omnipotentBagel Posted December 28, 2011 Posted December 28, 2011 Any updates? I've been really looking forward to this, and now it's been about a month since you mentioned the demo. I hope everything's okay. Quote
Magnetic Ether Posted December 28, 2011 Posted December 28, 2011 Any updates? I've been really looking forward to this, and now it's been about a month since you mentioned the demo. I hope everything's okay. Same here Quote
derako Posted December 30, 2011 Author Posted December 30, 2011 So I'm sorry that I haven't posted an update in a while, totally my bad. But to make up for it the "Teaser Demo" is ready!! This demo is about a minute long, 1/12 of the actual piece This passage highlights the dungeon theme with classical referrences. Please keep in mind that the percussion and the woodwinds aren't sampled yet, they're softsynth right now. You won't hear much of them in this demo but I wanted to mention it. So without further delay, Happy New Year OCRemix and enjoy!!! Cantata For Dancing IV Teaser Demo Quote
nodweeb Posted December 30, 2011 Posted December 30, 2011 I think it's safe to say that you guys have risen the bar on this one. I'm excited for the full piece now!! Quote
derako Posted January 3, 2012 Author Posted January 3, 2012 I think it's safe to say that you guys have risen the bar on this one. I'm excited for the full piece now!! Thanks for the plug. Hollywood Strings and Hollywood Brass, both Diamond Edition were used on this piece. This is a very small section of music but exciting. The reason this section were used was because we wanted to highlight the brass swells in the first section and the string runs in the second section. Both of these highlights have been difficult in the past to emulate. Now with these new libraries we can make them sound very realistic. The piece is full of both brass swells and string runs. Hopefully Jeremy and I will get some feedback here, we both want to know if we're on the right track. Quote
Unununium Posted January 3, 2012 Posted January 3, 2012 Cantata For Dancing IV Teaser Demo Thank you for turning your attention to ! I always liked that track, such power, such menace! In my opinion, any treatment of Kefka is incomplete without it. Kefka's is an expression of his twisted personality, showing his whimsy and his malice as two sides of the same coin, evoking both sympathy and revulsion. Last Dungeon bypasses any such apology and goes straight for the reality: his very existence is an unmitigated disaster of incomparable proportions, and he must be eradicated without hesitation. As such, it also speaks of the bravery of his opposition's champions. The two interpretations are inseparable, since the main characters are molded into heroes by the conflict between their individual qualities and Kefka's madness. In a sense, Kefka created them so they could destroy him for the good of all.Enough about my interpretation of the original... Your track seems to take things in a slightly different direction, which is of course a big part of OCReMix. The wild strings and the variable pacing create a moaning, wailing quality, like the screams of the tortured, though you temporarily resolve this back to the measured, militaristic cadence of the original, about which I've already written. So your version perhaps combines both aspects, which is appropriate because this isn't a video game, it's pure music. It has to say more, it explains itself without visual aids. It's also free to move between themes in a way that a video game can only do in a cutscene. As for the performance (let's call it that)... to my uneducated ears, it's as good as live. I know from your previous work that it's all samples shaped by hand, but that's just knowledge. As I listen, what I feel is entirely at odds with what I know, and what I feel is that it's live, that you have a private symphony orchestra, exceptionally talented and disciplined, and they're being played for all they're worth by a director who doesn't hesitate to make them sweat blood and lay bare their souls. In conclusion: Quote
nodweeb Posted January 3, 2012 Posted January 3, 2012 Enough about my interpretation of the original... Your track seems to take things in a slightly different direction, which is of course a big part of OCReMix. The wild strings and the variable pacing create a moaning, wailing quality, like the screams of the tortured, though you temporarily resolve this back to the measured, militaristic cadence of the original, about which I've already written. So your version perhaps combines both aspects, which is appropriate because this isn't a video game, it's pure music. It has to say more, it explains itself without visual aids. It's also free to move between themes in a way that a video game can only do in a cutscene. I agree. Is the whole piece like this: tempo, style, etc, or is there variation? Quote
