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wormguy

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Everything posted by wormguy

  1. Fine by me. I'd take Ridley over those three combined any day.
  2. Well yeah, ANY online game is bound to have lag at sometime or another. Its not like it'll be laggy at all times. My point exactly. Lag? Deal with it. It'll happen.
  3. Here's my theory. If SSBB does have lag, it will ruin the game experience...just like it ruins Halo, Halo 2, Counter-Strike, etc. People will play it anyway, even if it sucks.
  4. I'm glad that not all characters will be returning. After all, there are some useless ones that no one really used, such as Pichu and Mr. Game & Watch. I don't like that they're making the game "easier", though. To me, that translates to "dumbed down", which a lot of series, particularly Nintendo ones, seem to be doing. I'm really not too afraid of them dumbing down the game, seeing as Nintendo probably doesn't want to totally screw up one of their top-selling franchises. Just wait and see.
  5. I really hope they take wavedashing out for Brawl as well...especially since it was almost certainly not meant to be used in the first place. Actually, I've heard that the debuggers actually found it and left it in. I see no real problem with it, to be honest. It's not like some n00b can pick it up and start doing it to ace a veteran, and even after practicing for a while, it still takes a long time to be able to do effectively. What, pray tell, is this "wavedashing"? http://www.gamefaqs.com/console/gamecube/game/516492.html Ctrl+F "Advanced Techniques". It's all in there - what it is, who's best at it, how to do it, et cetera. I never found wavedashing to be that useful, actually. You could be the best wavedasher in the world and not do shit against a player who can combo.
  6. You mean the shield right? If so, yeah, the shield is pretty important. The R button also allows you to do dodges. You should try fighting low level CPUs and work your way up to the highest ones, and multiple opponents. I can beat a single level 9 opponent 99% of the time. I get KO'd a few times, yes, but that's mostly because I turn off all the items. I can come out on top when facing three level 7 opponents in melee, but above that is pretty difficult. I just never ever ever block or dodge, and I want to figure it out. Mastering the block and dodge are key. If you don't block or dodge, you can't avoid getting pummeled and have to constantly be on the offensive to avoid damage. It becomes almost natural to block or dodge eventually. I can beat three level 9 opponents with a challenge, but human opponents, obviously, are less predictable and therefore more challenging.
  7. I think Lloyd Irving might be a fun character to play. And in the far-off chance that we get some love from Capcom... STRIDER HIRYU
  8. Nope, anything DK related is Nintendo's, including DKC. Anything created by Rareware associated with Donkey Kong or Starfox became the property of Nintendo, even if Rare moved elsewhere. So characters like K. Rool and Krystal are totally viable for SSBB, and I comletely expect to see them... Meh, they already have Fox and Falco...they don't need Krystal too IMO. That'd be terrible, having Krystal in SSBB...who's next? Slippy? lol Really? I think Krystal would be great. Give her the staff with its rocket boost, fire and ice abilities, and the earthquake, and she'd be awesome. But I agree, leave Slippy out. Type in "Krystal" with the filter off in google image search. furries Uhh, CG videogame animal porn? I can't even imagine how nerdy that is.
  9. Here ya go. Hope you like it. I'll bet Doulifee comes and one-ups me any minute now. I experimented a little and couldn't really find any good way for the moon to fit in there. Sorry.
  10. I'm going to go make that right now. EDIT: Here's my rough pic.
  11. He takes a puff of a cig. I'm pretty sure that's it. And there's probably an extended version, like Fox's and Falco's special taunt, where he has a codec conversation with Otacon and the such. I doubt nintendo would allow smoking. A big part of thier fan base are children remember. Yes and no... Firstly, they might just do to his cig what Kingdom Hearts did to Cid's cig. Secondly, you're forgetting that much of Nintendo's loyal fanbase was 7-12 back when the NES came out. That could make them as old as 33... not quite children anymore. This large non-kid fanbase was part of the reason their marketing strategy for the Gamecube was aimed at a younger generation. Even better. Snake looks all cool and stuff, but about 10% of the times he taunts, he chokes , loses the cigarette and coughs. Message got through clear and ninty is still kid friendly. Ha. Nice. It would be even better if he lit one up, filled the board with smoke, and gave everybody cancer. "Don't smoke kids!" Dammit I need to quit smoking. In the Gameboy version of Metal Gear Solid they changed the name of Snake's smokes to "foggers," at Nintendo's request. Perhaps in SSBB he'll pull out a fogger, not a cigarette...? Game Boy version of Metal Gear Solid... What?
  12. Only if he kicks ass and takes names as a supermove. I've honestly been thinking about the music more than any new characters. I wonder what nostalgic bit of goodness they will draw from the Kid Icarus soundtrack? What music will be played in the MGS level (if there is one)? Ooh, the possibilities of an MGS level... They've already seem to have done a good job with Metaknight's airship.
  13. If they don't bring Ness back, I will cry. I wonder, though, if this game will retain the feel of SSBM or radically change it like the jump from SSB to SSBM.
  14. That's unfortunate, if there's one character I don't want to see in SSB, it's Sonic. Seeing as his primary attack is jump.
  15. Of course not, you fool, they're too busy working on MP3 to satisfy the masses. Ahh, good point. That pretty much eliminates Retro as a posibility, so who else can we consider? Maybe Namco, who would have completed Mario Baseball and Tales of Symphonia around then (I think). Namco isn't really a specific dev studio, and Tales of Symphonia was 2004, am I right? Let's try to come up with some more independent dev companies rather than large-scale producers...personally, none come to mind right now, but if anyone has any ideas...
  16. Of course not, you fool, they're too busy working on MP3 to satisfy the masses.
  17. If they put Pit in game, yeah, you're probably right about the Kid Icarus stage. On a side note: I always said that Smash Bros. needed supers and finally they have come.
  18. Wow. Out of all the characters I would have speculated coming into SSB, Snake was the lowest possibility on my list. And... Metaknight = win
  19. Personally, I like the original better (probably because I am freaking god-like at it, but still). It's slower-paced, more fun combos, you can actually tell what is going on too. Don't get me wrong, I loved SSBM, but I loved the original more.
  20. I enjoyed this Remix thoroughly. The author obviously knew what he was doing, the original melody was correct down to the last note,and the improvisation is near perfect. Not the most interpretive or daring remix, but as the mighty TO said, the charm is all there. Definitely recommended. Of course, if you have something against acoustic guitars, don't even bother listening.
  21. Normally, I despise rap. I loved this remix. That alone should tell you something. The lyrics are original, funny, crazy good. Lots of Earthbound references for you EB cultists like me . If you don't download this, you should be shot.
  22. Does anyone know how to use automation to change cutoff frequencies in a song? I've been trying to figure it out, and its been driving me crazy.
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