging myself through it via moving the portal on the floor so fell through it. I guess I just like the portal-cascade thing a little too much.
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At some point after I went to bed last night, the games I didn't already own from the Valve Complete Pack got added to my account. Fucking Valve, this is why I love you. I imagine that after the initial check at midnight, they weren't updating potato status on the fly in order to avoid their servers getting raped even harder than they already were by Portal 2's release. I'm sorry for everything I said, Valve! (Now get back to work on Episode 3 plz kthx)
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I was finishing up my potato collecting last night. I got the last one with 20 minutes left on the Glados@Home countdown. I still didn't get the early unlock for Portal 2 or the Valve Complete Pack added to my Steam games. Apparently midnight last night was the magic deadline (rather than the Glados@Home countdown), and I missed it by less than 10 minutes. I was chatting with Powerlord via Steam at the time. I might even have made the midnight deadline if Killing Floor hadn't glitched out and refused to let me use the computer in the Aperture level. I messed with it for a while trying to get it to recognize me before I just quit and went to a different server. Brush: I know the Potato Sack helmet carries over (unsurprisingly); that's the only one I have that did. It seems likely to me that only Genuine quality items carry over, but I don't actually have anything to base that on.