Geoffrey Taucer

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About Geoffrey Taucer

  • Rank
    Serious Monkey Business Co-Director
  • Birthday 07/04/1987

Profile Information

  • Gender
  • Location
    Leesburg, VA

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Instrumental & Vocal Skills (List)
    Acoustic Guitar
    Electric Guitar: Lead
    Electric Guitar: Rhythm
  • Instrumental & Vocal Skills (Other)
    Irish whistle


  • Real Name
    Jeremy Waters
  • Occupation
    Gymnastics Coach

Contact Methods

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  1. Regarding how much stuff there is to do on the map: Yeah, there's a LOT OF FUCKING SHIT TO BE DONE. This game has zero wasted space. Every tree, every rock, every bush has a purpose. Complaints about audio aside, the game is a masterpiece, the benchmark against which future open world games will be compared (most of them unfavorably, I suspect)
  2. Usa's back! This mix oozes the 80s out of every pore, in the best possible way
  3. Much appreciated! My posting-of-videos has been greatly slowed down by extremely poor quality internet, but I'm hoping to get the first tutorial video up in the next week or two. I also have enough material filmed for another highlight reel, but I haven't had a chance to edit it together yet. @bustatunez: donate and I'll juggle torches topless in my next highlight reel
  4. Don't think I've run into Molduga yet
  5. Funny you should mention these things. One of my rewards tiers includes request-a-trick (juggling torches while shirtless, for example, would be a fine request). One of my goals if I make enough money is to buy a set of chainsaws. Dead serious, not kidding: if I make enough money from this, I will buy chainsaws and juggle them.
  6. I love how rewarding exploration is in this game. I've spent hours just exploring Hyrule for exploration's sake. The shrines are clever, the battles are delightfully punishing, and the physics allow for creative solutions to many of the puzzles. BUT The audio is awful. Most of the music is unremarkable at best and irritating at worst, the sound effects (especially when approaching a shrine) are annoying, and the voice acting is downright painful. The game is dramatically improved by turning the sound off, which is a really sad thing to be saying about a Zelda game.
  7. I love everything about this game. I love the gameplay, I love the audio (though Aloy's voice acting is certainly not perfect), I love the story, I love the characters, I love the visuals. Definitely one of my top 5 games.
  8. Love it! Fun, rockin' stuff! My one complaint is that the percussion is a bit bland at some points. Also, I wish it was longer!
  9. Aaaand my first video is up! This training highlight reel includes some 3- and 4-ball freestyling, flashes of various patterns with 7, 8, and 9 balls, and the first 5-club flash I've ever caught!
  10. I have a Patreon! This has nothing whatsoever to do with games or music; I'll be making juggling videos. These will be highlight reels, tutorials, and blooper reels. So if you want to watch me play with my balls and perhaps learn to play with your own balls, swing by, check it out, and possibly throw me a few bucks. My first video (a highlight reel of some of my recent practice sessions) should be going up in the next day or two.
  11. Ooooh, I loved this track when Mike showed it to me a few months back, and I love it now. I love how Mike's singing and production have improved over the years. Great job of mixing the guitars so that the vox sound crystal clear while still sitting comfortably in the mix.
  12. I LOVE the lead guitar tone, and I love the dynamics; sometimes there's fuzz, sometimes it's crystal-clean
  13. Instantly one of my favorites from the entire site. It just sounds so. fucking. EVIL! I love it
  14. Just to clarify: for the percussion, the tones come from me doing hand percussion on the guitar, but Haroon did very extensive splicing. While I technically did play/record percussion for the first half, in the end it would probably be more accurate to say that I recorded samples, but haroon did the actual arrangement using those samples
  15. Idunno, I don't really practice at all these days, and I don't even have a SNES right now. I'm pretty rusty