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Everything posted by Liontamer
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The panning's too wide to start; you really don't need to have parts in just one channel. Once the left channel picked up at :13 and the track wasn't essentially JUST in the right ear, the wide panning was no longer flat out disorienting. Sir_NutS had a very good point about the mixing being dry that I wouldn't have noticed without his critique. IMO, the track was filled out and mixed well enough where the dryness didn't kill it, but I definitely believe if this had a little more wetness to the sound, the end result would be a lot stronger. Not going to make the imperfection of the lesser production issues the enemy of the good, but something to note for future works. Wow, LOVED the changeup at 2:18 to the more resonant strums, and then changing up the rhythm of the source melody at 2:42; I was smiling and nodding my head in time with the music and really enjoying the proggy turn with the soloing from 3:07-3:30. The ending did cut out too fast and could have used just a little more time for that last note to quickly fade, but the song went to silence maybe a half-second or second too early. So yeah, this shouldn't have been so dry, but the creativity of the arrangement and the fullness & energy of the performance were all very strong. Really impressive musicianship, Rus; let's work on improving your production there, but you're already putting together great work! Welcome! YES
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OCR03676 - *YES* Sonic the Hedgehog "Springtime Smoothness"
Liontamer replied to Gario's topic in Judges Decisions
DA's right that the panning's too wide. I'm also a headphone-based judge, and the panning's a dealbreaker, particularly with the lead brass. We'll see if Leandro can center things a little more. Otherwise, in full agreement with Deia that this was a solid arrangement. I just voted on Abreu Project's "Chrome Gadget" mix and it ticks all the boxes of their style, i.e. a more cover-ish start, followed by nice comping and original part-writing integrated with the source tune that explores the theme's potential some more. Always love their style! YES (conditional) -
OCR03701 - *YES* Legend of Zelda "The First Look at Gold"
Liontamer replied to Gario's topic in Judges Decisions
The first 10 seconds of the opening definitely wasn't promising, as the plucked string "performance" sounded clunky, but the rest of the track was fine. Samey vibrato and string humanization issues were definitely noteworthy to call out, and those criticized aspects should be improved, but it wasn't below the bar for me. I didn't have the issue the others were having about parts fighting to be heard in the same space, and the interplay between the parts from 1:50-3:08 was fine to me; there wasn't any point where I felt the song got directionless or that I didn't immediately or quickly latch onto what the dominant instrumental line was. I would have liked to have heard more melodic interpretation, but the genre adaptation and additive part-writing were enough to carry the overall interpretation factor. It's solid to me, and while I wouldn't mind some touch-ups after the fact, the track's executed well enough to me. YES -
OCR03677 - *YES* Sonic the Hedgehog 3 "Chromed Gadgetry"
Liontamer replied to Gario's topic in Judges Decisions
Pretty flat ending without a thought out resolution, which was a letdown, but this was an otherwise strong, smooth jazzy cover with great original part-writing integrated into the picture, which is par for the course with Abreu Project for sure. Fun energy and a spirited, personalized performance as always! YES -
OCR03846 - *YES* Deus Ex "Holographic Projection"
Liontamer replied to Sir_NutS's topic in Judges Decisions
My time's limited today, so just wanted to say I thought the rhythmic change to the theme was really smart, and the piece developed and evolved nicely. Strong production on Stephen's spoken parts as well to give them force. Cool! YES -
NEW TORRENTS OUT (Q1 2017 update)! ReMixes 1-3523 AVAILABLE!
