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Posts
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Profile Information
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Real Name
Chris Roman
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Location
The windy city of California, Fontana
Artist Settings
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Collaboration Status
2. Maybe; Depends on Circumstances
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Software - Digital Audio Workstation (DAW)
FL Studio
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Composition & Production Skills
Arrangement & Orchestration
Lyrics
Mixing & Mastering
Recording Facilities
Synthesis & Sound Design -
Instrumental & Vocal Skills (List)
Piano
Vocals: Male -
Instrumental & Vocal Skills (Other)
Baritone
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Hemophiliac's Achievements
Proficient (10/14)
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Recent Badges
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gravitygauntlet reacted to a post in a topic:
*NO* Golden Sun: The Lost Age "Jupiter Descending"
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*NO* Golden Sun: The Lost Age "Jupiter Descending"
Hemophiliac replied to prophetik music's topic in Judges Decisions
Nailed the 80s John Carpenter vibe 100%. From the synths to the ambience, you hit it on the head with what you were going for. I enjoy the suspense and throwback feel. Even with the breakdown I struggle to make the connections to the source. It's very difficult to associate a chord progression with being memorable and associated to a particular source tune. I have a hard time saying that a progression is the thing that can link us back to it (unless the source is primarily just progression without other elements like melody or a strong rhythmic component). As the others have noted, this simply does not have enough source usage being dominant. 1:05 is when I really begin to understand the source usage with the ascending arp line. I do get the connection with the chords just after 0:30 but it's just not the memorable part of the source. I felt the production was good and clean, and it is really cool that tubas and low brass got to carry the melody for a while. What's here is very creative and engaging, but this came down to not enough dominant source usage, I would like to see a stronger connection to it. NO -
Hemophiliac reacted to a post in a topic:
OCR04968 - Donkey Kong Country 2 "Blackthorne"
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Hemophiliac reacted to a comment:
8Track Noir
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OCR04967 - *YES* Donkey Kong Country 2 "Kommand & Kongquer"
Hemophiliac replied to jnWake's topic in Judges Decisions
Another neat proggy track from jnWake. To open, I'm not very fond of the placement of the piano in the mix here. It's left out in the middle of the ocean to drown, buried behind the other parts to open. During the rest of the track, it's placed perfectly; however the opening (0:10-0:31) it is lacking the clarity and crispness you usually have. The interpretation of the source is great, you walk us through every portion of the song and I love the expansion to it. RoninOpF sounds great as a small section, and he fits into the mix perfectly. Good job incorporating the strings into the mix and not letting them get dominated when they are mostly a background texture. I love the string rhythms 0:48-1:03 really anchoring us to the source rhythm. No real complaints other than the piano in the intro, and that goes away quickly enough. YES New version 11/15: Mastering changes, kick is bigger and boomier now. There's a few kick hits that stand out a lot more now, I don't hate them but don't love them. It's fine. No change to vote, it's still fine. -
*NO* Mario & Luigi: Superstar Saga "The Sands of Time"
Hemophiliac replied to Liontamer's topic in Judges Decisions
So I actually can't hear the kick on this at all, and I usually can make out the kick in a buried mess. It's only during the sparsest section when everything drops out that I can hear it. So it definitely needs to have space carved out for it, also a little bit of beater sound could also help it cut through some too. I have to say I felt a bit disappointed when the intro finished and we get the proper start of the piece at 0:30. The intro is a lush, fantastic, 80s feeling that sets the tone too well. I was expecting this fullness to continue, but the break happens and then the rest of the parts felt thin in comparison to the intro. Also I'm confused as to what the mood is supposed to be. Is it silly or ominous and dark? To me the lightness and short sounding synths feel more light and silly than dark. The opening gave me a different vibe than that. Structurally I feel the piece is in a decent spot, it tells a story, but it lacks dynamics and feels fairly static. Drum variations and range of dynamics are missing from this, again making this feel lacking the finishing salt on top of a fresh delicious brownie. That polish and lack of cohesion is preventing it from crossing the finish line. I can live the lack of dynamics but the sound design and buried kick are the things that stand out to me the most. NO -
MetaWeegee reacted to a post in a topic:
Help finding two remixes?
