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Rexy

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Everything posted by Rexy

  1. That was quick, both of you Seriously, Mother 3 is a FANTASTIC late addition to the GBA library. Even if you're not as adept at emulated gaming as opposed to using the actual technology, it's something that you shouldn't miss. The track I chose here is one of the more prominent battle themes in the game both on a melodic and structural basis. It also reminded me of all the times I struggled against Yokuba (or Fassad as he was known as in the Starmen.net team translation) and eventually prevailed. Even if you haven't played the game, odds are you'd probably have heard it through Super Smash Bros Brawl anyway
  2. Oh, absolutely. I wouldn't call the production up to OCR standards as such, but what Dan did was pulled out one of the most creative surprises on the Symphonia side, and it's something like this that makes me feel all good inside. Mind, I wonder if Usa ever posts here anymore >.>
  3. Juvenile or not, it's still a valid opinion. I would have also accepted it if I was still hosting this thing. Sure, he's definitely turned several heads with this, but there's nothing in the rules that say that voters shouldn't have a genre bias or anti-bias (though I do agree that that's a horrible thing to have concerning the latter).
  4. Eino, your feedback rocks. I'd probably think with a clearer head if I wasn't so sick at the moment, but I want to pass by a quick thanks and some clarifications. As stated, the piano part was all live, but everything else was a sequenced backing track for it. I did spend quite a bit of time in bumping up the piano's presence in comparison to other tracks, but if you thought it was still drowned out, then that's ok; it's something to consider for next time. And as stated in the Summoning of Spirits thread, then yes, drum processing is an area that I seriously need to work on more. I've managed to explore with a new patch I found earlier this week and might explore it for future interpretations, depending on the circumstances. Either way, thanks very much for the feedback
  5. Well, I didn't start taking part until the middle of the 2nd season so I wouldn't know about how seriously everyone took the contest back then. Even when I did, kamoh's feelings regarding this were heavily leniant and I think most of the damage was already done by the time reelmojo came back. Even so, the whole thing regarding serious competition would rather boil down to whom decides to take part and how they approach it, rather than how we view the whole thing. If you've got a confident idea with your take, then go for it no matter what your views are.
  6. Lol, I have to push myself into a debate on a sick day? reelmojo's mission in making the PRC was a chance to get under-appreciated game music tracks the chance to be remixed. And as previously stated, the contest-like framing is a way to be able to stimulate yourself in productivity. Whether you want to take the experimental approach or wanting to brush/build up your own strengths is entirely up to you, but at the end of it all it's just all a bit of fun. I mean, I wasn't expecting to overpower someone who had the idea to use a theramin of all instruments (nice work jmr!), but if that's the way it had to go, then there we are. I only just took part in this because it's one of my favorite tracks in the Mario Galaxy score, and one that I almost considered as a source tune myself. And concerning the source tunes, remember that pretty much all the curators have had pretty much very different tastes over the years. This could be evidenced more in anniversary selections more than anything else - kamoh had more of a passion regarding sports games, which resulted in a very contraversial 2nd anniversary choice. On the other hand, Caleb and I have ended up looking into various action titles for selection, though his selections were more button-masher-happy than what I managed to conjure. As Bundeslang stated, people have completely different tastes, so if the curator ends up picking source tunes for it all the time, then the contest could wither and die out of lack of interest and variety. That's where the chance for PRC winners come through in providing source tunes - those that strike the jackpot could result in high turnouts and/or even get a chance to forge a future OCRemix out of it (re: PRC120). Otherwise, we could end up resorting to the earlier days of PRC's 5th season with a continued string of "Chickenwarlord vs the world" or something. I bet there'd be people who'd think better on this subject than me for the time being, so if you want to add, then feel free. Concerning my source tune, I've decided on the game to go for but I need to seek for the right song from it. I'll have it submitted in time easily
  7. And this is why you'll never see me get picked up for an "elitist" OCR project. Anyway, thank you very much for your feedback on my Phantasia tracks, 'talo. (lol don't know what else to refer to you as!) You got it right on that I have issues with drums mastering, and that's rarely something I can get done right, but I still feel happy enough with my compositions nonetheless. Concerning patches and stuff, both tracks were made in completely different production settings. "Middle-Aselia Bilogy" was forged in a music tech classroom some cold December of 2006, and "Gentry" was cleared with my current home setup as per April 2008, with what was then seen to be one of the most powerful keyboards in the UK market. None of the tracks have any patches in common at all, so I wouldn't see them directly affecting each other at all. Of course, for the lead-writing in the aforementioned Treant work, I somehow ended up taking a few tips from some of Yoko Shimomura's tracks for Live-A-Live and layered different instruments on doing similar motifs. You may not notice it, but there's also a string patch underneath the flute that plays more of a straight conversion of the melody, and I thought that would help try and soften the tone a bit here. Besides, since it was a forest mix, I thought it would be more natural to make it more woodwind-oriented to try and reflect the tone of the setting, which was what I was feeling with my initial direction with this. It still kinda irks me that you have a long way to go to reach my other two tracks for the project (which I think are both heads and tails above what i managed to do on the Phantasia side IMO) but for now, I'd have to say thanks very much for the informative feedback
  8. Lol they capitalised Usa's name. He was well pissed with that back in the day. Still, glad to see their support in their review
  9. That sounds like a total coincidence. "Summoninng of Spirits" the track was one of the first ones completed for the album. I had no idea that bLiNd would fall sick near the end of its development, if that's what you were trying to get at
  10. Somehow i have a feeling you'd potentially bring in "Middle-Aselia Biology" into the conversation with this. Let me stick up for it in advance and say that the crystal bell riff dissonating at times was present in the source material as well, so I thought it seemed natural to go with the flow. ...and that's another monkey off my back
  11. Wow, thank you I somehow saw it as one of my more experimental compositions for this thing, but I'm really glad to see that it's paid off. Concerning the general feedback given, we as a team appreciate the message that you provided. Course, as Brad said, not every project is going to be like that FF7 project from a few months back in terms of production level, but that's not the point. What kept us stimulated is doing justice to an otherwise undercovered RPG series, and if the feedback from this thing is good, then we'd see it as a success. Again, thanks very much for your post, much appreciated
  12. Either that, or pretty much all four of my subs were TOSE-style ninja developments, or something. O.O Thanks for spreading the word Kyle
