None of these games had MIDIs. MIDI is just information sent between different types of hardware/software. It has nothing to do with cheap sounding instruments.
An old remix for X-Men: Mutant Apocalypse, which I wrote in 2008. Guitar by Rodrigo Nepomuceno from 8 Bit Instrumental.
[~6,15mb mp3]
Original for reference:
Like the others said there's an uninteresting sound design and stuff. The arrangement wasn't anything really spectacular, from technical nor aesthetical perspectives. AeroZ did a better job with his Heat Man mix.
Double click in the thread title box, which will allow you to directly edit your thread title.
Rooting for the place I'm from (), though we've been the underdogs in this sporting competition since the '90s.
OCR has Shinobi mixes from the very beginning, so I guess Joe Musashi deserves his own spot.
http://img18.imageshack.us/img18/2844/549038.jpg
Also echoing Guybrush Threepwood and Makoto.
Some games that used carefully hand-drawn sprites like Earthworm Jim, or the ones with less used concepts like the crayola graphics in Yoshi's Island will never get old. Games that are too reliant on pre-rendered 3D models like Doom Troopers or Vectorman aged very badly. It all looks very plastic and lacks character.
Have some Captain Commando (SNES) and prepare to weep.
http://dl.dropbox.com/u/1409948/mp3/Captain%20Commando%20-%20Circus%20Camp.mp3
http://dl.dropbox.com/u/1409948/mp3/Captain%20Commando%20-%20Aquarium.mp3