Sil Posted January 4, 2012 Posted January 4, 2012 I agree. Is the whole piece like this: tempo, style, etc, or is there variation? Lol, we wanted to show off two of the faster bits, so I guess it's easy to conclude the entirety of the 12 or so minutes might be similar, but it's not. There are plenty of tempo changes and I can assure you that the first part of the piece is very much the march we all know and love, and then it undergoes several variations and transformations. Quote
nodweeb Posted January 4, 2012 Posted January 4, 2012 Lol, we wanted to show off two of the faster bits, so I guess it's easy to conclude the entirety of the 12 or so minutes might be similar, but it's not. There are plenty of tempo changes and I can assure you that the first part of the piece is very much the march we all know and love, and then it undergoes several variations and transformations. From what you say I'm sure it'll be technically amazing. Thank you Jeremy! -Laura- Quote
derako Posted January 13, 2012 Author Posted January 13, 2012 Hello! Ok so I'm going back to the weekly updates. I've gotten the strings for the 1st half complete. I'm now moving on to woodwinds. Once I've gotten the entire 1st half complete then I will post another demo. I suspect that will be in about a month or so. Thanks -Derek- Quote
Uboichi2 Posted January 14, 2012 Posted January 14, 2012 I better send in my Kefka piano arrangement before it has to stand in the shadow of this work! That's a compliment btw Quote
derako Posted February 6, 2012 Author Posted February 6, 2012 Hello! So there have been some updates with the piece. I'm now working on the woodwinds, which are a lot easier than the brass and strings so it shouldn't take long to complete them. Also Jeremy and I have decided on a name for the piece. It will officially be named "Towermarsch" This is an estimation but I believe the piece will be finished or very near finished by the end of the month. I'm getting excited! -Derek Quote
Unununium Posted February 6, 2012 Posted February 6, 2012 Cool, thanks for the update! I'll be sure to mark my calendar. ;^) Regarding the name, don't you mean Trauermärsche? Quote
Yami Posted February 6, 2012 Posted February 6, 2012 Regarding the name, don't you mean Trauermärsche? Trauermärsche is plural, I think what you mean is "Trauermarsch" Quote
derako Posted February 6, 2012 Author Posted February 6, 2012 Trauermärsche is plural, I think what you mean is "Trauermarsch" It's going to be a play on that name, but since it deals with Kefka's "Tower" we're calling it Towermarsch. Quote
Yami Posted February 7, 2012 Posted February 7, 2012 It's going to be a play on that name, but since it deals with Kefka's "Tower" we're calling it Towermarsch. Ok, that makes sense Quote
Inferno232 Posted February 12, 2012 Posted February 12, 2012 MUST HAVE THIS REMIX Oh god, I didn't even know there was a part 3... This is great. Quote
derako Posted February 28, 2012 Author Posted February 28, 2012 So things have been slow going the last few weeks. Thats mostly due to Skyrim .. Sorry, it's an awesome game. But now I'm getting back into the sampling mood and will now rally to attempt to finish this monster. Stick with me people, I WILL get this finished. And if my hunch is correct, it will be accepted by the judge team. (Hopefully) -Derek Quote
derako Posted January 24, 2013 Author Posted January 24, 2013 How's this coming along? Wow this is a long time to wait for an answer Well if you didn't know already this piece of music is being featured in the FFVI Tribute album "Balance and Ruin" So next month when it's released, we'll all finally be able to hear it Trauermarsch has been finished since August though. So I'm excited for everyone to hear it. -Derek- Quote
omnipotentBagel Posted January 25, 2013 Posted January 25, 2013 Hey, that's awesome news. Both that it's finished and that it's getting "published" relatively soon. Looking forward to B&R even more now! Quote
Abadoss Posted January 26, 2013 Posted January 26, 2013 Wow this is a long time to wait for an answer Well if you didn't know already this piece of music is being featured in the FFVI Tribute album "Balance and Ruin" So next month when it's released, we'll all finally be able to hear it Trauermarsch has been finished since August though. So I'm excited for everyone to hear it.-Derek- So, what becomes of I though III? Are they on the album too? (Yes, I know I and II were posted on OCR.) Quote
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