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Cave Story 3D....S!


NeoForte
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Having limited resources doesn't mean your game has to look retro. Plenty of people make beautiful games on a small or no budget. It was a concious decision to make the game look/sound like something cross between 8bit and 16bit era. The sound system alone was programmed specifically to sound something like the PC Engine. He spent EXTRA effort on that, he could of easily of gone with something cheaper and less tine comsuming like MIDI/MOD/mp3, instead he made his own format.

The game is a love story to games of yore. Saying he didn't intentionally make it retro is silly

The game he made after it looked like a GB game.

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