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Nase

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Profile Information

  • Real Name
    Joshu Skowronek

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    FL Studio
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
  • Instrumental & Vocal Skills (List)
    Electric Guitar: Rhythm

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Nase's Achievements

  1. genny has everything AND if you use FL you can use it as a native FL plugin. means you can use the pitch notes and stuff! i bought rym2612 as well, but then i found genny and....felt a bit stupid tbh :S especially cause i am an FL user and you never see that, someone releasing a free 3rd party plugin in FL format. it's really good! has the PSG as well. also has the drum/sample channel! and it uses NO cpu and i dig the interface more and and and. multitimbral one instance full genesis. it could be that the sound of the inphonik one is a bit better? i think genny just uses the sound engine of some well known genesis emulator. sounds good to me anyway. edit: yknow, i feel stupid now...basically i think people should just use what they love or what grows on them. but well...i was really blown away by genny. what can i say. especially amazing for FL users, as i said. ok, enough :)
  2. what are you using? i wanna do Blackened now :) i have GennyFL, still pretty lazy with it. eventually i would like to learn how to do a solid hard rock sound like Comix Zone, but automate the parameters in a way that makes it sound like real guitar intonation. that would be like holy grail. you know, like wails, feedback, string muting, pinch harmonics etcetc....i reckon really advanced stuff is possible with loads of effort.
  3. hey, virt must know; on the other hand: if you played a lot of one man game projects released on e.g. iOS, i'm sure you've heard the odd free tune appearing in games over and over. a lot of them are....pretty iffy :P honestly, i'd get a kick out of hearing some tunes of mine in different amateur-ish games, and seeing how they're being used. it's kind of remix culture in its own way. and one could easily make something catchy, or with a bit more personality than a lot of these creative commons oldies, or whatever license they use. like, making something kinda generic, but with some twists and a certain trademark sound. in all likeliness your stuff won't be used for ages, and then at age 50 you suddenly find a little amateur game using a 15 year old tune of yours. it's just a cool idea.
  4. very good. i haven't kept track with how advanced the publically available music a.i. stuff is compared to the text and visual stuff...and i really don't wanna. getting back into music making is freaking hard enough as it is :D i wanna take my stand against a.i. in my own little way...i have to believe that the value of making music lies in the process, not the results. the personal relationship you form with the notes and sounds while making music. got a lot to learn until i can completely embody that stance; honestly a large part of me has always been very results oriented, kinda greedy that way. we artists have to prepare for 'spiritual war' in that sense; like, fuck it, we're doing it live. but nothing against folks who wanna use a.i. in a creative fashion. not for me. idk, i might cave in for deep fake vocals at some point...as long as i write the notes and lyrics myself. basically, as long as i feel like i am doing the damn thing, more than the machine. like, give me a vocal model of freddy mercury or rob halford or celine dion, and give me all the fine grained controls to make em totally glitch out when i want to.
  5. it's very cheezy tho innit? i reckon it could be very nice cheeze once the arrangement is fiddled out. but the melody (the very sugary one) sounds very different at this bpm and groove. i tried to make it gain bpm for a while, so it goes back to the energy of the original the more the song goes on, but couldn't get it to work. so, gotta optimize on the "good cheeze" part. that's why i have this nagging feeling that i'd rather start a different mix, for now :S but maybe i'll come back to this one. with a fresher mind. heh :) this one needs a lot of cool soloing and stuff if it's gotta pass the "really good cheeze" marks, ......and stuff. i kinda still lack agility for that. or you make it really minimal and full pop, or....whatever. idk what to do with this right nao! haha. it's ok i guess. ty for comments!
  6. i like physical modelling. being positively surprised by it, getting a lively (if not totally realistic) result. PLUGINS 4 FREE - Free Audio Plug-ins Archives: Quilcom i like what this dev is putting out, so far. particularily, this church organ simulation Download Free Pipe organ rank simulator plugin: Rank Two by Quilcom (plugins4free.com) sounds absolutely excellent for some presets. never had such a big tutti organ sound. go to his website for a 64 bit version. also, the dizi flute seems quite good. Download Free Dizi flute plugin: SIM-DIZI by Quilcom (plugins4free.com) try playing the ennio morricone western themes on it while using the modwheel for expression. it clearly can do a good range of different flute sounds, though the vibrato/breath controller maximum (what the modwheel does, anyway) just sounds very spaghetti western. this dude has a plethora of physical modelling experiments. all with a differing success rate i guess. i can't just download 10 vstis anymore and try them out, i get ditzy OCD by all the options. so maybe you find a nice pick in there, and a way to use them effectively. if so, leave a note here! or talk about any other freeware (or not) physical modelling devices, for that matter. P.S. i'm still looking for a physically modeled solo electric guitar that is impressive at soloing. it don't have to be all around realistic, as that's just plain unrealistic.
  7. you already helped a bit i think...i started something a few days ago after writing&reading on here. it's not super duper but was enough to make me quite happy. was so starved for getting a groove going before!!
