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Showing content with the highest reputation on 08/18/2024 in all areas

  1. OK, so I've been holding off on voting on GSM tracks because of my involvement in the competition, but since we're limited on judge bandwidth and this is still sitting here with one vote on it, I'll jump in and give my two cents. Yeah, this source is cursed for SURE. Fair enough though, we hit you with Environmental Mystery in Round 2 and that's just as unwieldy in a different way. The source usage checks out even if it's obviously not the catchiest material from the Castlevania side, and the triumphant Super Metroid melody makes for an insanely rewarding payoff. On the production side, this goes all-in, and you're quickly proving why you're one of the most promising up-and-coming electronic artists in the community. You really don't hold back on your processing, and it's abundantly clear that you put a lot of love into every little detail, fill, filter sweep, and transition so that you're never just coasting on autopilot. There's an inherent challenge to mixing a track like this, but when you're doing the DOOM thing, a little bit of crunch and mud in the mixing isn't always a bad thing. Let's ship this one off, this is clearly strong stuff by Treyt as the ringleader who also made really brilliant use of the contributions from the rest of the team, as well. Great work! YES
    1 point
  2. A little PSO action - hope y'like.
    1 point
  3. Still listening to PSO Mini Mix on the regular, so I'm happy to see ya revisit this classic. It's a nice change of pace to see you put an exposed guitar at the forefront without your usual processing/FX chain. It solidifies the relaxing summer vibe of this arrange while the voice clip adds that extra nostalgia anchor. Also partial to your wonderful artwork, as HUnewearl hunter was my fav chara design from the orginal PSO. \(^-^)/
    1 point
  4. that castlevania source is cursed. opens with some fun washes of sound and vocals, and then we're in the meat right away. some really impressive sound design in that first 30s. there's a huge hit right at 1:10 that's awesome. the continued distorted morphing bass through this next section is great as well, and the drum work in here is really superb. there's an extended build through 2:03 and then it goes nuts for a while. a tiny nitpick is that there's a lot going on in the low mids - it's not overly dense, but it's hard to grasp everything that's going on down there. there's a big hit at 2:17 where we finally get, over two minutes in, a real chord progression with sustains and everything. such a payoff! 2:45 is a shift in styles and is a huge fat edm beat that i can't get enough of. great idea to end it with a big style shift. the ending itself is a little sudden, but it works with how angular most of this is. the mastering isn't 100% bulletproof, but there's some really interesting stuff going on in here. the use of sfx and sweeps and distortion to keep everything constantly morphing and shifting is so technically impressive. excellent work. YES
    1 point
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