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prophetik music   Judges ⚖️

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Everything posted by prophetik music

  1. at least he posted in the right forum.
  2. i remember the dos one - got me through several music history classes until i figured out how to game the game. lots of fun.
  3. between those three games, you'll be wasted for months. fully exhaust mass effect 1 before moving onto 2, and you'll appreciate 2 that much more. there's 35 for ME1 and 30 for ME2. then dragon age, same deal - anywhere from 40-80 for DA:O, depending on how you play, and from 10-15 for DA:O:A. you're set, dude =) i might pick up witcher enhanced edition. i've got the disc for the original, but the patch that you have to get is 2 gigs and apparently only works about half the time. for the price... edit: coop, you'll love the new KB games. i really enjoyed the first one, and goofed around with the second one a bit. lots of fun, albeit with a terrible plot.
  4. firewire drivers in w7 were completely changed around, which is why most people have to revert back to the xp drivers to get stuff to work. that said, presonus (and focusrite, the brand i use) both recently updated their driversets to be w7 compatible. so it works fine.
  5. notice how no one posted in this thread in eight months, until you brought it back from the dead? that might be a sign.
  6. you can replace as much ram as you want, but it won't run in triple channel - it'll just run single-channel, like it used to. you actually don't have to match sticks at all - they can be completely different speeds, and they'll all run at the same speed as the slowest stick in the computer. you might actually see a reduction in speed, since triple-channel makes a big difference in overall performance. i'd suggest waiting and doing it in sets of three, since then you get sets that are guaranteed to match (just in case they discontinue that set after you've got one or two sticks purchased). it'll be cheaper to buy in threes, and there's usually deals you can find that make it even cheaper.
  7. hooray! looking forward to listening to this.
  8. whoops. my bad.
  9. that's what she said.
  10. wait, people liked xenogears? i thought that was an interactive anime or something.
  11. you had a 403 Forbidden image in there yesterday, which was why i mentioned it.
  12. nice sig, dafydd. in other news, one of our artists decided to go to croatia or some other eastern european country and not tell anyone, so caleb's going to be working on his own for a while. as a whole, the artwork seems to be coming along swimmingly, and i had someone else ask about last battle (which appears to be this project's red-headed stepchild). it's also the last important track in the unclaimed list, so this is awesome!
  13. that was scary.
  14. so, what was left to do on my track? i seem to remember you saying that you want a live guitarist. is there any way i can get around that thought? i kind of wanted this to be shreddage only.
  15. oh. that's good to know. i guess i'll change careers from what i'm already doing. actually, there's no reason that they couldn't use the design information - everything from AP and EXP trees to damage ratios - as is. they use the engine from FFXIII ( if you thought i actually meant FFVII's engine), just like they're doing for FFXIII Versus, and they remodel the artwork (a significant portion of which they can nab from FFXIII, since reusing stuff like boxes and buildings is done pretty often) and rerig the characters. as for those articles, if you really think that escapist magazine is a great reference for something like this, YOU have no concept of what you're talking about =) not to mention that the main reason they cited for not doing an FFVII remake was because "the art would take a long time". oh, wait - didn't i hear about square hiring like forty more modelers and riggers recently? yeah, i think i did. they weren't linked to any specific project, either. huh. you might want to be a bit more careful when you make blanket statements like that.
  16. seconded. asdfasdf
  17. ...or not, since stuff like the overworld and side quests is the entire point of the game. ff7 would be a relatively simple remake, mostly because the engine is already done. it's art and some basic programming, and voice acting. the design, which is a significant portion of the game's build time, is already done. so is the engine work.
  18. money's a good point. kinect costs 150$ plus games, for up to four people. the move costs 50$ a person, plus the eye, plus the glasses since everything's going to be 3D. that's WAY more money right there.
  19. i'm a little confused here. i read that the move is only going to cost 50$, and that's a big deal and that's why sony's presentation is so winrar. penny arcade put up an article that's pretty good, asking how much it'll cost after you've got a second controller, and the eye camera. that's about how much the kinect's going to cost, right? and, what about how expensive stereoscopic 3D glasses are? you'll need 2-4 pairs, probably, just to play with someone else. you get one with your tv if you buy it now. that's going to add up, too.
  20. halo 3 is quite cheap in a used game store. or rent it, it's not that long (and the multiplayer gameplay without the ODST multi disc is going to be poor). gears 2 has been one of my favorite shooters, thanks to the addition of horde mode. i'm sure gears 3 will continue that trend. fable 2 is excellent fun. it's long enough to merit a purchase, and costs about 20$ in most game stores. now that the arcade unit's 150$, used sale prices will drop precipitously. i already could get an arcade for 130$ before this that still had a manufacturer's seal, so i'm assuming that'll drop to around 110$ or so. 20-30$ for a used 20g hard drive (unless you aren't going to be getting downloadable games, most of which are only ok but there are some real jewels) and you're set. at this point, i'd be incredibly surprised if the new slims had any hardware issues at all, really. the biggest bane of these systems is heat, and it's completely gone. beyond that, you've got simple stuff like true hardware failure (which is very unlikely nowadays, 3-5% for modern consoles over 3 years), disc drive failure (around the same, probably 2-3% over 3 years), and stuff like that. i'm not foreseeing a lot of issues.
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