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OCR04966 - *YES* Donkey Kong 64 "Toyworks Terror" *PROJECT*
Hemophiliac replied to Liontamer's topic in Judges Decisions
This is sweet, despite the game killing an entire genre for me as a kid. That's another subject though. The source has some very memorable parts to it being as sparse as it is. I like the fullness you've given the track to fill everything in, and take away that sparseness. It was a great choice to make it your own this way. For me the fullness is borderline as much as some of the lower frequency elements do layer in and blend together rather than be separately disparate. For example the bass, low piano, and kick drum are all in a very similar space. I couldn't tell there was a piano until much dropped out around 2:40. Maybe it was just playing there only, but I couldn't tell otherwise. Loved the 2:18 change, this was an excellent time to vary the vibe and get to the other melodic content from the source. There was a couple instances of clipping noted, but I didn't hear any audible artifacts. Interestingly, the clipping was just under 20kHz. Anyways, the arrangement is great and a very fitting inclusion to the unofficial Halloween album. Really enjoyed this. YES -
OCR04972 - *YES* Undertale "Asgore in Wonderland"
Hemophiliac replied to Liontamer's topic in Judges Decisions
I'm on board for more chill vibes from Lucas. I do like the production on this. The pumping just toes the line of being too much while staying out of the danger-zone. Melodically this does wander and noodle. Right when I start feeling like the wandering is too much you give us snippets of the source, so it didn't get too far away for me. Again, right on the line for me. The length actually breezes by for me, so that's saying something. You kept the texture changing just enough to prevent it from feeling repetitive and without it feeling long. The sound design was good and the production was also just as good. I would have liked more of the source melody in there, but what's here is enough. YES -
Dyluck reacted to a post in a topic:
[GSM4] Round 1 Voting
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OCR04948 - *YES* Pikmin 4 & 1 "Rescue Corps Anthem"
Hemophiliac replied to Liontamer's topic in Judges Decisions
What a calming and chill source. It's really cool to hear the energy injected into your version, pixeltea. While this is fairly conservative structurally there's expansion in the supporting parts. I also greatly appreciate the broader range of dynamics added to the piece. The source is relatively flat, but this covers soft and loud, big and small. Some of the samples aren't handled the best and leave something to be desired in terms of realism but what's here is good enough. More attention to detailed humanization would go a long way, especially in the solo instruments like violin (at 1:46 panned to the left), and also with the brass which just felt like a lower quality sample. The other thing I have to mention is the fade-out ending. Here it works fine, but it is disappointing to not have a more definitive and emotional payoff at the end of a dynamic track like this. I think what's here is fine, and is enjoyable despite a few short-comings that could be thought about for any future work or submissions. YES -
ArikXu_Hugo reacted to a post in a topic:
[GSM4] Round 1 Voting
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pixelseph reacted to a post in a topic:
[GSM4] Round 1 Voting
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The Vodoú Queen reacted to a post in a topic:
[GSM4] Round 1 Voting
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Fantastic round 1. Very impressed with what came out. Looking forward to the future rounds.
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First one is "Bowser is Pissed" by PriZm https://ocremix.org/remix/OCR01328 The second is "The Mother Is in Control" by Revolver Project https://ocremix.org/remix/OCR01420 Both from OCR, both from 2005!
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Took me quite a few listens to catch the usage of CV3 in this. I wasn't sure where it was being used. That's because the rhythm on the melody used is way different than the source. That kind of change up is cool, however the phrasing doesn't feel very fitting. The backing parts seem to be ending their section or phrase but the melody over the top continues on. Prophetik put it well when he said, more intentionality with the phrasing would help a lot. The chromaticism in the lead also conflicts with the backing parts at times. This leads to some awkward changes for it. You'll want to be careful with using such a chromatic line while the backing stays relatively the same. Either the melody or backing needs to adapt to adjust to the other. There's something odd going on with the snare reverb. Either the snare is panned left or the reverb is bouncing after the initial hit to the opposite side or there's an attempt at gated reverb and it's not quite working 100%. Not sure what it is, but something about it sounds strange and slightly off. Consider automating the vibrato on the synth lead so it's not just going all the time, let the note hit and then let the vibrato come in after. Just like a pop singer would do. That would really give live to the leads. How it is now is fine, but just a note for leveling up in the future. Overall the concept is sweet and I enjoy it, but the small details are preventing this from being so much more. NO
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*NO* Sonic Forces "Park Avenue (Lofi Mix)"
Hemophiliac replied to Liontamer's topic in Judges Decisions
Rubber-stamping this in agreement with the others here: Lofi is more than just a general "sound". You want to focus on maximizing what's there while remaining as minimal as possible. What's here feels like a short-cut on the general idea of what lofi is. Seems like an EQ applied on the master to cut the highs and roll off some of the low end too. This arrangement also needs more personalization too other than a slower tempo. The background elements are static and repetitive. Change things up from time to time, introduce new sections, new instruments, anything. To me this is a work-in-progress concept still, and not a finished and polished idea yet. NO -
Seth Skoda reacted to a post in a topic:
OCR04914 - *YES* Sonic & Knuckles "Million Dollar Death Trap"
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OCR04937 - *YES* Final Fantasy 4 "Tema de Amor"
Hemophiliac replied to Liontamer's topic in Judges Decisions
