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Everything posted by DarkeSword
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Has any one heard of the new live action dbz movie?
DarkeSword replied to cfG-21's topic in General Discussion
Yes. In other words, completely faithful to the source material! -
OCR TF2 Team: Gametime 9 PM EST on OCR server MWF + some weekends
DarkeSword replied to zircon's topic in General Discussion
Yeah I'm not saying I'm good or anything. I'm just saying that I play Pyro a lot. And kill assists are pretty much the essence of the Pyro. xD -
*NO* Mega Man 2 & Mega Man X 'Melting Point'
DarkeSword replied to Liontamer's topic in Judges Decisions
Really lacking in mid-range stuff. You've got lows and highs, but the middle range (for harmonic support like pads and stuff) is almost non-existent. It causes your drums to sound pretty exposed, especially that snare. I'd scale back the busy xylophone a little too, sometimes it's a little too navi-eqsue ("HEY! LISTEN!"). The synths you've got playing Zero's theme have pretty weak articulation and the notes sound mushed together. There are some good ideas here but I think you should work on balancing out the elements. Sometimes it just gets kind of crowded and spastic. NO, resub -
*NO* Chrono Cross 'Journey Through Dreams'
DarkeSword replied to Liontamer's topic in Judges Decisions
Not really feeling the vocals here; I don't like the big airiness to the sound and there's so little of them that it seems tacked on. Regardless, they're not so bad that they kill the piece, and they're performed nicely. The guitar stuff is pretty great. YES -
*NO* Castlevania: Symphony of the Night 'Don't Use a Vocoder'
DarkeSword replied to Liontamer's topic in Judges Decisions
Gotta agree with Larry on the texture and depth. It feels really lacking in this piece, which is a shame, because there are a lot of cool ideas. There's an attempt here at a really broad kind of sound with the synths, but there's just not enough harmonic foundation in terms of pads/background synths to really create a large soundscape. Things get better around 3:00, but its too little too late. The percussion is pretty simple in the beginning parts of the mix; perhaps too much so. The kick lacks...punch. ... Yeah, this isn't bad by any means, but I feel like it doesn't achieve the broader sound it's hinting at. This could be really anthemic, but it's too simple. :\ NO, resub -
Indeed. If there's one thing to be sure about SciFi/Fantasy/Anime fans, it's that we all carry a certain degree of obsessive-compulsion when it comes to collecting things. We're completists.
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Piano is way too mechanical. Strings are really thin and the drums have too much treble; the sizzle is washing over the mix and ruining the soundscape. That section around 2:00 attempts to ramp things up, but it falls extremely flat due to the sparseness; there's very little bass and no bassline to speak of. The incessant string drone doesn't help the soundscape either. Overall everything sounds either lo-fi or unbalanced. The arrangement is pretty boring too; fairly repetitive; it's either the same piano thing over and over again or the same string thing over and over again. The percussion isn't all that dynamic either, considering it's so prominent. NO
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Welcome new judges Fishy and Another Soundscape!
DarkeSword replied to zircon's topic in Announcements
FUK DAT Q!!! -
OCR01734 - *YES* NiGHTS into dreams... 'Escape Into the Twilight'
DarkeSword replied to Liontamer's topic in Judges Decisions
I like this; it's very chill, and the glitched percussion adds a lot of character; it feels like robots taking a break from all that heavy-lifting, sitting around with martini glasses of oil. Nice. YES -
OCR01738 - *YES* Sonic 3D Blast (SAT) 'Day & Night'
DarkeSword replied to Liontamer's topic in Judges Decisions
Man, you should tackle the Genesis/MegaDrive version of the soundtrack. It's so good, and so much better than the Saturn one (LARRY >:\). This is a tight package mang. Beats, guitar, sfx, everything melts together with great synergy. It's got a really chill atmosphere. It gets a little sparse in the end with the piano though; I think there could have been more in the way of pads or strings to fill in the space. YES -
OCR01742 - *YES* Chrono Trigger 'Behind the Sealed Door'
DarkeSword replied to Liontamer's topic in Judges Decisions
That transition is a great example of how transitions should be done. It's very solid. I think you have an interesting texture here; it's a bit cavernous in terms of reverb but it's not overdone. The drums do tend to stick out a bit, especially when they come in and begin defiltering. The bass hits a little too strongly. In any case I like the melding of the themes. Very cool. YES -
OCR01746 - *YES* Kingdom Hearts 2 'Duet of the Keyblade Masters'
DarkeSword replied to Liontamer's topic in Judges Decisions
Ah, don't you just love Yoko Shimomura? ¦] The tone overall is a little dark on the pianos, which I personally prefer, but like Vinnie said, a little more contrast between the dueling pianos would have helped, especially in terms of definition. Some of the articulations get lost. Overall though, great piece. Very dynamic and epic. The pianos mesh very well. Nice job. YES -
