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About Yamato2299

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    Chocobo (+20)

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  • Location
    Eau Claire, WI
  1. Yamato2299


    I like his articles and I have to say I was most interested in the play to win articles. This hasn't made me incredibly better at the games I play but it has helped me get around my friends energy sword obsession in our halo games.
  2. I was walking around campus after playing okami a lot this last week and each time I ran into a tree I kept thinking "draw circle to revitalize."
  3. Yamato2299


    Went earlier this afternoon and I thought it was a good movie, even if does make the average male in the audience feel somewhat psychically inadequate.
  4. Allright then. I guess I took your "MMX style game" in the title a bit to literally. Though I'd argue now that it sound more like a straight up fighting game. And I'd have to agree with DeathBySpoon about price. Considering your offering a 2D product online, you probably can't get away with charging over $5.00 for it and the game will need to be high quality. I don't mean to suggest it won't be, just that it's going to take a lot to sell something vs. MUGEN, a 2D console fighter, or Smash Bros. Brawl once it's out.
  5. I can't offer much on technical advice but I did enjoy listening to this a lot. I'll leave the criticism's for the more experienced and wish you luck in getting this passed.
  6. I dont think this idea will work going on the assumption that it's going to be a battle game. Alot of the fun of Megaman was that it was a platformer, not a fighter. and considering combat was limited to hitting a single button to shoot, I dont think your going to be able to make an incredibly enjoyable fighting game. I also can't see the "close range does more damage" working out very well if two or three close range hits way overpower most of the long range hits; What good is long range if short range fighters do way more damage when they hit than you do keeping them away? On the other h
  7. Stealth in game design? Interesting concept to think about.
  8. My Grandpa doesn't always pay attention to what he's doing when wrapping gifts so one year when I went downstairs on Christmas morning, I saw a REALLY big box with my name on it and was super excited to open it. I ripped off the paper and looked inside only to find it filled with more boxes (unwrapped). After searching through boxes filled with more boxes, I concluded that there was nothing in the box at all. My Grandpa realized he had wrapped the box by mistake and I got $20 for my efforts.
  9. The only things I didn't like about it was the high note at 1:09 and maybe a bit less reverb in the last 40 seconds or so.
  10. It's a beautiful song and I love the violin. Not much else to say that hasn't been said already so I'll end it by saying I look forward to hearing more stuff like this from you in the future.
  11. Ok, I'm not normally highly analytical of songs but since you're looking for feedback I listened through it a few times and heres what I came up with for improvements. -When the 2nd set of notes comes in at 0:24, I'd consider making the notes lower for a little variety. -For the strings at 1:29 and 2:46, I'm curious to how these would sound if the full melody were played instead of single notes. -The final set of notes at 3:42 seems thrown in for no real reason. I would suggest either taking it out or expanding on it more (since its towards the end, more towards to earlier). Otherwise I t
  12. A very fun and happy mix. I've been kind of down with projects and papers lately and this song serves as a much needed pick-me-up.
  13. I saw this while browsing the VGmix forums about a week ago. I've listened to it quite a few times since then and I'll be keeping this one whether it makes it to the site or not. Good work so far and if you make any changes, I look forward to hearing them.
  14. Just heard this on ORMGAS and really liked it. I also love the style this song has and would definitly recommend it to anyone who is looking for a change of pace.
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