  8. yeah, i got lucky a few days back, in the morning. this old fav tune sprang into my mind, green hills (actually, stage 5 in the 8 bit sonic 2!) it's pretty WIP-y after 2 minute mark. i'm a bit stuck for now, but idea is a buildup of course, to something.
  9. ha, that's cool redshadow. i haven't been using soundcloud for a while. i'll get back to you when i have anything new and noteworthy, because i love the idea of my music being blasted to some random ppl in the states. but it's gotta be something new. my music from 2018ish was really just about coping with the strange new reality. i can do much better...but it's gotta happen!! i gotta get out of this strange anti-creative loop. for reals.
  10. definitely. over-analytical and just plain traumatized by all the crap that happened in those years. i have tried some pure cbd early on in 2019, when the voices situation was still pretty new. it's not really for me. i tried some weed a few weeks ago, and it was good for letting the fingers, like, just fall on the keyboard and see what they do. but it's a thing i better only do once a month or so. my history with cannabis is iffy. anything meditative is the way to go. biggest change for me has been doing regular cold showers. whenever i feel like not quite myself, cold water shock is good for gaining some presence. big fan of wim hof, and what he's saying about the vagus nerve and stuff. if i'm not wrong, that nerve can be connected to hearing voices, and becoming acquainted with the sensation of the cold can help you gain back some control.
  11. in principle. they're not the very best tunes. but i managed to prove to myself that i can still make music while hearing voices. cause that shit started around that time, 2017-18. these days, i can cancel out the voices a bit better and am accustomed to it, but i definitely lost my muse on the way. 2019-21 was fucking terrible for me. it's fucking weird...i am sorta deconstructing the principle of "happy accidents", or i guess musical luck, whenever i try to sequence. but i don't reach that point often anymore where it just takes me over and i gotta do that tune, you know? i am much more alive than 3 years ago, but i haven't found my music mojo again. i'm in this weird analytical space regarding luck, in relation to sequencing.. because even though i have some chops, i have to say that most of my tiny musical brilliances were mostly luck. and that made me get really interested in the principles of what we call "luck"! final word: even though i fucking sucked in 2004, i was so good at sequencing stuff that excited me, because i felt it simply hadn't really been done exactly like that! much harder today innit?
  12. hey this has beautiful energy!! what is the german title about?? you have me intrigued.
  13. yeah, it's a similar sound. but without any real compositional meat. he showed me this back then. it's a good mockup thing, but doesn't really do justice to starcraft. i was thinking about finding and posting it, actually. so thanks, shadow! shna is a genius, but this one is just a little creative project of his from a looong time ago, and it neither captures the energy of the sound of the OST, nor is it quite there compositionally. it's still very fucking good. illustrates what i was getting at perfectly. like, my mockup would be much worse i guess my emphasis is: the starcraft ost is really really good. like, much better than a lot of good albums. my opinion. ok, part of my appreciation of the OST is that i think we are embroiled in a global war about what is human these days, and the terran themes have become emblematic to me. they're a symbol to me. i just cannot deny that. that's why i have listened to them for so many times. it's definitely grounded in the awesomeness of the compository amazingnesss though. ha seriously, starcraft what a good story!!!! terrans all the way! ZERG MUST DIE!!!!
  14. the bass on the first one sure is great. the slapping, plus all the pedal fx use to make it sound like a completely faithful upgrade. i've been listening to terran 1-3 for so long when i go out with headphones. must've clocked in over 100 times in the last year. i like everything about the OG tracks. my appreciation for the arrangement and mixing kept growing. i mean i love the tunes, but i love their sound equally by now. completely sweet spot between BGM and rocking for me. not obtrusive, but as rockin as can be if you try progrock with that kind of midlate 90's soundset. i think the holy grail for SC terran remixes would be to pay equal amounts of homage to both the tunage and the peculiar prog/BGM makeshift mix, without copying too hard. and the megamix idea by BattleCake seems good to me. Terran 1-3 are totally a single progrock suite. but it has to be intervowen and stuff. could be pretty conservative, could be completely insane, because between the 3 tracks you have just sooo many motifs to work with. you can generate hundreds of completely unique mixes from the terran 1-3 idea pool. yeah that's just my idea. not starting work on it anytime soon i think, because...well i need more chopz and/or luck. but maybe i can start saving some patches that sound starcrafty, and making some bullshit music with them. yeah, starcraftian mockup. crappy alternate universe OST version. sounds great in theory. has anyone here tried their hand at sounding kinda like the SC Terran mixes? i think it should be fun.
  15. sweet to see some signs of life on here - i remember magfest threads from almost 20 years ago now, and you could feel the enthusiasm over finally meeting up, even from another continent. have fun! p.s. mazedude, i told you a couple years back that you gotta try loading the original doom.wad into modplug tracker as a sample. it sounded really neat - like a synth bass with a filter sweep or something, iirc. i randomly remembered this a few days ago while listening to OCR stuff. sooo, now that you are here - ever done that? :)
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