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ella guro

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About ella guro

  • Rank
    Pac-Man (+500)

Profile Information

  • Location
    sf bay area, california

Contact Methods

  • Website URL
    http://www.ellaguro.com

Converted

  • Biography
    "The other day I heard a band who had the worst singer, the most out of time drummer and most out of tune guitarist I've ever heard on a professional record, and I thought, at last, the reaction against pro-tools perfection has set in. A pro-tools engineer would have sorted it all out, but this band was an actual celebration of human frailty. It was so rough it was really encouraging." - Brian Eno
  • Real Name
    Elizabeth Ryerson
  • Twitter Username
    @ellaguro

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Reason
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Lyrics
    Mixing & Mastering
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Acoustic Guitar
    Cello

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  1. wow, thanks! i didn't expect anyone out there to have this track. i think i have all of the other ones from IMC10, but it's nice to know someone else out there still has them. i can't believe how long all of this was ago! it was literally more than half my life ago, lol.
  2. i wasn't super active then (also different name) but i was around back in 2002/2003. i haven't been around per se in recent years, but i have been thinking about doing a remix or two (or perhaps a remix album) at some point in the future
  3. hey - i know this was a long time ago but i'm just wondering if any of these mirrors are still up anywhere? herograw's .rar file download seems to work but nothing else. i was specifically looking for the track "Jenova Rose" by Wintermute from IMC10 because i used to have it and it mysteriously disappeared. it looks like it was on one of these archives though, just not the one herograw has. also i have all the rest of the tracks from IMC10, including the ones that appear to have been missing as of 10 years ago. dunno if anyone cares, but if they do i can still upload them.
  4. hey! in case any of y'all are curious what i'm up to musically these days, i just released an album called SCRAPS yesterday on bandcamp. it's pay what you want. it's sort of a cleansing exercise, to let go of old material that i'm never gonna finish but thought people might like to hear in a little sampler platter-type format. a lot of it is cleaned up demos and stuff of when i was more active on here (from around 2002-2005) - and there are several bits and pieces of videogame music arrangements. probably the most substantial/complete one is .on another note, i have a soundcloud page with a
  5. an obvious mention, but Boards of Canada are great. Geogaddi is my favorite album of theirs.
  6. apogee was my life when i was younger! DOS games were the only real games i owned for a long time. i'd say my favorites are (having gone back and played these pretty recently): 1. Commander Keen or 2. (the other two Duke 1 episodes definitely have their moments, but aren't as consistent as the first)3. also, honorable mention to (this is ignoring the obvious choices of Wolf 3D, Duke 3D etc) oh, right. Jill of the Jungle isn't an Apogee game. well, whatever.
  7. my post was a bit flippant, so sure. i think a dominant trend with people who are interested in technology of any kind is that there's a heavy degree of gear fetishism that comes with it. this makes sense, because they're excited by new advances in technology allowing them to do something they couldn't before. and i mean, it wouldn't try to argue that having access to extremely powerful recording/sequencing equipment on any computer isn't an enormous boon for creative people, because it is. hence the link to Björk saying that if there's no soul in electronic music it's because no one put it th
  8. http://youtu.be/ldP7I3OfQYU#t=3m44s i agree with the premise of the article that we've fetishized the technology to a huge degree at the expense of the actual compositions
  9. My two cents: do lots of work, find a niche, find people you connect with, make friends, be as persistent as possible, be positive, keep in contact with people as much as you can. It's not easy (and I'm definitely not there yet) but it's certainly very doable, and absolutely worth your time if it's what you really want to do. I mean, in general, if you really want to do something, don't let anything or anyone stop you from doing it. If you don't really want to do it, then that's another thing. But even when it is true that some people are luckier than others, it's never helpful to make excuses
  10. I have an expo pass, so I'm sure I will see some of you all there!
  11. ella guro

    Game culture

    ...sucks. but yes I think it has a lot to do with the cultural climate videogames have developed around, as well as how young they are.
  12. anything this guy drums in: http://en.wikipedia.org/wiki/Jim_White_(drummer)
  13. I just discovered this thread from some random browsing, so I thought I might add some thoughts (since the OP asked me for them) It is interesting to think about the place things like game remixes will occupy in the future. What purpose do remixes serve? Are they always artistically subjugated to original music because of nostalgia factor heavily weighing in? Why would you do a really weird, crazy interpretation of a well-known theme instead of doing weird, crazy music of your own? Now that it's possible to be heard and in some cases make a living doing original music for games, why spend a lo
  14. on a related note, The Shizz had a Top 30 NES soundtracks poll awhile back, the results of which are definitely worth checking out: http://good-evil.net/features/good-evil-presents-the-shizz-top-30-nes-soundtracks
  15. A few months ago I played this for some old housemates of mine. Midway through, the girlfriend of one of them turned to him and half-whispered "this doesn't sound like anything I've ever heard before." I think that's probably the best compliment I've ever received.
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