The stereo field is very wide on this, at the same time that keeps things very clean and separate. I like the passing of the melody between the violin and guitar. That feels so appropriate for a theme of love. They are finishing each other's sentences in an elegant way, as if they are two people who have known each other for so long. Great performance, very simple structure. Original intro leads us in and there's some embellishment on melody that anchors this in your own personalization. My main complaint is the ending. It's a loop that just goes to fade very quickly. I would have preferred something more concrete, but what's here is fine. YES -
I want to start off by saying thanks for sharing this source and arranging it, it's beautiful. With this, I have no qualms with the source usage. It's well represented and the additional line movement from the secondary parts is plenty of personalization. I really enjoy the folk-nature of this piece and I like the instrument selection, they all work very well together. The tiple in particular is awesome. The drums sound very dry to me, and the snare in particular stands out as being in a strange place in the mix due it's dryness. The flute is where I'm having issue reconciling the piece. 1:16, 1:22, and 2:34 all have moments where the flute is playing a note outside of the chord being played in those moments. While they are generally moving towards a chord tone after, they do land on a strong beat and this causes an accent to them making them stand out to me. It's really only these 3 moments that stood out to me in the whole piece. Other moments of dissonance or motion like this did not bother me as much. I'm going to let this sit for a few days and come back to it and see if those awkward notes stand out as much to me, and hear some other thoughts on this before I make my decision. ? Edit 10/27: I've listened to this again, and the flute notes do still really stand out to me. I see how everyone else has voted on this, and that's fine we can disagree on how this one lands. Yes this has a "live" feel, but those notes happen too many times and stand out a too much to me. If I'm wrong and this passes that's fine, but I need to stick to my guns on this one. NO
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*NO* Kirby: Squeak Squad "this is not home resonance"
Hemophiliac replied to Hemophiliac's topic in Judges Decisions
Well, I have to admit I actually enjoy the vibe of this quite a lot. Also the pumping is on point and just right. I do like the synth choices and sound design. Nice, mellow vibe. The simple beat fits nicely. There's multiple spots of dissonance that don't feel intentional or don't make sense. I'm not going to timestamp because it's pretty much throughout the whole piece. Detuning might have a little to do with it, but feels more along the lines of notes that don't fit. I'm hearing audible crackling or artifacts in the second half 1:42 is when it starts and throughout the section. Limiter is working as it's not actually exceeding 0, but the peaks are cut enough to hear a crackle from it. So, the dissonance and crackling did it in. I could see myself flipping around if those are addressed, as I liked the overall approach and song layout. NO -
This was my submission to Dwelling Of Duels' Fresh Month 2025. I've been on a break for a while but I knew I wanted to come back with an entry different than my usual tropical electric guitar styling. One thing that I've been wanting to do more is making more music with my tiple, which is a Colombian 12 string instrument that it like a smaller guitar with 4 courses of three strings. The Colombian tiple is known particularly for playing pasillos and bambucos, which are based 3/4 or 6/8 time. For Fresh Month, I wanted to make a track inspired by traditional pasillos but including violin and using my Coda EDC flute (which is basically an ocarina) and my cajon to go for a fully live feel using the tools I've got on hands. I got on VGLS to find something from a game I've played before and found that, somehow, there was a Brothers: A Tale Of Two Sons sheet on the website. I played Brothers a long while ago and really dug it (been meaning to replay it now that it has actual co-op play) so it seemed like a perfect opportunity to represent a less known game with a virtually unheard genre in VGM. I took the melody of the theme song and treated it like a species counterpoint exercise to create the voices for the violin, ocarina and bass. My biggest challenge for this piece was the violin; I've only been playing for about 5 years but I've been feeling more comfortable with it that I wanted it to be a part of this track. I do wish that I had an acoustic violin available but my point for this track was to use the tools available to me at the moment and I like how it all came together. Games & Sources Brothers: A Tale Of Two Sons Main Theme :
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(Project Track for the Lufia 2 Album) It's been a while, no time like the present to submit this track (along with one other contribution to the Lufia project of mine). This is one of my oldest arrangements to post on OCR (with only the Bionic Commando track I contributed being older by a few months), having started work on it in... 2009. Yes, this is an old one, but it's still to this day one of my favorites, and honestly I can hardly wait to finally show this one off to folk. Got the idea from one of Tyler Heath & Zircon's old Chrono Trigger arrangements (When All Hope has Faded), thought the blend of Orchestra and synths was an idea worth expanding on. Today that's not exactly novel, but back then I didn't hear too many folk blending it like that so I wanted to take a crack at it myself, using synth mixing techniques like gating to samples folk more often try to make as realistic as they can. The arrangement was finished well over a decade ago, but it took a long time for my production skills to catch up with the idea. Samples probably didn't age all that well (Reason heads may recognize Orkester's supremacy in this arrangement), but they work plenty well enough for this arrangement's purpose. In fact outside of the Triangle wave being pulled from Super Audio Kart and the kick being created in Vital most of the instruments are from what was freely available in Reason 5, just remixed (in the traditional sense of the word) and polished to a shine over a decade. There really is something lost when someone gains experience, learning what works and what doesn't, since this arrangement goes places that I probably wouldn't go today that I still really enjoy. I do hope to unlearn some of my tendancies to play it safe someday to get back to some of my weirder, more experimental roots, but in the meantime we've got this ReMix to enjoy! Games & Sources Game: Lufia 2 Source: Theme of Tower
