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prophetik music

Judges ⚖️
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Everything posted by prophetik music

  1. i'll pass that along.
  2. first post needs to be updated, i think. there's a tenative ffx project? i was hoping to start that over the summer, honestly. ffx or chrono cross, hadn't decided yet - both have excellent and somewhat-overlooked soundtracks.
  3. torrent should be back up. also, i won this game in a twitteraffle last night! it was jajajajawsome!
  4. symphony of a thousand is easily his best work for large-scale ensemble. he almost makes it worth hiring that many freelancers to perform it. for other composers who really tug my heart-strings, check out maslanka's more recent symphonies. they're powerful, man, really powerful.
  5. i haven't even gotten pie yet. no way you're getting it until i get mine!
  6. i still come back to final fantasy tactics, and each time try something different. i love that game. i'm also in the beginning stages of mass effect 2 obsession. i put about 200 hours into five playthroughs in the first game, and i'm on my second run-through of this game, with plans for the next two or three in my head. it's not old, but i'm really loving it.
  7. no, you've been trying to contact novo interactive. they don't need another sound guy, either - actually, novo's got both me as a composer and an industry pro as their sfx/mastering guru. pretty cool. so you might as well stop. at this point you're probably only annoying walker and josiah. they thought it was pretty funny when they had asked you to change stuff sometime last year and you were antagonistic about the idea of altering your music. i don't think they're into your style, anyways - they wanted something more...flexible. edit: congrats to bardic for nabbing the promo code. make sure to tell us what you think! iRis isn't perfect, so feedback helps us improve this one and make better games down the road.
  8. this made me lulz. bardic, watch this thread, my boss said he might pop in with a free download code or two at some point. no definite, but it'd be cool.
  9. didn't mean to co-opt you guys =) i'm just really excited for a replacement for virtual guitarist. not really a replacement, but it works, which is all i care about. now make one for acoustic guitars!
  10. most would say you're among the minority, since most people play games on their iphones on the train, or the bus, or something relatively short as opposed to a long session. we've gotten all sorts of responses so far. thanks for contributing, guys!
  11. a sample's a sample. shouldn't need more performance stuff - what takes the performance cake is all the distortion. these are dry samples. you can get a decent lead sound, but it's more rhythm-focused. seriously though, i was just playing in FL and you can do some sick stuff with it. it's a lot of fun to goof with. hard to play on the keyboard, but that's likely because i suck at keyboard in general.
  12. so i just picked up shreddage, by impact soundworks (zircon and bustatunez). has anyone else had the time to play with it yet? it's bloody fantastic! sixto's the guitarist, and it's really easy to use. go check out the demos at their site, which recently got redesigned. awesome stuff. if there's a thread about this somewhere else, just delete this...but i couldn't find a release thread by searching IS or shreddage.
  13. hey, everyone. rogue pirate ninja interactive (one of the indie studios i work for) has a marketing survey up. it's pretty simple, and only takes a few minutes. if anyone here had the urge to help us out, we'd really appreciate it. helps us figure out what to do for our next game. link is here. also, while you're there, check out our iPhone game, iRis AG. it's cheap, i did the 22-minute soundtrack (which is available for free on the site, too), and there's a free version to try it out, too. thanks, everyone!
  14. wish i'd have seen this sooner - troy's relatively closeby. i could have made it out there without much hassle.
  15. bgc, meteo xavier, and i are the ocr artists i know of. select start is in it as well, and a chiptune artist whose name escapes me. good representation of VG groups.
  16. no problem. i'll send you a pm later tonight.
  17. looking forward to listening to this. i mentioned to dave at magfest that my iphone publisher wants to publish our OSTs (currently only one, changing soon) through OCR as well. he never got back to me about it, but we're still interested in it.
  18. lol, he's fine. i knew i forgot something in there.
  19. he's got a cucumber trumpet video, too.
  20. they just happen to have a harpsichord in their house? AND it's in tune? wtf?
  21. there is not. i looked into this for ages. sometimes you can pull the audio out of an .iso made from the game, but usually it's in a proprietary format and you can't convert it properly.
  22. i've got the following 360 (jasper, unmodded) 360 (modded) PS3 (80gb, backwards-compatible) gamecube (silver) gamecube (purple) SNES (standard toploader w/ the rf switch inside) n64 (gunmetal) n64 (gunmetal) ps1 (phatty, with integrated rf switch) ds lite (blue) psp (2000, modded) pc (i7-860, 4gb ram, gtx260 core 216, 5tb of HDD) laptop (1.87ghz core 2, 2gb ram, 160gb of HDD)
  23. tinaddar, i finally got your stuff up. next time you post a list, try to format it with the name tag after it...it makes it WAY easier to post when i can just copypasta the whole thing.
  24. when i talk about haroon, this is the track i talk about. albeit with a working link.
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