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OverCoat

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Posts posted by OverCoat

  1. You're both half right, I guess. Without the deep textures and filters, there really wouldn't be much there. Yes there are indeed notes, but the melodies are so incredibly simple that there's almost nothing to build off of. Most of the soundtrack for HL2 is a few notes repeating over and over again, with [good] processing/filtering/effects for progression.

  2. Everyone needs at least 10 midi cables of varying lengths.

    But MIDI cables are expensive and you don't actually need one so far. Is this delay very bad? You can adjust how much you need in whatever software you're using. MIDI Through is if you have 3 or midi-capable hardware devices and you need to daisy-chain them together. This is a function you don't need if it's just a midi controller for your DAW.

    Your midi controller can go down to like 1 ms latency, but that depends on your computer and if you have really nice sound hardware. Set it too low and you get ugly noise and underruns and that's not good ;o! So first before you do anything else, adjust the latency in your DAW and see what happens. It should fix your problem. USB is actually like, thousands of times faster than DIN5, and that's why a lot of hardware is offering USB now, so you can send more data, and much faster.

  3. Unfortunately there's nothing I know of that simulates the Genesis FM sounds in an authentic environment. You can sample the Genesis or use FM synths elsewhere, however. There is also ScreamTracker, which can take advantage of your AdLib soundcard for FM sounds [OPL-2]... if you still have one. You can mess around with DOSBox which has AdLib emulation but I don't know if it would be entirely accurate or stable.

    Funny you should mention the SNES though!

    An acquaintance of mine, who goes by eKid, is working on a SNES .xm player! And he is almost finished. I will be sure to link it in this forum when he is finished [and like, everywhere else, because this is huge!]

    What it should be able to do when finished is take a normal, 8 channel .xm file, and have SNES software emulate it somehow, then output the sound using any SNES emulator [of the SNES itself if possible].

    What this MEANS is simple:

    XM > XM Player ROM > SPC file!

    I'll let you guys know soon. Hopefully.

  4. Try combining any average synth with distortion effects, it's fun.

    I think it is time for an OVERCOAT PROTIP:

    If you're looking for a sound and already have a few synths and effects, make combinations of stuff you already have! You can play around with something like Synth1 for hours and not get bored. Actually I ended up writing a song by just doing that, more than once.

    Though I do have good synth recommendations for you. In fact, they're right in the first post:

    http://www.novakill.com/killerz.htm

    Distorted, ugly sounds right out of the presets. I've used most of the novakill synths in at least one song and I think they're okay. He seems to have taken most of the older synths offline, but most of the old Novakill synths were very similar anyway.

  5. I want to get some professional VSTs with the profits

    Aside from a few big VST from Native Instruments and such, there's an alternative free version of any VST you may be able to purchase. Keep that in mind :)

    I don't know how to repair keyboards though, sorry. Actually, I need to repair my Ensoniq ESQ-1 which has a broken key! So I would appreciate some help with that too.

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