Liontamer replied to Liontamer's topic in Announcements
All of the files had original album data changed and release date metadata added as well, so no matter what, you wouldn't be able to just reuse the old files. We'll eventually hit a point where there aren't improvements that affect all files, but now ain't the time. -
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Not feeling the way the main LoZ theme combined with the Gerudo theme specifically at 1:21; the notes are clashing there briefly; same at 1:57, though not as egregious there. I'm not against changing the melody there just because it's different, I just thought that tweak didn't quite work. Otherwise, things were solid, and it wasn't far off the mark the first time around. Welcome aboard, William! YES
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OC ReMix Presents Speeding Towards Adventures: 25 Years of Sonic the Hedgehog! June 22, 2017 Contact: press@ocremix.org FAIRFAX, VA... On the final day of Sonic's 25th anniversary year (gotta go fast!), OverClocked ReMix today released its 62nd free community arrangement album, Speeding Towards Adventures: 25 Years of Sonic the Hedgehog. Featuring 23 tracks from 30 artists, Speeding Towards Adventures pays tribute to numerous titles from the Sonic the Hedgehog series, and is co-directed by Russian community member Stepan "Black_Doom" Sudilovsky & Dutch musician Jorrith "Jorito" Schaap. The album is available for free download at http://sonic25.ocremix.org. Speeding Towards Adventures pulls together a deep group of musicians honoring the Sega sound team's music in a variety of styles, including rock, funk, electro swing, pop, orchestral, and more. Speeding Towards Adventures was made by fans, for fans, and is not affiliated with or endorsed by Sega or Sonic Team; all original compositions are copyright their respective owners. "The fast-paced addictive gameplay, vivid stages, and, of course, catchy music made my first experience of diving into Sonic universe one of the most memorable parts of my childhood," recounted album director Stepan Sudilovsky. "Then I started to learn more and more about Sonic the Hedgehog games, and they were all amazing to explore, but music remained the most enjoyable part of this entertainment." The scope of the album's game coverage starts from the original Sonic the Hedgehog and works up to 2010's Sonic Colors, tackling a full dozen Sonic games. Sudilovsky underscored the album's wide-ranging approach: "My vision for this project: cover as many games as possible, as well as to represent a variety of music genres to represent the variety of Sonic's journeys." The album's artwork was designed by British artist Davy "Odai" Owen, who also designed the artwork for OC ReMix's 2015 Heart of a Gamer album memorializing the late Nintendo president Satoru Iwata. "I was happy to be able to contribute some of my 'get stuff done' skills, and helping guide the album and all the people who collaborated towards the final product was a blast," affirmed album co-director Jorrith Schaap. "Really proud of the final result and I'm sure you'll enjoy the album as much as I did!" Speeding Towards Adventures also marks OC ReMix's fifth Sonic series album, following 2013's Temporal Duality (Sonic CD), 2011's The Sound of Speed (Sonic 1), 2006's Project Chaos (Sonic 3 & Knuckles), and 2005's Hedgehog Heaven (Sonic 2). About OverClocked ReMix Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. ### Preview it: http://youtu.be/Yemuj9HbaBE Download it: http://sonic25.ocremix.org Torrent: http://bt.ocremix.org/torrents/Speeding_Towards_Adventures_-_25_Years_of_Sonic_the_Hedgehog.torrent Comments/Reviews: http://ocremix.org/community/topic/45902/
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Preview Speeding Towards Adventures: http://youtu.be/Yemuj9HbaBE Download Speeding Towards Adventures: http://sonic25.ocremix.org Torrent: http://bt.ocremix.org/torrents/Speeding_Towards_Adventures_-_25_Years_of_Sonic_the_Hedgehog.torrent Sonic has always been my favorite video game series. It has always meant a lot to me. I clearly remember the day when I asked my parents to buy some game and they bought Sonic Adventure DX. Of course, my reaction was nothing but fascination! The fast-paced addictive gameplay, vivid stages, and, of course, catchy music made my first experience of diving into Sonic universe one of the most memorable parts of my childhood. Then I started to learn more and more about Sonic the Hedgehog games, and they were all amazing to explore, but music remained the most enjoyable part of this entertainment. A few years later, I started to look for the soundtracks on the internet and downloaded almost every album existing at that time. I was listening to them on a daily basis, and I was listening to nothing but this music -- that's how obsessed I was with it! In the middle of 2012, I came across a remix of "Special Stage" theme from Sonic the Hedgehog 3, "Red Sphere, Blue Sphere" by Ben Briggs. Apparently, I had to head over to the Project Chaos website, grab the whole album and listen to it. That was another experience that changed my life drastically -- the idea of giving all-time favorite video game music a completely new life impressed me a lot. So, a few days later, I visited OCR and started to wander around. I was really surprised by how many arrangements and arrangement albums were published there! Finally, in the beginning of 2013, I joined the community. It was also the time when Temporal Duality was in development, so I was following the progress very closely. I'm a Sonic fan after all, so how could I miss something like that? So I must admit that this album inspired me to start this recruiting this album! Big shoutout to SuperiorX and Phonetic Hero! ;) Finally, about a year after registering on the OCR forums, I decided to start the album project. My vision for this project seemed to be simple: I wanted to cover as many games as possible (with up to 3 tracks per each game; yes, we ended up having 4 Sonic the Hedgehog 3 tracks, lol) as