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prophetik music

Judges
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Everything posted by prophetik music

  1. they just happen to have a harpsichord in their house? AND it's in tune? wtf?
  2. there is not. i looked into this for ages. sometimes you can pull the audio out of an .iso made from the game, but usually it's in a proprietary format and you can't convert it properly.
  3. i've got the following 360 (jasper, unmodded) 360 (modded) PS3 (80gb, backwards-compatible) gamecube (silver) gamecube (purple) SNES (standard toploader w/ the rf switch inside) n64 (gunmetal) n64 (gunmetal) ps1 (phatty, with integrated rf switch) ds lite (blue) psp (2000, modded) pc (i7-860, 4gb ram, gtx260 core 216, 5tb of HDD) laptop (1.87ghz core 2, 2gb ram, 160gb of HDD)
  4. tinaddar, i finally got your stuff up. next time you post a list, try to format it with the name tag after it...it makes it WAY easier to post when i can just copypasta the whole thing.
  5. when i talk about haroon, this is the track i talk about. albeit with a working link.
  6. *shrug* if you're cool putting your email out there for anyone to harvest, that's your deal =) my gmail misses a lot of spam every day.
  7. i'd advise against putting your gmail account in clear text, unless you like emails about herbal supplements.
  8. first off, this is a truly incredible soundtrack. easily one of my favorite among games that have come out in recent years - there's a lot of character throughout, and each piece sounds like part of a whole without sounding derivative. jimmy, i'd love to know how you - as a relatively new member of the composition team as a whole - were interacting with the rest of the team. what projects did you start on? was a composer-by-committee setup, or did each person have specific responsibilities that they had the sole responsibility of? i'd also love to know what parts of the soundtrack are well and truly yours. i have a hunch or two, but i want to confirm =) it's so uncommon to hear mixed meter for a major portion of a game's soundtrack, but there's a solid twenty minutes or so of 7/4 throughout the audio, particularly at the end. was that a conscious decision, or did it just work out that way? lastly, who came up with what seems to be the main motif of the game - the melody notable in Normandy, End Run, and Suicide mission? was that directly from jack and passed down to the rest of the team, or what? thanks again for helping make some awesome audio, man! congrats!
  9. also, just fyi - you don't have to 'sign' your posts. your name right above each post does that for you. or a signature, if you make one.
  10. mind changing my name in the first post? thanks, guys.
  11. post a 'maek art plz' thread, and link it in your profile. someone'll drop by.
  12. you're missing the point. unrealistic is like an entire section of piano writing that has no velocitization at all, and is just the same machine-gun attacks constantly. or, it's a funk piece where the leads have no swing and are dead-steady on the beat, making it sound robotic and un-human. when you listen to a track and you think, "that sounds sequenced" - that's unrealistic. it's relatively easy to write stuff that sounds "real" with a sequencer, and that's the goal.
  13. saw your post in newbies, but i didn't realize you were actually asking a question. the point of workshop (and the subforums below it, workshop: remixes and workshop: others) is to post stuff you're working on. just throw it in one of those subforums. if it's music from a videogame, put it in remixes. if it's an original work, post it in other.
  14. chill out, small fry. you didn't get what i was suggesting. make a thread in general - as in, a forum people look at - and ask for artwork. detail what you're looking for (don't say what to draw, say you need album art and you want it to look mechanical or something like that), and ask people to reply in PMs. you'll get artwork - it might not be the next day, but it'll come around eventually.
  15. that mix came out right around the time i started looking on this site, and since extreme g was one of my favorites on the system as well, i had approximately the same reaction. haroon's work and that mix are the two things that got me here and kept me here =)
  16. you could do what i did - just have your project exist, and then people come to offer art. oa popped up for radical dreamers, and i had three artists approach me about LA.
  17. might be more complex, but it allows you to have 64 channels of midi (or 128, don't remember) using the MIDI Out things easily, with no effort. incidentally, you can also use the box next to that one to send midi data out of a vst, too.
  18. are you setting the midi in for the EWQL driver to 1, as well? there's a gear near the top left that allows you to see plugin settings. set the 'in' port to the same as the midi out port and you'll have it work fine. same as pretty much every plugin ever. i'm surprised that you've never had an install like this before. most of my big libraries - colossus and omnisphere included - installed like this, if i remember correctly.
  19. i'm curious when the user blog thing is going to get started here. i know i'm really looking forward to them. also, is there going to be RSS functionality built into them? way easier to track updates, if it'll work like that. google reader's got a way of pulling updates out of pages that don't have a feed set up, but it doesn't play well with most websites. thanks for the info.
  20. is it possible to get my name changed to just 'the prophet', both here and on my remixes? lowercase, please. thanks!
  21. liontamer can combine your old account's posts (or lack thereof) with this one, if you want. just send him a PM.
  22. updated sig link: http://img46.imageshack.us/img46/4115/sig1q.jpg
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