  13. That kind of annoyed me too, but at least I did something about it.
  14. Enter my two pence on the whole Full Force argument. When I first played Symphonia and heard the track as the core battle theme for Sylvarant, I initially thought it sounded catchy and it had me wondering why it wasn't covered. However, as Kyle pointed out, he ended up picking a lot of battle themes that managed to surprass it on a melodic and/or climatic level for this thing, and I have to agree with him on his selection. Talking of which, "Keen Edged Blade" is one of MY favorite battle tracks in Symphonia. Silas's take, while cool to listen to from a project perspective, somehow seems to be rubbing shoulders with me as it sounds like a liberal take on the theme. Can anyone provide a source breakdown in case I'm missing something?
  15. And I think I'm done here. Wonder if we can get beyond 4 people before the deadline...!
  16. Katie, you klutz Somehow, I'm intrigued on how Joker and Lea put "Momentary" together. Was it a case of Lea's arrangement and Joker's production work, or is it something entirely different?
  17. First post! (lol theshizz reference) Obviously, I'm a big fan of what CHM puts together, and his second Brazilian collab shows. Both he and LuiZa have contributed their strengths to a very stunning collab movement for the Symphonia part of the album, and have managed to show justice to the original track with their fun melodies, performances and fun behind it all. I deem this the highlight of Disc 3 for sure. Here's to hoping we'd see more from the pair of them
  18. Hell yes, glad to see this thing is out! On behalf of the musicians, I say thank you Kyle and Lea for putting up with us all for so long and keeping us stimulated all the way. Your dedication is sure to show once I boot up the first track for it - the opening FotS arrangement and all. (lol, who cares if Sixto gets all the chicks, I'm still proud of my take on it ) Anyway, if I were living down the street from you, I'd pass on a bouquet of flowers to say thank you, but for now, here's to having your great ambition hosted on OCR at long last
  19. Whoa, I was almost pressured to finish off tonight as I might not be able to do so tomorrow (just got to record the piano part for it), but at least it gives me time to practice it some more. I'll be ready in time, honestly
  20. Dude, I was hungry. I couldn't think straight. As I was supposed to have said, we don't hate anyone, except for those that hate us and explicitly say so. ... Happy now?
  21. Sarcastic or not, at least I helped out when the tracks themselves were slow, as did Sixto and Joker among others. Mind you, we don't hate anyone. Except for people who jack us off like that.
  22. I dunno about you, but Space Junk is pretty easy in comparison to some of the other galaxies in the game. Though I do admit, there were some tricky parts to some of the stars but nothing that would want to pull your hair out or anything (like it tended to do with that stupid daredevil comet star on Melty Molten... THAT is what I call insane!). Anyway, I'm doing ok so far - got about 90 seconds of stuff down. I'd probably need to brainstorm on what direction to take the rest of the submission while I'm at work today.
  23. SPACE JUNK GALAXY!! Haha, by coincidence I had it as consideration for a PRC source tune a few times, but thought it wouldn't go down well due to the ambient scope of the source tune. Anyway, count me in for this contest
  24. Katie for the freakin' win Now that we're on subject of involving OTHER RPGs for the sake of getting excited about SoS, THIS is what my family in Dragon Quest 5 consists of: Yeah... I need to back away from my DS O.o
  25. Calm down, Alex. Snaps doesn't mean any harm. If he thinks Jake Kaufman's work is better than Sakuraba's, then he can have his danish and eat it. (but I'm with you though, the only Jake soundtrack I particularly *loved* was Shantae) Seriously, why can't we all just get along? Snaps, your opinion is cool and all, but what we are MEANT to be doing is building up hype for when the project comes out, not degrading attention from anybody or for something else. And Alex, the time and place for insults to another remixer is NOT HERE. If you don't like Snaps as a musician, that's fine, but it's not what this thread should be about. Like Larry said, it'll be out when it's out. And if there's anything that people tell us, as long as WE personally like the tracks and ignore the insults that come with it, then that's what makes us better people. As for you listeners, whether you want to enjoy the show or not is up to you
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