halc Posted June 28, 2010 Share Posted June 28, 2010 seems a bit overmixed to me- a little harsh in the mid/high, i think you could drop the master volume just slightly and it would be a lot easier on the ears. rhythm guitar seems to dominate a bit around :50, sounds like it's cutting some of the frequencies around it. the guitar at 2:30 is kinda dry, could use some more reverb or stereo width to thicken it up. i'm with emu on that synth at 1:30- definitely a highlight of the track. i don't think you used it enough though anyway, pretty solid work overall. really driving and personalized arrangement, just needs a little production polish. you've got a lot of great feedback in this thread, so keep to it! Quote Link to comment Share on other sites More sharing options...
Emunator Posted June 28, 2010 Share Posted June 28, 2010 One more thing - on repeat listens, the initial drumroll seems overly short, I think that could be stretched out with a few hits and sound a bit more natural. Quote Link to comment Share on other sites More sharing options...
Gario Posted June 28, 2010 Author Share Posted June 28, 2010 Funny coincidence that I was addressing the EQ problems as you wrote that, halc - I'm hoping this version pretty much solves the mixing, there. The guitar leads have been balanced out, I spent as much on the drums as I'm willing to (humanized the hats + did a little velocity work on the bass drum + snare), and the song is a little easier on the ears (because I don't want to take away the power behind it). Oh, and I caught your comment on the beginning just now and threw in a little lick there, Emunator, just for you . I know the synth at 1:26 is awesome, but there really isn't too much room for any more lead work with it. Believe me, I tried, but it really doesn't fit anywhere else. I don't believe it takes away from the song at all - on the contrary, I think it works well as a schelling point of sorts. You should take a gander at the Laguna track I did here a couple of months ago, Halc - it was full of all sorts of awesome synth leads (part of the reason I didn't put as much in here - trying to diversify my approach a bit). Rocket Slam Unless there's anything significantly wrong, I'm calling this done, here. Thanks for all the help . Quote Link to comment Share on other sites More sharing options...
halc Posted June 28, 2010 Share Posted June 28, 2010 new version fixes the volume issues. still powerfully loud, but not overbearing. good fix. sounds pretty solid man. best of luck! Quote Link to comment Share on other sites More sharing options...
hewhoisiam Posted June 28, 2010 Share Posted June 28, 2010 Much better methinks. Best of luck Quote Link to comment Share on other sites More sharing options...
Emunator Posted June 28, 2010 Share Posted June 28, 2010 Submit this man, best of luck with the panel! Quote Link to comment Share on other sites More sharing options...
Gario Posted June 29, 2010 Author Share Posted June 29, 2010 Alrighty, it has been submitted. Let's all hope for the best! Thanks for the comments/help/praise/whatever-WIP'ites-decided-to send-my-way, I always appreciate it! Especially the guitars, Lv99 . Quote Link to comment Share on other sites More sharing options...
HoboKa Posted June 29, 2010 Share Posted June 29, 2010 Alrighty, it has been submitted. Let's all hope for the best!Thanks for the comments/help/praise/whatever-WIP'ites-decided-to send-my-way, I always appreciate it! Especially the guitars, Lv99 . Best of luck Gario Joe =D and Level99 Quote Link to comment Share on other sites More sharing options...
Cerrax Posted July 3, 2010 Share Posted July 3, 2010 OMG I JUST FOUND THIS AND MY WILDEST DREAMS HAVE COME TRUE!!!!! This was my absolute FAVORITE song from BT&DD!! Totally kick-ass! Best of luck guys! Quote Link to comment Share on other sites More sharing options...
BlackPanther Posted July 4, 2010 Share Posted July 4, 2010 Alrighty, it has been submitted. Let's all hope for the best!Thanks for the comments/help/praise/whatever-WIP'ites-decided-to send-my-way, I always appreciate it! Especially the guitars, Lv99 . Good luck dude! Quote Link to comment Share on other sites More sharing options...
Dafydd Posted July 6, 2010 Share Posted July 6, 2010 I can't hear any bass at all. Quote Link to comment Share on other sites More sharing options...
Mr. Phatcat Posted December 30, 2010 Share Posted December 30, 2010 pretty good!! DAAAAAYYYYUUUUMMMNN Quote Link to comment Share on other sites More sharing options...
Ghetto Lee Lewis Posted January 3, 2011 Share Posted January 3, 2011 I'm on lousy speakers so I can't say much about the mix. On the whole it sounds like way too much reverb, even if you're going for a live/stadium feel. I've heard live mixes that have a much tighter sound than this. I'd like to hear more bite on everything, like the guitar and the drums. Try putting a little bit of saturation on everything and less reverb (like FL blood overdrive). The bells sound nice, but they kind of take some of the energy out of the song when you use them as a lead. Vocals or brass could do well in this kind of arrangement. Also, the drums might be killing some of the energy. You need some kind of a build section in there to give more of an epic feel to it. Quote Link to comment Share on other sites More sharing options...
Gario Posted January 4, 2011 Author Share Posted January 4, 2011 Yeah, I know about the reverb thing (Palp made a good point about the consistency of it among the tracks, in particular). The J's let me know that a month or so ago, but I haven't had the time to work on it because of deadlines for two projects. Since I'm done with those, though, I'll likely get this one touched up again and sent through the system. It'd be a waste to watch this track go unheard because of a few tiny problems with the production. For the drums, though, what exactly do you mean by a 'build section'? Could you show me an example? Thanks for the suggestions - I'm going to get this track touched up before the end of the month, so they won't go to waste. Quote Link to comment Share on other sites More sharing options...
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