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Showing content with the highest reputation on 01/19/2020 in all areas

  1. http://zenkaudio.com/spc/ Sample Pack Contest is a series of original music-writing contests hosted via VGMusic.com that began in 2005, originally on VGMusic's forums and now on its Discord server. What is a Sample Pack Contest? Typically, the community is first asked to submit sound samples (in WAV format) which are collected and re-released in a ZIP archive of all the sounds: the "sample pack". Participants then use the sounds in creating and entering original songs, followed by a voting/commenting phase by the community to determine placing and the eventual winner. In this 11th edition of the series, All-Star Mashup, the current sample pack is made up entirely of sounds from the previous Sample Pack Contests. Sample Pack Contest XI has concluded! Thank you all for participating! Congratulations to Hunter Van Brocklin for winning with his entry "California Rose Gold Rush"! Full Contest Results + Votes & Commentary Here ( spreadsheet version ) The entire album is available on Bandcamp: https://samplepackcontest.bandcamp.com/album/sample-pack-contest-xi
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  2. And thanks to you for Hosting MnP and all the contributions to PRC. Your the reason why I’ve found something fun to do when I’m bored...
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  3. Frederic's delay trick works great if what you want is a pan effect (the Haas effect), since that's what it'll do in stereo. If summed into mono after that, it might have phase issues, something of a robotic sound. Not always a bad thing, but not how to get a good guitar sound. Playing and recording twice would make sure the waveforms don't line up, and means chorus and delay effects aren't necessary for separation.
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  4. Well, you didn't exactly phone it in either. And thanks for all the MIDI work you do man, you earned it mad-lad! Also, shoutout to @Trism for voting and participating and for hosting the Terranigma project. Sorry if I came off too mushy... Oh and and @Bundeslang for hosting; keeping PRC alive is very important to me.
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  5. Daam, HoboKa had a really nice guitar sound, i'd thought he'd had the edge. Oh well, source coming soon.
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  6. Results time HoboKa got 10 points but still gets the last place wooden spoon And the winner of PRC402 is TheVideoGamer with 11 points!!. TheVideoGamer, you are the winner and may pick a source for PRC404. Send the source to me (with a MID/MP3 file, otherwise send a second source with a MID file) by PM, other options are PM me @ ThaSauce or by e-mailing to bambombim@gmail.com (I prefer a PM @Ocremix). Send your sources as fast as you can, but before next Monday (6 January 2019), 11:00 AM ThaSauce time (18:00 UTC, 19:00 GMT). You may select any source from any game, but not a source with an OverClocked remix or a source which has been used in PRC before. An overview of the past PRC's can be found in the following links (I recently updated this site): http://sites.google.com/site/bambombim/prc http://bambombim.googlepages.com/PRCRemixList.doc (also downloadable via the link above). http://compo.thasauce.net/rounds/view/prc402 for the votes and comments.
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  7. ^ For your synths you could just pan one left, pan the other one right and put a delay plugin 100% wet with 8 to 20 ms. For guitars, record twice and pan left/right. No delay. Doesn't matter if you use only one amp with the same settings. But play twice. That's how it's been done for thousands of albums...
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  8. Depends on the console, and the track itself. If it's something like NES or Sega Genesis, i can separate it into different channels, and work one by one. If it's a very simple stripped down track, i can pin point things quickly and do it straight away. If it's more textually rich, or there is a lot of ambiguities in the pitch and the rhythm, it takes me a lot longer, in some cases like more than a week's work. That is, actually working on it, so not things like real life work, where i don't have time to spend on it. What i mean by that is, out of a week, i might only spend 2 days working on it. That kind of thing. The hardest MIDI i had to sequence for PRC was probably the Batman and Robin source for 394. Only because the panning was super difficult to integrate to MIDI. My PRC400 entry was also a pain, because there was a lot of heavy textures, meaning i had to spend a day or 2, just isolating that particular instrument, bearing in mind this is all by ear. I couldn't separate it into channels like the NES or Sega Genesis can. This was mainly down to the sounds themselves, as the pitches weren't very clear. Still had a lot of fun though, i love the Sonic Unleashed OST, one of my all time favourites. The hardest for MnP is the Sonic Lost World source for 104, but only because it took the longest, it was still fairly reasonable to work with. I've said a lot, but hopefully it answers your question...
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