well as to represent a variety of music genres to represent the variety of Sonic's journeys. The project immediately started to gather lots of people, and that's not surprising at all, given how popular the Blue Blur is. And I understood that I needed some help, since the project was not going fast enough. This is where I asked Jorito to step in to direct the album along with me. Luckily, he agreed to help me, and that was one of those decisions that completely changed everything. From that moment, the project started to develop with immense speed. I just don't have enough words to express my gratitude -- he helped me so much! If I start to list everything he did for this album, I will probably never stop. Also, big thanks to Odai for such nice art, big thanks to the Sega composers for their work, and, finally, big thanks to all the musicians who contributed to this outstanding album. Directing it was a blast! Enjoy! - Stepan Sudilovsky (Black_Doom) Even though I have been part of this album for quite a while as a ReMixer, it was pretty late that I joined as an album co-director. And I'm glad I did, because it was an exciting and interesting experience to witness the creation of an album from "the other side." Since I'm no expert on things Sonic-related, I have to give mad props to Stepan for defining the vision for the project and doing a lot of the prep work that set things in motion and Odai for really capturing the Sonicness of Sonic. I was happy to be able to contribute some of my "get stuff done" skills, and helping guide the album and all the people who collaborated towards the final product was a blast. Really proud of the final result and I'm sure you'll enjoy the album as much as I did! - Jorrith Schaap (Jorito)
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OCR03604 - *YES* Ninja Gaiden "The Cost of Vengeance"
Liontamer replied to Gario's topic in Judges Decisions
What's going on with the clashing supporting part-writing from 1:50-1:55? The drumwork at 1:10 felt very static, looped, and metronome-y, and basically droned on with little variation for the rest of the track. I thought the brass articulations starting at 1:06 were pretty flat and unrealistic, so I didn't agree with the other Js at all there. Unlike the whistling right before it, the trumpet had near the same intensity for each note (but at least had a stylized sound that did mitigate the realism issue some). Organ/keyboard & acoustic guitar comping from 2:25-3:31 was a good change of pace and some creative writing that combined well with the main source tune, but the drumwork kept lazily looping and was more exposed as not quite sounding realistic. Arrangement-wise, this was pretty creative, Vijay, but I thought this could have used more humanization for the integral brass lead as well as more creativity/subtle variation with the percussion. Fix those clashing issues caused by the SFX as well. NO (resubmit) EDIT (8/17): I'm still a NO on the revised version due to the drum tone sounding unrealistic, as well as the brass articulations (despite the brass sounding stylized like I mentioned last time). That said, the clashing from 1:50-1:55 was gone, and I'm a fan of the arrangement, so I wish I could say the same for the production. Sorry I can't be on board myself, but provided it passes, it would still be a fine addition here. -
OCR00803 - Rainbow Six: Rogue Spear "Mystery of a Planet"
Liontamer replied to Ginnsu's topic in ReMix Reviews & Comments
This does provide good espionage imagery. To me, this seems to be an extremely liberal approach to "Hot Zone Preparation." It has traces here and there, but when Jared called it "VERY close to a song in the game," this is the only one in the Rogue Spear soundtrack I found trace resemblances to, including stuff like the piano accents. If anyone can clarify and I'm dead wrong, go for it, but that's the only connection/similarity I could make out. If I'm correct at inferring the source, it would have never passed a strict review for the interpretation factor. Not sure it would hold up on a Lockdown-style review either. If anyone has the knowledge on what this arranged, drop it on us. -
OCR00799 - Monkey Island 2 "Monkey Brain Soup for the Soul"
Liontamer replied to orkybash's topic in ReMix Reviews & Comments
Thanks to @Polo for his source breakdown, I was finally able to add some official source tune information to this one. I used the Monkey Island 2 SE tracknames, since those are official. Here's the rough breakdown: 0:00-0:12 - "It All Started on Scabb Island..." (Deep in the Caribbean intro) 0:18-1:11 - "Jojo the Monkey" 1:11-2:09 - "Call Me the Bone Master" 2:10-2:53 - "Stan's Previously Used Coffins" 2:53-3:50 - "Captain Kate" 3:55-4:33 - "It All Started on Scabb Island..." (Scabb Island Beach section) 4:51-6:21 - "Big Whoop and Finale" (LeChuck's theme section) -
UPDATED REMIX TORRENTS! We've got things updated up to Q1 2017 (ReMix #3523). More than 200 hours' worth of music over 17 years! http://bt.ocremix.org/torrents/OC_ReMix_-_1_to_3000_[v20170528].torrent http://bt.ocremix.org/torrents/OC_ReMix_-_3001_to_3523_(Q1_2017_update).torrent We've also got some small improvements to all of the file tags: Release Date - the specific date the ReMix was posted to OCR (YYYY-MM-DD format) Original Album - changed to the name of the OC ReMix album a ReMix is from (when applicable, e.g. Final Fantasy VI: Balance and Ruin); otherwise blank now Artist Sort Order - for the few artists whose handles begin with A, An, or The, they'll now alpha sort properly in iTunes Album Art - minor tweaks; size increased to 700x700, and gray adjusted to match the latest site design If you've never used a torrent client before, please consult the information and FAQs from http://ocremix.org/info/Torrents. In short, these are 100% legal to download, and there are no viruses, so download with peace of mind! For more details on past improvements to the MP3s here, check out: http://ocremix.org/info/Torrent_Update_v20141015 http://ocremix.org/info/Torrent_Update_v20121012