This is so mechanical, which is a shame because the original is so expressive and emotive. The arrangement is basically "Romance" transcribed to other instruments. The hand percussion doesn't really work for me here; what you're attempting reminds me of Space Lion from Cowboy Bebop, but the percussion is just too rigid for it to work here. I think that for a piece that strives for an organic atmosphere, you really need to look at your humanization. NO
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This isn't bad at all; I like the texture and the builds, but I think you need to use more source, like Larry and Vinnie outlined. I'd turn down the EQ on the high end too; no need to sizzle like that. NO, resub
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OCR01764 - *YES* Goemon’s Great Adventure 'Kabuki Frogs'
DarkeSword replied to Liontamer's topic in Judges Decisions
Yeah this is pretty solid all around. Very funk, very groovy. I love the oriental-beatz at 1:30ish. Solos are phenomenal and the percussion integration into the solo sections shows a lot of attention to detail. YES! -
OCR01756 - *YES* Final Fantasy 5 'The Heroes Emerge'
DarkeSword replied to Liontamer's topic in Judges Decisions
Larry, technically speaking, a saxophone is a woodwind instrument, not brass, because it uses a reed on the mouthpiece (that's what she said). Sax feels out of place initially. Not sure about it, but it's not really detracting from the piece. Great part-writing; I'm glad you didn't ignore brass like a lot of people (i.e. me) tend to do when sequencing an orchestral arrangement. Nice development, I love the triplet feel at 1:28 and then the switch around 2:00 back to an eighth note feel. It's fairly seamless, which is always a plus. YES -
*NO* Super Castlevania 4 'Cascading Falls'
DarkeSword replied to Liontamer's topic in Judges Decisions
Machine-gunning harp articulations with an accidental passing note sounds pretty bad at :13. Pretty ethereal throughout, though it begins to wear on the listening about halfway through. I don't feel like there's enough development here; a lot of this mix is just plodding eighth notes filling in the spaces swelling pads and strings. The punchy, bright piano doesn't help because it jars the listener out of the smooth pads. There are some weird dissonant bits here and there, and like the piano they break the flow of the song. I don't think they work. I suppose this is more cohesive than your other work, but it still suffers from meandering development. NO -
Is that DarkeSax? I can't really tell. Anyway yeah, this piece is pretty hot. Great beats, great groove. The drop-offs and build-ups work really well. I'm a little sketchy on the snare sound, but that's more of a personal gripe. Lots of energy here, very cool. YES
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*NO* Kingdom Hearts & Chrono Cross 'Onix Melody'
DarkeSword replied to Liontamer's topic in Judges Decisions
I think the fakey-ness of the sounds works in this piece. I also don't think using drumloops like this is an issue; the percussion sits nicely in the soundscape and seems to be sliced and retriggered at points, which keeps things fresh. I don't have a problem with that at all. Great texture, very groovy. It gets a little repetitve and the intro is a bit long, but that's not a dealbreaker for me. YES -
*NO* Legend of Zelda: Ocarina of Time 'Winds of Hyrule'
DarkeSword replied to Liontamer's topic in Judges Decisions
Personally I think this is fine the way it is. You never linger too long on an idea but still give ample time to allow them to develop. The synth design isn't ground breaking or anything, but it creates a nice texture that gets the job done. I also really love the bits where you start gating the melody. Great job. YES -
Sounds like it's amplified through a cardboard tube. It's pretty muffled. I like the scratches, but the rest of the song sounds kind of empty, especially around 1:33. There's a lead there somewhere, but it's so nebulous sounding. Guitar stuff after that sounds really lo-fi. There's a lot of sparseness in this mix; aside from the guitar, everything is pretty weak and subdued sounding. Try for a bigger sound (open chords, meatier bass, etc) NO, resub
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OCR01753 - *YES* Solar Jetman 'Diamond Worlds'
DarkeSword replied to Liontamer's topic in Judges Decisions
Wow, really tricky. I like the texture; it's lo-fi without being shitty. xD Very interpretive; great groove. I like it. YES -
This is more of a transcription than an arrangement, to be honest. It's good, but it needs way more in terms of reinterpretation and reimagination. Bring more of yourself to the table, move the themes into other styles, and have some fun with rhythm. This feels so run-of-the-mill as far as piano pieces go. NO
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*NO* Final Fantasy 7 'Jenova Flavored Materia' *RESUB*
DarkeSword replied to Liontamer's topic in Judges Decisions
This sounds way cleaner than last time, so nice job there. I gotta agree that you need to embellish the source more. Step out of the box rhythmically and syncopate this bitch. D: Countermelodies will help too. I like the part at the end; the tempo changes are really great. Just needs a little more and you'll be there. NO (superborderline, plz resub)