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TorchForge

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About TorchForge

  • Rank
    Meat Boy (+250)

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  • Gender
    Male
  • Location
    Oregon

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  • Website URL
    http://torchforge.imgur.com/

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  • Biography
    I'm a full-time teacher as well as a part-time bladesmith. I've been welding since 2008 and forging since 2010. Currently, I'm focused on blades and other edged tools but I've recently started forging some ornamental ironwork as well. In particular, I'm branching off into functional video-game replicas and the like and fulfilling my childhood dreams of smashing shit with big fucking swords.
  • Occupation
    Teacher and bladesmith

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  1. 0:21 - 0:50 feels a little empty, the lead synth used seems lacking in something. After 0:50 it gets lit though, really fantastic. I would personally add delay or some heavy reverb to the synth used from 0:21 - 0:50 for added depth. Really dig the remix and synthwave vibes. Good stuff!
  2. Soundcloud is being weird again, but here it is https://soundcloud.com/100_percent_roemer/gravbea
  3. Thanks for the feedback! I made the track in about three hours and then took a couple more off and on to do a little mixing. It's a rushed project so I relied a lot on maximus and compression to make up for my sloppiness along with excessive reverb and delay. Basically, instead of taking the extra time to ensure that the track was clean I just dumped a bunch of reverb on it and then relied on compression to bring it all out. Results in a muddy sounding mix in the end I think. If I get some more time to clean up the track I'll keep your points in mind. Thanks for taking the time to gi
  4. https://soundcloud.com/100_percent_roemer/redbrin If speedrunning super metroid as a game is fun, speedrunning a remix is even more fun.
  5. From a composition standpoint, you use a violin and a piano at the beginning but use the piano for sustain and the violin for the faster notes. Perhaps it might sound better if you flipped the two instruments for the first 20 seconds or so. The piano is a little off beat throughout the song. If you recorded live that's understandable, you can fix that in post pretty easily. A lot of the song sounds like you're pecking at notes, I would mix various chords into the end of each phrase to complete your musical thoughts at the ends of the measures. Don't forget that the piano has 88 notes
  6. Lorn in base FL studio with famisynth: https://soundcloud.com/100_percent_roemer/dr-lorn https://chiptunevst.wordpress.com/2017/09/03/famisynth-ii-windows-vst-free/
  7. I have the first generation M-audio BX-8 monitors and they were very nice when I used them in the past. Currently I do all of my music work at night and I can't be pumping them then, hah.
  8. Fun and quirky, takes my back to the days when gameboy was the hottest shit in town. The first three tracks seem a bit scattered, don't seem to have a solid theme behind them to hold attention. The last track is nice though!
  9. Wow, these are great! Love the atmosphere and the feel of these tracks.
  10. Right now I'm rocking a super budget pair of Samson SR850s, although lots of people swear that they are the best bang for the buck for mixing on a budget. I have a great set of M-audio studio monitors but I can't use them currently... Oh well. Anyway, here's a playlist of all of the tracks I've finished up for the game - they don't have to be great, they just have to be good enough to get the point across... At least that's what I keep telling myself
  11. I'm still rocking FLstudio10 so it looks like I'll have to make do with 7 band EQ tools for the time being.
  12. Is this where you end up with muddy sounding mixes? I've been running into the problem a lot and have relied on EQ to alleviate it as best as I can although I can still sense it in my work.
  13. Holy shit. This is still going. I don't believe it. My God... Where have the years gone?
  14. So for RECCORDION I just got an accordion from a coworker, spent a few hours figuring out how to make it work, and then made that recording in one take. I used three effects on the master after splitting the mics into left and right channels with a little cross-panning. The three effects I used were Parametric EQ, Soundgoodizer (which is a type of compressor), and Reverb. I found that without using the compression on that track the accordion didn't sound even and there were a number of "hiccups" due to my inexperience in smoothly pumping the bellows. Compression seemed to fix those d
  15. Thank you for your helpful input and advice. If you don't mind me asking, what are the biggest advantages and disadvantages of using compression in tracks? I've found that without using compression I can't identify all of the sounds of my arrangement but with using it I do feel a fatigue when listening for long periods of time. EDIT: I remixed all of the tracks I'm working on to eliminate the use of compression. I see what you mean now, it's a big difference and a GOOD difference. If you get a chance:
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